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![[Post New]](/s/i/i.gif) 2016/06/12 15:02:41
Subject: Expanding Chaos as a faction
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Death-Dealing Devastator
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I've been looking at what units Chaos has, especially in comparison to the Imperium and wondered how Chaos could be expanded as a Faction without ending up with one/two bloated codexes.
These are just ideas for the structure of the armies so please keep that in mind, also with AOS now on round bases some models could be ported over.
Chaos Daemon - stays pretty much as it is but with a few changes. Nurgle gains a warmachine (puss catapult?) and add Blue and Brimstone horrors for Tzeentch. Only Basic level Greater daemons & add a Slaughter brutes/Mutaliths type as Lords of war pack.
Chaos Spacemarines - Changed to Traitors & Renagades. It would cover Black Legion, Alpha Legion, Nightlords, Word Bearers and Renegades (eg Red Corsairs etc) (Iron Warriors are below)
Add suitable legion traits and a chaos appropriate ATSKNF type rule.
Take out all Cult troops/cult special characters (eg Kharn) and Daemon Engines (keep Helbrutes) - This includes no Obliterators or Mutilators.
Add Felblade as a Lord of war (Should also be given to Loyalists)
Keep the options for Marks
Add options for a new flyer (either transport or interceptor if not both) Razorbacks and Neophytes (as they still have the ability to make new marines) a Heavy Dreadnought (chaos Ironclad) and possibly a chaos fast vehicle.
This list Should be somewhere between the Loyalist book and the cult armies.
Dark Mechanicus - (includes Iron Warriors)
Chaos Lords/Warp Smiths, Terminators, Warriors, Bikes & Havocs
All current Daemon engines + Helbrutes
Obliterators and Mutilators.
Traitor Guard Platoons & Artillery/AA guns
No Marks of chaos
Rules for using Imperial Knights for Chaos (not the actual knights rules so that they can always have the updated version whenever the Loyalists get updated)
Daemonkin
Each has Chaos lords/Terminators/Warriors/possessed 3 Grades of Greater Daemon/Princes/Heralds/All of that powers daemons
Khorne & Nurgle have bikers (add an elite option)
Tzeentch & Slaanesh have raptors/warp talons
more specific cultists eg plague zombies/blood reavers etc
Each has a daemon engine unit - eg Blight Drones, Blood Slaughter
Heldrakes - weapons adjusted to each power, eg Nurgle Flamer becomes poison
Finally each has a LOW - eg Plague tower, Hell-knights (old slaanesh Epic unit)
This isn't a definitive list of units but I think the split would work. What do you think? If you don't agree/like it can you say way (be constructive please)
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![[Post New]](/s/i/i.gif) 2016/06/12 15:08:11
Subject: Expanding Chaos as a faction
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Possessed Khorne Marine Covered in Spikes
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Why are bikers and normal marines in a different book? Everything (except daemons) can be kept in the same book. Renegades and heretics get their own book, but there is no reason to split up such vital units. More books won't help people, and why is there no dark mechanicus in the "dark mechanicus" book? Doesn't make much sense.
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Once again, we march to war, for Victory or Death!
Never wake yourself at night, unless you are spying on your enemy or looking for a place to relieve yourself. - The Poetic Edda
2k
3k
100 Vostroyan Firstborn
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1.25 k |
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![[Post New]](/s/i/i.gif) 2016/06/12 15:37:13
Subject: Expanding Chaos as a faction
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Death-Dealing Devastator
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Like I said this is a basic outline. Starting with a core set of units which could then be expanded on.
In regards to Dark Mechanicus, excluding the defiler which fluff says was from the Black Legion, all daemon engines are Dark Mechanicus and the Iron Warriors have the closes link to them.
I've also used current units as examples not a be all list
Units such as the basic warriors where included across the books because that's what they are, the basic CSM unit but they could be adjusted to fit eg Khorne being assault based, Nurgle being Heavy infantry fire power etc. i also haven't Split units like warriors and bikes up, they are both still where they are. what I have done is suggest that Daemonkin type books don't get all the toys eg Nurgle only gets bikers, not raptors.
Also by breaking out the books into more factions allows room for them all to grow rather then trying to make a catch all codex or a single book that makes the current Loyalist book look anorexic.
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![[Post New]](/s/i/i.gif) 2016/06/12 15:48:31
Subject: Expanding Chaos as a faction
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Mutated Chosen Chaos Marine
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My dream would be to make the rules free. The fluff could be separate codexes as GW sees fit, similar to how you divided it possibly.
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Help me, Rhonda. HA! |
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![[Post New]](/s/i/i.gif) 2016/06/12 18:06:14
Subject: Re:Expanding Chaos as a faction
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Longtime Dakkanaut
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Chaos needs a whole hell of a lot of work to bring it back to being a fluffy and competitive army.
My two cents are as follows:
Split up the Chaos Faction into 4 separate Codexes. All of them are battle brothers.
Codex: Traitoris Extremis
This codex contain rules, wargear, artifacts, formations and fluff for the Black Legion, Iron Warriors, Word Bearers, Alpha Legion and Night Lords.
Codex: Traitoris Daemonica
This codex contain rules, wargear, artifacts, formations and fluff for the Death Guard, World Eaters, Emperor's Children and Thousand Sons.
Codex: Renegades and Heretics
This codex contain rules, wargear, artifacts, formations and fluff for the renegade Chaos warbands like the Crimson Slaughter, Red Corsairs, The Purged, The Flawless Host etc. It would also contain Renegade Imperial Knights, Dark Mechanicum and Astra Militarum.
Codex: Libre Daemonica
This codex contain rules, wargear, artifacts, formations and fluff for the Daemons of Chaos.
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2016/06/12 18:10:54
Subject: Re:Expanding Chaos as a faction
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Savage Khorne Berserker Biker
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Brutus_Apex wrote:Chaos needs a whole hell of a lot of work to bring it back to being a fluffy and competitive army.
My two cents are as follows:
Split up the Chaos Faction into 4 separate Codexes. All of them are battle brothers.
Codex: Traitoris Extremis
This codex contain rules, wargear, artifacts, formations and fluff for the Black Legion, Iron Warriors, Word Bearers, Alpha Legion and Night Lords.
Codex: Traitoris Daemonica
This codex contain rules, wargear, artifacts, formations and fluff for the Death Guard, World Eaters, Emperor's Children and Thousand Sons.
Codex: Renegades and Heretics
This codex contain rules, wargear, artifacts, formations and fluff for the renegade Chaos warbands like the Crimson Slaughter, Red Corsairs, The Purged, The Flawless Host etc. It would also contain Renegade Imperial Knights, Dark Mechanicum and Astra Militarum.
Codex: Libre Daemonica
This codex contain rules, wargear, artifacts, formations and fluff for the Daemons of Chaos.
Looks simple, neat and fluffy.
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![[Post New]](/s/i/i.gif) 2016/06/12 18:11:17
Subject: Expanding Chaos as a faction
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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Codex Chaos Undivided. All Chaos. All of the time.
Forces should never be split into more than one book. Give people all the options in a single place.
Renegades, Legions, Traitor Guard, Daemons; all in one codex.
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![[Post New]](/s/i/i.gif) 2016/06/12 18:22:57
Subject: Re:Expanding Chaos as a faction
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Longtime Dakkanaut
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I Codex Chaos Undivided. All Chaos. All of the time.
Forces should never be split into more than one book. Give people all the options in a single place.
Renegades, Legions, Traitor Guard, Daemons; all in one codex.
I agree with this to a certain extent. My only issue is that a book that large would to me, seem unnecessarily cumbersome. Thats why I'm pro splitting the elements up and possibly releasing them as an omnibus that is split into it's integral parts. Sort of like how they split the 7th edition rulebook up.
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2016/06/12 18:23:52
Subject: Re:Expanding Chaos as a faction
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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Brutus_Apex wrote:I Codex Chaos Undivided. All Chaos. All of the time.
Forces should never be split into more than one book. Give people all the options in a single place.
Renegades, Legions, Traitor Guard, Daemons; all in one codex.
I agree with this to a certain extent. My only issue is that a book that large would to me, seem unnecessarily cumbersome. Thats why I'm pro splitting the elements up and possibly releasing them as an omnibus that is split into it's integral parts. Sort of like how they split the 7th edition rulebook up.
Split rules from fluff; problem sorted!
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![[Post New]](/s/i/i.gif) 2016/06/12 18:26:18
Subject: Re:Expanding Chaos as a faction
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Longtime Dakkanaut
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Sure, that's also a possibility.
What about the people who only want to play a specific element of Chaos and avoid others. This way they only have to buy a single book that is cheaper than a large one that will inevitably be more expensive.
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2016/06/12 18:29:57
Subject: Re:Expanding Chaos as a faction
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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Brutus_Apex wrote:Sure, that's also a possibility. What about the people who only want to play a specific element of Chaos and avoid others. This way they only have to buy a single book that is cheaper than a large one that will inevitably be more expensive. What about the people who want to have access to a reasonable selection of options rather than a whole load of massively limited "codexes" which still cost an unreasonable amount and an absolute fortune if you want to use parts of each of them even though they are all part of the same damn faction?
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This message was edited 1 time. Last update was at 2016/06/12 18:30:14
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![[Post New]](/s/i/i.gif) 2016/06/12 18:48:42
Subject: Re:Expanding Chaos as a faction
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Longtime Dakkanaut
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Who said they would be limited? Whether you buy them in chunks or as one large whole, they are still going to cost a lot.
If GW ever released something this amazing I wouldn't really care if it was one book or 10. I'd just be happy they did it. I just have a preference for splitting up what I perceive to be 4 very different sub factions in a large army.
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2016/06/12 18:52:11
Subject: Expanding Chaos as a faction
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Insect-Infested Nurgle Chaos Lord
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It should all be in one book. Chaos should have NEVER been broken up like this. For people who just wanna play mono-gods, the Books of Chaos did it far better than Daemonkin or any of the "dedicated" codexes ever could (giving you boons in exchange for restrictions, rather than shoehorning each unit into a specific role and making units of questionable use just so Mono-god armies aren't totally useless in a single aspect).
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2016/06/12 19:10:18
Subject: Re:Expanding Chaos as a faction
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Longtime Dakkanaut
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rather than shoehorning each unit into a specific role and making units of questionable use just so Mono-god armies aren't totally useless in a single aspect
Agree, they shouldn't be shoehorned into a roll. But they should have strengths and weaknesses if taken as a mono-god army.
Thats why I think having an entire book dedicated to the Cult Legions would allow mono-god armies to be fielded competitively and fluffily. It focuses on the Cult Legions and allows them to reach their full potential as a well rounded army that specializes in specific areas, rather than the single niche they fill in the current codex.
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2016/06/12 19:15:06
Subject: Expanding Chaos as a faction
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Insect-Infested Nurgle Chaos Lord
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The problem is Chaos Undivided Armies is also a thing, and you can never truly do one or the other with separate codexes; otherwise we'll get the same issue Blood Angels have.
The best codex that balanced between "mixed" and "pure" armies in recent memory was the 5th edition Dark Eldar Codex; you could reliably run a pure Haemonculus Coven Army, a Kabalite Army or a Wych Cult Army, but you could also pick and match from each of them if you'd like.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2016/06/12 19:36:33
Subject: Expanding Chaos as a faction
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Stalwart Tribune
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I would be eager to see renegade IG and dark mechanicum. Then we would need legion rules.
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This message was edited 1 time. Last update was at 2016/06/13 08:56:48
If you wish to grow wise, learn why brothers betray brothers. |
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