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Crimson Fists and Khorne Daemonkin vs. Tau and Tyrranids -1250 per army  [RSS] Share on facebook Share on Twitter Submit to Reddit
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is meh
describes a truly epic battle; fight on, Captain Hernandez! FOR THE EMPORER!

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Made in us
Terminator with Assault Cannon





On Friday night, I had a truly fantastic 2 on 2 game. I apologize in advance for the shoddiness of this report due to anything I may be failing to remember.

Rosters:

Crimson Fists:

Gladius Strike Force:

Demi-Company:

Captain with power fist
3 5 - man tac squads; lascannon, missile launcher and plasma cannon respectively
1 5 - man devastator squad - 3 missile launchers with flakk and a lascannon
1 5 - man assault marine squad in a rhino; sarge with meltabombs; 2 flamers

1st Comapny Task Force:

4 - 5 man sternguard veterans squads, each in a rhino.

Tau (who proposed a 1250 list because he didn't want to fill out his list with "weak, scrub stuff" ):

Stormsurge ( )
A couple units of what I assume where fire warriors or equivalent; he had something to produce marker lights in each of them (I forget what they were exactly)
3 crisis suits
Marker light drones with an HQ

Tyrranids:

A dakka flyrant
A carnifex
A squad of warriors
A swarmlord
A venomthrope
He also had some MC that shot S4 blasts across the table.
A 10 man squad of genestealers.

I forget what else he was running. He was basically playing nidzilla with a list that he apparently specifically tailored to play against me 1 v 1 ( ).

Khorne Daemonkin:

Belakor
Bloodthirster
Some other flying daemon MC with an instant death sword or axe (I forget which)
Forgefiend
Defiler

He ran a couple of other things in his roughly 7 model unbound list ( ), but I don't remember what they were.

Terrain setup:

6 X 4 table; terrain placed in the fashion of a 9 square grid. As I recall, there were 2 forests, 6 ruins and an AV 13 building/tower in the middle of the map.

6 objectives, one of which was in said building.

We play on the long table edges. Tyrranids and Crimson Fists face off; Khorne Daemonkin and Tau face off.

We end up going first.

Turn 1, us: I inform my ally to ignore the bugs and to ignore the big giant shooty thing and to focus fire on the marker lights...and to get the big giant shooty thing into close combat as soon as possible, of course.

Khorne Daemonkin player advances his CC models to move closer to the storm surge. His shooting bombards the smaller squads with marker lights.

I fire a frag missile at one of the smaller units with marker lights. Most of my rhinos make a bee line in the general direction of the building in the middle of the map and the side of the tau player. One of my rhinos (Captain and assault squad) gets stuck in the treeline surrounding the center building. The rhino never ends up repairing itself. The entire game, Captain Hernandez sat in that rhino complaining about the general incompetence of the rhino crew.

The exception is a single rhino which moves to the far left of the map to cut off the big scary bugs from moving towards my guys.

The rest of my stuff fires at bugs.

Turn 1, them:

Genestealer cult approaches my guys. Flyrant shoots stuff to no avail. Blast bug fires blast...again, to no real avail.

Really, not much happened on that side. On the other side of the map, tau focuses on Khorne Daemonkin and leaves me alone.

Turn 2, us:

1 sternguard in rhino pulls up right next to the markerlight drones and HQ. "HI GUYS! HOW ARE YOU?"

2 rhinos move by center building to wall off/cut off: 1. bug movement towards my gunline and 2. bug access to building. Sternguard pop out to fire bug-spray laced bolter rounds into the group of warriors that had approached the middle of the table.

I obliterated most of the genestealer cult with sternguard rounds (I forget which ones).

I shot more stuff. I don't remember the details. Those were the main points of note.

On the other side: more bombardments with defiler and forgefiend. Big scary daemons murdered the stormsurge. Enough unsaved instant death wounds rolled enough d3 results to kill the stormsurge.

Turn 2, them:

Carnifex kills the rhino on the far left that I used to wall off bug access. Warriors unsuccessfully try to claw through one of the center rhinos. Lol. More inconsequential shooting. Not much else happens.

Turn 3, us: Sternguard pop out of rhino by marker drones and fire kraken rounds to deny the drones their 4+ saves. The HQ is behind the markerlight drones. All that survives the round of shooting is a drone and the HQ. Another squad of sternguard embarks into the building and fires on crisis suits (IIRC). More shooting kills the Carnifex. I slightly adjust the mid-map rhino wall to ensure that bug movement is sufficiently restricted.

I inform the Khorne Daemonkin that the Tau player is essentially out of the game at this point. "TIME TO KILL THE BIG BUGS! "

The next two turns went about as you would expect. By the end of the game, they were practically tabled, we controlled 3-4 of the objectives (my marines and sternguard were standing on 3 of them; a unit of summoned bloodletters were standing on the fourth). We had at least a dozen victory points.

And the Tyrranids player never did rip through that rhino, IIRC. Those warriors just couldn't roll those 6s.

It was a deeply satisfying game for me.

This message was edited 6 times. Last update was at 2016/06/01 08:27:24


 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Could do with a bit more detail to be honest.

You have things like the stormsurge which didn't seem to do anything at all, and the lists are a bit all over the place (granted this is beyond your control)

The nids player took a bit of everything and never really picked units that work well together, or alone in some cases.


Also, I'm assuming the nid player ran the cult? (Not listed)



In terms of writing, grab a few pics as the game goes.
This will help you remember what's going on aswell as throw them on here to improve it.
I also tend to write down notes as I go.

   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

Nice little batrep. As Jackal said, some more details and maybe some pics would be nice. Other than that keep up the good work Brother!

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in us
Terminator with Assault Cannon





Jackal wrote:You have things like the stormsurge which didn't seem to do anything at all


It didn't do much. It dealt wounds to the big daemons, but aside from that, what it did was die on turn 2.

That's what the stormsurge did. It was amazing.

Also, I'm assuming the nid player ran the cult? (Not listed)


I'm not sure if he ran a cult or not. I just saw a squad of 10 or so models that he claimed were genestealers.

In terms of writing, grab a few pics as the game goes.
This will help you remember what's going on aswell as throw them on here to improve it.
I also tend to write down notes as I go.


Noted.
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Ah right, so it was just a unit of genestealers.

Got confused as a cult is 37 models. (wondering how sternguard killed them in a turn)


But yea, essentially a few pics and notes as you go make it alot easier to remember what's happened.
So helps you detail the report alot more.

   
Made in us
Terminator with Assault Cannon





 Jackal wrote:
Ah right, so it was just a unit of genestealers.

Got confused as a cult is 37 models. (wondering how sternguard killed them in a turn)


Yes. Basically just a unit. There was one genestealer remaining by the end of it, and for some reason, he began retreating it back to his side of the table.

I'm not entirely sure why.
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Lol, the players did seem a tad inexperienced.

Like the stormsurge targeting big stuff when it should be removing or mopping up the bodies from rhinos.

If you know they are packed with sternguard, you remove them ASAP.



And the strength 4 blasts across the table may have been Biovores.
But they aren't MC's.



Seems like a learning curve for them though.
And on the plus side it was only a stormsurge, not a supremacy suit.

However, you dropped a GMC while it did next to nothing
And that's a pretty damn good GMC aswell.
So even though you hate them, you managed to drop it with 0 issues.

   
Made in us
Terminator with Assault Cannon





 Jackal wrote:
Lol, the players did seem a tad inexperienced.


That was definitely part of it.

Imho, the tyrranids player should have deployed opposite to the KDK player, the Tau opposite to me.

That fight might have gone very differently.

And the strength 4 blasts across the table may have been Biovores.


That sounds right.

So even though you hate them, you managed to drop it with 0 issues.


In all fairness:

The KDK player did (albeit under my strategic instruction; amusingly, the KDK expressed his desire repeatedly to attack the Tau HQ: "No, dude. That's a 2+ save and it has no fire power; that would be a complete waste of fire power").

There was no way I would have taken that thing down.

This message was edited 2 times. Last update was at 2016/06/01 08:30:47


 
   
Made in gb
Thrall Wizard of Tzeentch





Cool Bat rep!!! How overpowered is the storm surge compared to the supremacy battlesuit? I gather it did nothing this game but is it actually a good unit~just cuuuurious )
   
 
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