Switch Theme:

deamon prince vs wraithknight  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User





I play a nurgle themed csm army and this last week got destroyed by a wraithknight. was going over my list and was thinking of adding a deamon prince to take on in close combat. i will give him nurgle , wings, armor and black mace. that makes him 265 points. he is survivable with 2+ jink till he gets in combat. with 6 + d6 attacks on charge hiting on 3 and wounding on 2's. do you think this is a viable option or to much of a point sink.
   
Made in gb
Fixture of Dakka




Sounds good against most things. Wraithknight I wouldn't be sure of.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Fresh-Faced New User





With the mace it would wound on 2's with ap2 so he would only get the feel no pain. I have not tried it yet but in theory i think it would be effective
   
Made in gb
Fixture of Dakka




You rely entirely on the D6 extra attacks to kill it unless you expect everything to hit, everything to wound and every Feel No Pain to fail. That's assuming you don't get shot dead by D first and the Wraithknight can just jump away.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Regular Dakkanaut




Wraith Knight will win. I5. 5 str D attacks in melee. Your 2++ invul grimoire wont save you.

   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





If the nurgle prince was souped up fully, and from the chaos daemons codex, he could reliably kill a wraithknight.

A csm one just probably won't. It's possible, but really unlikely.

Could pick up some nurglings and run an allied detachment. Give the daemon prince wings, 2 greater rewards and a lesser reward. Take a balesword for instant death (denying fnp and doing d3 wounds for each unsaved wound). Make him a psyker level 3 and roll everything on biomancy. If you get iron arm you can reroll your to wounds, and you'll be str 9 so you'll wound on 3's. Your rewards and 2+ cover save will keep you alive until you get there.


Automatically Appended Next Post:
If you manage to get warp speed, that would give you an extra 3 instant death attacks as well.


Automatically Appended Next Post:
Grief wrote:
Wraith Knight will win. I5. 5 str D attacks in melee. Your 2++ invul grimoire wont save you.


Daemon prince strikes first... not sure why you quoted the wraith knights initiative as if it was relevant. The wraithknight is forced to makes saves first. You just need to find a way to down it before then.

This message was edited 2 times. Last update was at 2016/07/16 19:19:55


7500 pts Chaos Daemons 
   
Made in gb
Lethal Lhamean




Birmingham

Against a shooty Wraithknight, yes you might kill it. The Ghostglaive Wraithknight might hold out against your attacks witht he 5++ invuln and then it's good night.

Not that I rate your chances of making it into combat.
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





6 attacks from the nurgle prince on the charge, 4 hits, 3/4 wounds, 1 saved from the 5++, that's 2d3 or 3d3 wounds with no fnp. So it all depends on what your d3 rolls are.

7500 pts Chaos Daemons 
   
Made in us
Fresh-Faced New User





I am starting to see that this may not be the best choice. it was a shooty wraith. what do you recommend to combat the night using the csm dex. do not own deamons
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





Honestly? Nothing from the csm dex...


Automatically Appended Next Post:
Since it's shooty, your original idea is likely the best.

This message was edited 2 times. Last update was at 2016/07/16 19:52:05


7500 pts Chaos Daemons 
   
Made in us
Fresh-Faced New User





Would a renegade knight with reaper be a better choice. i already use dual gat knight in my list
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





Do you happen to know the rest of the list you'll be facing against?

If he has any form of d - cannons from vaul's wrath or wraith guard, take a cyclopia cabal with familiar and shoot the wraithknight with his own armies d weapons.

A knight may be alright too, I haven't run one more than once so I'm not much help there.

7500 pts Chaos Daemons 
   
Made in gb
Fixture of Dakka




What's a cyclopia cabal? What's that from?

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





It's a new formation for csm. I think it's 4 sorcerors, and they all gain a warp charge 3 power that let's you choose a (non-vehicle?) Unit and shoot with it as if it was your own unit.

I'm not super familiar with it so hopefully someone that is will also comment.

This message was edited 1 time. Last update was at 2016/07/16 20:39:16


7500 pts Chaos Daemons 
   
Made in us
Fresh-Faced New User





this is what he will be taking
cad
hq
autarch

troops
3x3 windriders

fast
1x2 viper
1x1 viper

heavy
fire prism
night spinner

low
wraith

formation aspect host
dark reapers
fire dragons
wave serpant
   
Made in gb
Fixture of Dakka




The aspect host is illegal. You need three aspects and there are only two there.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in ca
Longtime Dakkanaut






You could try multi-charging it with Lasher Tendril Maulerfiends with the Daemon Prince.

There's always going to be a chance it will kill you, but if you are going mono-chaos marines its your best bet outside of a Daemon Marked Chaos Knight Titan from forge world. It's close combat sword is strength D and has +1 to the D chart against MC and GMC's.

Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi 
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





Yeah, there's not much else in his list that would seriously threaten the wraithknight to make the cyclopia cabal worth it, especially considering those fire dragons will likely be in the wave serpent until they're out of range of the wraithknight.

What Brutus apex said is useful as well. Those two things together should kill it. But getting them both in combat in a timely manner could prove challenging.

7500 pts Chaos Daemons 
   
Made in us
Hellacious Havoc





Psychic Shriek could be an option, just leave all Sorcerers unmarked and roll on telepathy.
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

The WK will win due to stomps.
Every combat round the WK has a ~1/3 chance of stomping your prince out of existence. (2 stomps on average, each stomp having a 1/6 chance of gibbing)
In addition to the stomps, the WK is swinging D. Failing the invuln, or a 6 being rolled is bad news for the prince.
A sword and board WK has a 5++ and FNP, reducing all incoming damage by 55%, meaning you need to effectively wound it 12 times.

I ran a Tetrad for months in tourneys. Roughly half of my prince deaths were from stomps.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

You could always ally in a Renegade Knight. It isn't the best option for going toe-to-toe with a WK, but it could stand a chance.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Hellacious Havoc





 casvalremdeikun wrote:
You could always ally in a Renegade Knight. It isn't the best option for going toe-to-toe with a WK, but it could stand a chance.


A Chaos Knight gets the Foe-Reaper weapon which does better against SH. That's what I'd go with.

This message was edited 1 time. Last update was at 2016/07/17 01:22:24


 
   
Made in us
Auspicious Daemonic Herald





 Lukash_ wrote:
 casvalremdeikun wrote:
You could always ally in a Renegade Knight. It isn't the best option for going toe-to-toe with a WK, but it could stand a chance.


A Chaos Knight gets the Foe-Reaper weapon which does better against SH. That's what I'd go with.
the WK swings first at i5 so with the StrD sword it has like a 75% to kill the chaos knight before it gets to swing
   
Made in us
Dakka Veteran




Miles City, MT

With the exception of the ceretus lancer, Imperial knights tend to get wrecked by WK if the Eldar player is at least remotely competent.

Twinkle, Twinkle little star.
I ran over your Wave Serpents with my car. 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

I don't see how a Nurgle Prince does 3/4 wounds without Corruption, and even then that's not a one round kill, which means you are going to get stomped and hit with a D weapon. Since GCs care not for poison, and S6 vs T8 means you are wounding on 6s with that Balesword.

A Black Mace might do it, since It has FleshbaneFleshbane and +d6 attacks. I had a smashfether learn the hard way what happens when a Daemon Prince has 12 attacks.

Though, the WK will hit on 5s because of the DPs WS9? Maybe you can live if you are lucky.

A BT of Insensate Rage might do it, but again, the Stomps and Wk swinging first...

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in au
Liche Priest Hierophant







Biomancy fishing for Iron Arm + Balesword I'd imagine.
   
Made in gb
Stalwart Dark Angels Space Marine



London

Not to mention that it's standing on the ground for one turn when it lands as he can't land and charge, so you're taking all his firepower in that turn.

Also assume he isn't getting Invis, I don't fancy the dps chances at all. Even those dark reapers with the range finder will give it a tough time in the air
   
Made in us
Nurgle Chosen Marine on a Palanquin






WK might also step back into cover and make you charge through it, making you I1, in which case it would just slap you once and you are dead.


   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

A Knight-Lancer is my go-to answer.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 gwarsh41 wrote:
WK might also step back into cover and make you charge through it, making you I1, in which case it would just slap you once and you are dead.


This^^. There no build of Daemon Prince (CSM or Daemons) that has assault grenades. WK is str10, even without the D-glaive. 1 failed save is all it takes for the DP to go splat.

This leaves you with 2 viable options:
1) Tetrad for T6 Princes so you can survive the first slap. Unfortunately, this option really forces you to build an army around it, preferable all Daemons.
2) Belakor. He can be taken as a CSM HQ if you have the dataslate. He has EW, so no ID to Str10, AND his sword has Fleshbane. Unfortunately he doesn't have enough attacks to splat a WK in 1 go, so you need to have dealt some wounds to it first. You also need Invis up, but at this point you are better off taking a big Spawn unit to tie up the WK.

--

This message was edited 1 time. Last update was at 2016/07/18 16:59:17


   
 
Forum Index » 40K General Discussion
Go to: