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Combi-weapons are 2 handed weapons that are essentially bolters with a 'one shot' (or one-use, for multi shot weapons such as Plasma or Grav) weapon built into them, denoted by the name. Combi-Flamer for instance is a bolter with a built-in one-shot flamer.
During one shooting phase in the game, you can declare that you are using the one-shot weapon instead of firing it as a bolter. It fires using the one use weapon instead. This uses any rules for that weapon such as Wall of Death in the Combi-Flamer I mentioned above, provided you haven't already fired it once prior to being assaulted.
Some of my preferred combi-weapons are Combi-Plasma, as well as Combi-Flamer, as inside of their ideal range they get more than one shot, or hit automatically. Odds of missing both plasma shots on the one-use weapon are pretty low.
Combi-Grav is also a good option, but ideally used on a Relentless platform such as Terminator Sergeants, or a Biker Sergeant since they will be able to fire the salvo weapon at the maximum number of shots even if they moved.
My least favorite combi-weapon is the Combi-Melta. I love the concept but it's a one shot weapon and only one shot, if you miss, you just wasted your melta shot for the game. Your mileage may vary, of course, but I'd avoid them in lieu of Grav or Plasma personally.
Personal favorite is the Combi-Flamer as you literally cannot flub the to-hit roll. It hits automatically with the flamer template. That said, I can understand that some might prefer other weapons instead.
Once the one-use weapon is fired, it reverts back to being a standard bolter for the remainder of the game. They make decent 'alpha strike' for a unit of tactical marines, allowing a small squad to double their output of whatever special weapons fire they're putting on target for that shooting phase. Conversely, they make Sternguard much much more dangerous as having a squad hit in a drop pod and pile out with 10+ plasma shots is pretty terrifying for most any squad that isn't rocking insane cover saves or re-rollable shenanigans.
Just my opinion on that. Hopefully this was helpful.
Take it easy.
-Red__Thirst-
You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.
Combi-weapons do not have the 'Two-handed' special rule.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
Combi-weapons do not have the 'Two-handed' special rule.
Not 2 handed as in the 2 handed special rule. I mean the weapon does not confer a bonus attack in melee like a pistol.
Hopefully that clarifies things sufficiently.
Take it easy.
-Red__Thirst-
It doesn't provide an extra attack in close combat due to the following rule (pg. 40 of the main rulebook, last sentence under 'Type'):
A shooting weapon can only be used to make shooting attacks.
A combi-weapon won't provide an extra attack in close combat due to it being a shooting weapon and not having a Melee profile (e.g., Pistols). Making up reasons why a combi-weapon wouldn't provide an extra attack in close combat by claiming it has a rule it doesn't leads to confusion and doesn't really help clarify matters for new players.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
It's a bolter with an attatched special weapon like a Plasma Gun or a Flamer. Once per game you can fire the special weapon bit instead of the bolter. Use the profile for the special weapon when firing it. Example: A Combi-plasma can fire two shots once a game due to rapid fire. Hope this clears up the confusion.
This message was edited 1 time. Last update was at 2016/05/03 04:00:33
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!
Combi-weapons do not have the 'Two-handed' special rule.
Not 2 handed as in the 2 handed special rule. I mean the weapon does not confer a bonus attack in melee like a pistol.
Hopefully that clarifies things sufficiently.
Take it easy.
-Red__Thirst-
It doesn't provide an extra attack in close combat due to the following rule (pg. 40 of the main rulebook, last sentence under 'Type'):
A shooting weapon can only be used to make shooting attacks.
A combi-weapon won't provide an extra attack in close combat due to it being a shooting weapon and not having a Melee profile (e.g., Pistols). Making up reasons why a combi-weapon wouldn't provide an extra attack in close combat by claiming it has a rule it doesn't leads to confusion and doesn't really help clarify matters for new players.
You are being purposely dense and obnoxious. It isn't cute, it isn't clever, and it isn't funny in any way.
This message was edited 1 time. Last update was at 2016/05/03 13:28:59
Active armies, still collecting and painting First and greatest love - Orks, Orks, and more Orks largest pile of shame, so many tanks unassembled most complete and painted beautiful models, couldn't resist the swarm will consume all
Armies in disrepair: nothing new since 5th edition oh how I want to revive, but mostly old fantasy demons and some glorious Soul Grinders in need of love
This tangent isn't really getting us anywhere useful.
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
Combi-weapons are a bolter.
But, for 1 use, they get to act as if you had that other weapon instead.
You are getting assaulted? It's lucky you have a combi-flamer.
Drop-pod assault next to a Wraithknight? Fire that single-use Melta at it.
etc.