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Big Gunz don't exist anymore, they evolved into Mek Gunz in the 7th edition codex. Using a little common sense and friendliness we can conclude we shouldn't take any Mek Gunz if Zhadsnark is the Warlord.
The list looks alright but as is normal for Orks it will suffer in any kill point missions, which you're already aware of. I find the best thing about Zhadsnark is that he lets you take Warbikers as Troops so I like to capitalise on this as much as possible, the I4 PK is nice but it's really not that great most of the time (YMMV).
Why are you getting +2 to rolls on Rule table? That only comes on detachments from the W!G supplement and is to be avoided/mitigated at all costs. The Ork Horde Detachment doesn't have that rule thankfully. You can probably achieve what you're trying to do using 2/3 CADs anyway and then you'll get the bonus of MSU ObSec which can be very useful in Maelstrom.
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