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![[Post New]](/s/i/i.gif) 2016/06/25 22:17:27
Subject: If a faction were to bite the farm, who would you want and why?
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Slaanesh Chosen Marine Riding a Fiend
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Tau, why hasn't the Imperium just dropped outright Exterminatus on their small holdings, I know there is the 13th BC and Tyranids, etc., distracting them. Automatically Appended Next Post: But...
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This message was edited 1 time. Last update was at 2016/06/25 22:24:56
Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. |
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![[Post New]](/s/i/i.gif) 2016/06/25 22:33:42
Subject: If a faction were to bite the farm, who would you want and why?
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Fixture of Dakka
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They were going to Exterminatus primitive Tau but Warp Storms formed plot armour.
Knights. I would lose the knights.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/06/25 22:35:36
Subject: If a faction were to bite the farm, who would you want and why?
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Longtime Dakkanaut
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Is it already confirmed who orchestrated the warp storm ?
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/06/25 22:36:31
Subject: If a faction were to bite the farm, who would you want and why?
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Fixture of Dakka
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Not as far as I know. Could just be a natural Warp Storm anyway.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/06/25 22:36:34
Subject: If a faction were to bite the farm, who would you want and why?
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Gore-Soaked Lunatic Witchhunter
Seattle
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2016/06/25 22:38:10
Subject: If a faction were to bite the farm, who would you want and why?
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Longtime Dakkanaut
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Eldar. Literally stupidest faction in the game. I don't mean their cheese or their visual style. Poor little guys IQ is too low to be of any interest to me. They basically just screw up everything for everyone because their little feelings tell them too. If any of them had even the smallest iota of intelligence they would realize they could stop sacrifcing one Imperial world for one Eldar life instwead to let the one Eldar to die, help the planet fight off whatever or use it as a distraction, and while you have that distraction go have some kids. Seriously. Any species too stupid to sustain its own kind is an evolutionary dead end.
Dark Eldar are cool though they can stay.
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This message was edited 1 time. Last update was at 2016/06/25 22:41:15
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![[Post New]](/s/i/i.gif) 2016/06/25 22:40:16
Subject: If a faction were to bite the farm, who would you want and why?
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Fixture of Dakka
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Gamgee wrote:Eldar. Literally stupidest faction in the game. I don't mean their cheese or their visual style. Poor little guys IQ is too low to be of any interest to me.
Dark Eldar are cool though they can stay.
How are Eldar okay but not Dark Eldar....
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/06/25 22:43:28
Subject: If a faction were to bite the farm, who would you want and why?
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Longtime Dakkanaut
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Dark Eldar are cool visually and they fess up to being raving dumb idiots that will try party their way out of this or until the end of their days. They also try and use science and technology to overcome their problems.
They are honest about being stupid. The Eldar are all high and mighty and act smart but I've never seen Eldar depicted do anything but act like extremely emotional idiots who should NEVER be allowed near a gun for their own safety.
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![[Post New]](/s/i/i.gif) 2016/06/25 22:44:09
Subject: If a faction were to bite the farm, who would you want and why?
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Gargantuan Gargant
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pm713 wrote: Gamgee wrote:Eldar. Literally stupidest faction in the game. I don't mean their cheese or their visual style. Poor little guys IQ is too low to be of any interest to me.
Dark Eldar are cool though they can stay.
How are Eldar okay but not Dark Eldar....
Probably due to his grudge against them not being nerfed as much as the Tau in the ITC rulings.
On topic, fluff-wise I would probably say Space Wolves personally. They've become a parody of themselves with all the wolf names and iconography not to mention that fluffwise they have some of the thickest plot armour, even for marines. From a gaming standpoint, knights probably shouldn't be a stand-alone faction.
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![[Post New]](/s/i/i.gif) 2016/06/25 22:49:43
Subject: If a faction were to bite the farm, who would you want and why?
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Fixture of Dakka
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Gamgee wrote:Dark Eldar are cool visually and they fess up to being raving dumb idiots that will try party their way out of this or until the end of their days. They also try and use science and technology to overcome their problems.
They are honest about being stupid. The Eldar are all high and mighty and act smart but I've never seen Eldar depicted do anything but act like extremely emotional idiots who should NEVER be allowed near a gun for their own safety.
Dark Eldar think they're the most amazing race ever and are better than everyone at everything. You have your factions reversed friend.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/06/25 22:51:53
Subject: If a faction were to bite the farm, who would you want and why?
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Longtime Dakkanaut
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They do, but they admit it. They are honest in a way the regular Eldar are not. In a weird way. I can respect that. They clearly aren't the best race, but they.
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This message was edited 2 times. Last update was at 2016/06/25 22:52:32
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![[Post New]](/s/i/i.gif) 2016/06/25 23:16:32
Subject: Re:If a faction were to bite the farm, who would you want and why?
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Douglas Bader
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Tyranids. Ugly models, bad rules, stupid fluff. The game would be better off without them.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2016/06/25 23:33:23
Subject: If a faction were to bite the farm, who would you want and why?
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Troubled By Non-Compliant Worlds
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Grey Knights
Tyranids
Imperial Knights
Militarum Tempestus
KDK
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Ultra-Ultramarines are a great idea. |
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![[Post New]](/s/i/i.gif) 2016/06/25 23:50:50
Subject: If a faction were to bite the farm, who would you want and why?
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Gargantuan Gargant
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Dark Eldar could be folded into Eldar. They were just Eldar pirates until 3rd edition. Now they are cartoonishly evil space elves. I constantly expect to see them led by Skeletor, and if I were ever to bored enough to build a Dark Eldar force they would be.
Harlequins, another escapee from the Eldar codex. I don't really hate on them, but if they were to disappear again, I don't think anyone would really notice.
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![[Post New]](/s/i/i.gif) 2016/06/26 00:29:18
Subject: If a faction were to bite the farm, who would you want and why?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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As a "faction", I think Knights. They really should just be a 0-1 add-on option to other factions, if you want an army of Knights, play Epic.
Setting that aside, I know the popular answer will likely be Tau, and there's some not terrible reasons for that, but I think they serve a place that has just been somewhat mishandled. The Tau really are a minor, completely insignificant player on the larger Galactic stage. What they are is an example of one of the innumerable small Xenos empires in the Galaxy the occasionally arises. They're big enough to attract *some* attention, but not really big enough to bother devoted any real effort to destroying, particularly when things like massive Ork Waaagh!'s and Tyranid invasions are about.
In that vein, if we're talking about a faction we'd like to see simply go away, or be destroyed (as opposed to simply being folded in with another faction), my vote is going to go with Space Wolves. Their fluff is quite simply unforgivably both poorly written and monstrously contradictory, their theme has been run off the deep end into absurdity, and quite frankly the army at this point really might as well just be Codex: TWC Deathstars, which isn't really something the game needs.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2016/06/26 00:50:13
Subject: Re:If a faction were to bite the farm, who would you want and why?
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Ultramarine Librarian with Freaky Familiar
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In order?
1: Space Wolves. For all the reasons Vakathi stated. And their models get more ridiculous by the year. Have the Thousand Sons wipe them out in a glorious revenge fest.
2: Tyranids. Chaos is supposed the ultimate threat not some extra-galactic locusts.
3: Grey Knights: Why are they their own army? They're a specialist force in a specialist force.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2016/06/26 00:50:57
Subject: If a faction were to bite the farm, who would you want and why?
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Fixture of Dakka
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You can say the Codex:monobuild thing about most books nowadays though.
Which SW fluff is genuinely contradictory? As opposed to just being fluff that's changed over the settings 10'000 years.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/06/26 00:59:06
Subject: Re:If a faction were to bite the farm, who would you want and why?
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Hellish Haemonculus
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Tyranids. Their fluff and their army is as dull as dishwater.
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![[Post New]](/s/i/i.gif) 2016/06/26 01:04:22
Subject: If a faction were to bite the farm, who would you want and why?
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Heroic Senior Officer
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Orks, no redeeming values whatsoever.
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![[Post New]](/s/i/i.gif) 2016/06/26 01:10:15
Subject: If a faction were to bite the farm, who would you want and why?
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Longtime Dakkanaut
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Anyone who dares to touch a grav weapon.
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This message was edited 1 time. Last update was at 2016/06/26 01:11:05
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/06/26 01:29:59
Subject: If a faction were to bite the farm, who would you want and why?
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Regular Dakkanaut
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All space marines why because I think the game revolves round them to much and if they are gone then just maybe other races might get a bit more love. Or at the very least just one book that's it and one range of models.
Just think with the amount of time spent on marines there could be an entire sisters of battle army plus new sculpts for alot of other side so I so down with the marines
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![[Post New]](/s/i/i.gif) 2016/06/26 02:11:43
Subject: If a faction were to bite the farm, who would you want and why?
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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It's "buy the farm", not "bite the farm".
The term dates back to the Roman Legions, where a soldiers retirement lan was live long enough to muster out and use their earnings to purchase farm land on the edge of the empire. However, as most legionaires did not survive long enough to retire, saying that a fallen comrade "bought the farm" became a euphemism for dying early.
Just saying.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2016/06/26 02:32:00
Subject: If a faction were to bite the farm, who would you want and why?
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Grizzled Space Wolves Great Wolf
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I've never liked the idea of killing factions and have always been curious why other people seem so fascinated with killing factions  To me, it's almost always a bad thing. That said, if I were to kill a 40k faction, it'd probably be Imperial Knights, not because they aren't cool and undeserving of a place in the fluff, but rather because they are an Epic 40k faction more than a 28mm 40k faction. That said, if I had my way, superheavies would have heavy restrictions in 28mm games in general. I was wondering when someone would point that out Though your etymology sounds nice, I don't think there's any basis to believe the phrase goes back to Roman times. I think it only goes back to the times of the World Wars at best. http://www.worldwidewords.org/qa/qa-buy1.htm
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This message was edited 1 time. Last update was at 2016/06/26 02:32:25
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![[Post New]](/s/i/i.gif) 2016/06/26 02:38:20
Subject: If a faction were to bite the farm, who would you want and why?
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Fireknife Shas'el
Lisbon, Portugal
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While I'm in the boat of Tyranids being dull and boring and SW being very ridiculous, I'd rather not have armies terminated, but re-worked or joined up to their cousins (SW, Harlequins). We don't need so many codexes
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2016/06/26 02:45:38
Subject: If a faction were to bite the farm, who would you want and why?
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Powerful Phoenix Lord
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I'll give a pass to the original crew.
Keep the Eldar, Orks, Space Marines, Imperial Guard, Chaos and Bugs.
Necrons and Dark Eldar add almost nothing to the universe or story line (outside of lackluster ret-conning to make them somewhat important to the story).
The Tau at least look cool, and provide a vastly different game-style.
We can kill of the Space Wolves since they keep getting sillier and more ridiculous each year (they've gone from Vikings to Werewolves...and not in a cool way).
As a whole, the game could really use a reduction in "armies" and reduction in codices - combine all the armies back into what they should be and allow some interesting detachments or what not. No reason for Harlequins to be their own book. Combine all the Imperial Agents into one book (Sisters, Inquisition, Grey Knights, etc. all together).
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![[Post New]](/s/i/i.gif) 2016/06/26 06:48:26
Subject: If a faction were to bite the farm, who would you want and why?
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Rough Rider with Boomstick
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I would say, Grey knights, sisters, and inquisition. My reasoning behind it would be for them to all be rolled into a single large inquisition codex.
But to just wipe out? Tau.
Git yer anime samurai fish goats outta my mah grimdark, ya hear me?! GIT!
*waves cane angrily at the battle suits on his lawn*
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This message was edited 1 time. Last update was at 2016/06/26 06:49:04
Vorradis 75th "Crimson Cavaliers" 8.7k
The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. |
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![[Post New]](/s/i/i.gif) 2016/06/26 07:00:06
Subject: If a faction were to bite the farm, who would you want and why?
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Shas'o Commanding the Hunter Kadre
Missouri
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AllSeeingSkink wrote:I've never liked the idea of killing factions and have always been curious why other people seem so fascinated with killing factions
Because they're selfish donkey-caves. They don't like it, so no one else should, either.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2016/06/26 07:04:06
Subject: If a faction were to bite the farm, who would you want and why?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Or it could be that they just dont believe they fit the narrative, tone, or overarching style of the background the universe, or within the context of a force that really suits 28mm play?
I mean, there's usuaslly something a little deeper than just "those people are jerks".
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This message was edited 1 time. Last update was at 2016/06/26 07:05:24
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2016/06/26 07:18:57
Subject: If a faction were to bite the farm, who would you want and why?
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Commander of the Mysterious 2nd Legion
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Sidstyler wrote:AllSeeingSkink wrote:I've never liked the idea of killing factions and have always been curious why other people seem so fascinated with killing factions
Because they're selfish donkey-caves. They don't like it, so no one else should, either.
pretty much this. that said my answer's gonna be a bit differant.
Space Wolves and Grey Knights. not because I dislike them (one of my armies to Grey Knights) but because they're "single group armies" and thus the anthesis of what a 40k army's fluff SHOULD be. the TLDR version is that, with most 40k armies there is no wrong way to paint it. Pink and white Space Marines? Absolutely! Purple and Yellow Imperial Guard? tasteless but totally fine. chaos is well chaos, pink horror and blue horrors should be their respective colours sure, but if someone painted up an army of Bronze Bloodletters with weapons painted to look aflame I'd praise them for how cool that is. Grey Knights and Space Wolves however are differant. there is a right way and a wrong way to paint them. and I think I'd rather see those factions altered to remove that, even if it meant a major "realms shaking event" occuring.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2016/06/26 08:01:03
Subject: If a faction were to bite the farm, who would you want and why?
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Warplord Titan Princeps of Tzeentch
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I'd say drop one of the marine factions, we got plenty of them and honestly they are not that different to justify 5 freaking codcies (plus supplements)
Blood angels, Dark Angels, Space Wolves, Grey Knights-they can all be dropped (or at least turned into black crusader level with own CT and a few special units), and the game world would hardly change.
Focus on space wolves and grey knights-these are singular chapters of about 1000 marines each, without any real successors or spin-offs like the other marines. how can you justify something that SMALL to have its own codex, while either races and grand factions have been reduced to a single unit (or not at all)
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can neither confirm nor deny I lost track of what I've got right now. |
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