So I wanted to make a themed
TAC CAD list based on meltasguns and the Exorcists lore of being able to adapt to anything they face. This is what I came up with...
Exorcists - 1850 (iron hands CT)
Cataphractii Captain - combi-melta, chain fist, digital weapons
Tactical Squad - 10 bodies, rhino, combi-melta, meltagun, multi-melta
Tactical Squad - 10 bodies, rhino, combi-melta, meltagun, multi-melta
Tactical Squad - 10 bodies, rhino, combi-melta, meltagun, multi-melta
Devastator Squad - 5 bodies, drop pod, multi-melta x4
Ironclad Dread - drop pod
Ironclad Dread - drop pod
Vanguard Vets - 5 bodies, jump packs, storm shield x2, power fist x3, lightning claw x5
Vanguard Vets - 5 bodies, jump packs, storm shield x2, power fist x3, lightning claw x5
Vanguard Vets - 5 bodies, jump packs, storm shield x2, power fist x3, lightning claw x5
I'm in love with kitted out vanguard veterans, but normally run three
SS instead of two, but figured
FNP would kind of make up the difference. I'll put the Captain with the devastators to confer S&P and absolutely destroy anything that my first turn dreads couldn't handle. Veterans will cover hop or follow the rhinos up the field.
MM+4 will objective camp after being dropped off,
CM+
MG will hunt/sweep in the rhinos with the veterans.
What do you guys think of this list? What would you change, what do you think would make it more fluffy and/or better in whatever regard you can think of?