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[750] - White Scars - Turn 1 assault...  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Fresh-Faced New User




Not sure if this would work but the idea is a turn 1 full out assault with the Reclusium squad and Eagle banner trying to keep up and buff the scouts. That and MMelta spam.....maybe it's all too fragile though

RECLUSIUM COMMAND SQUAD

Chaplain + MB
Command squad - 4 vets, apothecary + eagle banner
Razorback Las/Plas
(305 points)

STORMBRINGER FORMATION

Landspeeder x2 with (dual) MM/MM
Scout squad (CCW) in LSS with MM
Scout squad (CCW) in LSS with MM
Scout squad (CCW) in LSS with HF
(445 points)

Not sure if this can work at 750 points - maybe better to lose some MM or Las/plas upgrade to give Vet Sergs to Scouts?
Any thoughts?

This message was edited 2 times. Last update was at 2016/07/21 22:44:08


 
   
Made in us
Regular Dakkanaut




I do see potential in this formation, I'm using it for carrying my Space Wolves Independant Characters into combat turn 1, too.

Should we get some kind of power weapons?
   
Made in gb
Fresh-Faced New User




It's hard at 750 points - obviously power weapons on Vet scout Serg would be much better.

BUT on my list
To get Vet serg x3 with Power Lance (hit and run) or Power Maul. That would mean downgrading the Razorback to HB, one of Landspeeders to dual HB and all 3 of the LSS to HF.

Or I guess I could do most of the above changes but only give 2 of the squads PWeapons, drop the MB on Chaplain and give 2 of the storms back their MMeltas ---> that's probably a bit better?

This message was edited 2 times. Last update was at 2016/07/22 11:05:49


 
   
 
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