Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/08/20 13:47:29
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Longtime Dakkanaut
|
https://www.facebook.com/GWWarhammerAgeofSigmar/
So on the facebook page they've dropped some lore tidbits about the results of the campaign and gives us some glimpse into how this is going to play out..
I am a little bit annoyed because the narrative very much feels as if they're downplaying how much Order won by. So yes, Order has three cities. In a place where realms are infinite and have millions of cities this literally means nothing. But Chaos retains control over most of Ghyran, So functionally the status quo is being kept. In fact the way its worded makes it seem as if the other three factions did very well. It read more like the ratio was 30, 25, 25, 20 as opposed to Order having more locations then the rest of the factions combined. Frankly I think they should have just said that Order reclaims Ghyran. The degree to which they won was that extreme and losing one of the realms wouldn't significantly alter Chaos central role in the narrative which GW is determined to push even if it marginalises Death/Destruction. If GW attitude is that it wants to railroad the lore then I don't see the point of big summer campaigns involving any sort of narrative.
Basically, nothing has changed as a result of the Summer Campaign.
|
Starting Sons of Horus Legion
Starting Daughters of Khaine
2000pts Sisters of Silence
4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/20 14:17:22
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Lady of the Lake
|
So basically Order just won themselves a point to launch another attack on chaos. I'm actually kind of glad they don't make the results too drastic, but hopefully this opens more campaigns in the future to try to push back chaos even more most likely.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/20 15:14:01
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Regular Dakkanaut
|
I'm glad that the results are not too drastic, if the results of campaigns like this are gonna be as huge then the whole narrative would just be ruined by the fact that there are so many more Order players than people that play the other factions.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/20 16:21:11
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Longtime Dakkanaut
|
We as players also won lore for new cities that have a sense of personality, and place... something AoS often lacks. These aren't ethereal realm-gate none-sense... but new cities with flavor, and style upon which new stories will be written, and around which other cities, civilizations, etc... can sprout up.
Personally, i'm happy, and like the AoS world more, the less nebulous, and only crudely shaped it is.
|
11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/20 16:21:52
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Longtime Dakkanaut
|
Solaris wrote:I'm glad that the results are not too drastic, if the results of campaigns like this are gonna be as huge then the whole narrative would just be ruined by the fact that there are so many more Order players than people that play the other factions.
Yeah but then you have the very clear possibility that GW simply writes the next realm gate book where, I dunno, Archaon walks into Ghyran and instantly wins; undoing all the summer campaign at a stroke. All this talk of Tzeentch returning and playing a big part strongly points towards Chaos having a "comeback" which is stupid because Chaos has nothing to come back from. They haven't lost anything yet. So I don't get why GW feels the need to push Chaos as a threat when any Chaos victory will only maintain the status quo until they let them invade Sigmars realm.
Personally I think Chaos is far too powerful in the lore. Every realm is consumed by this battle against Chaos, they have a presence in every realm. It makes the machinations of the other "evil factions" seem irrelevant and sideshows. It's increasingly difficult to take seriously that Order is still somehow winning if Chaos is able to keep taking those sort of losses without any apparent change in their position. They haven't lost control over any of the realms so far and in almost all of them are the dominant force. Plus you have characters like Archaon who are being established as unbeatable.
But losing Ghyran wouldn't significantly change the lore. Since they've finished the Sylvaneth release and presumably want to move on to other realms it makes a lot of sense to resolve that plotline with the Summer Campaign. Otherwise they will have to either keep going back to update more pointless battles with Nurgle or just ignore it; leaving the whole thing unresolved. I mean how many times does Nurgle have to get smashed? My understanding of the last book is that Chaos can't use the Realmgate to the All Points anymore, so I don't even get how they're still able to attack Ghyran at this point. Automatically Appended Next Post: NewTruthNeomaxim wrote:We as players also won lore for new cities that have a sense of personality, and place... something AoS often lacks. These aren't ethereal realm-gate none-sense... but new cities with flavor, and style upon which new stories will be written, and around which other cities, civilizations, etc... can sprout up.
Personally, i'm happy, and like the AoS world more, the less nebulous, and only crudely shaped it is.
They get mentioned in the short term, but I don't think they're going to be crucial to the lore. How could they? If they let Chaos destroy them in a story then they would be retconning the Summer Campaign. So they won't be involved in any fighting. So they're irrelevant as the books tend to focus on where the fighting is taking place.
|
This message was edited 1 time. Last update was at 2016/08/20 16:23:58
Starting Sons of Horus Legion
Starting Daughters of Khaine
2000pts Sisters of Silence
4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/20 16:25:06
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Lady of the Lake
|
If the campaign mattered too heavily too then that could encourage more people to try to game the system. The results should be important but not to the point where they decide things too heavily, rather sitting as a point in the plot where the story line is pushed a certain way.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/20 17:14:18
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Grey Knight Psionic Stormraven Pilot
|
n0t_u wrote:So basically Order just won themselves a point to launch another attack on chaos. I'm actually kind of glad they don't make the results too drastic, but hopefully this opens more campaigns in the future to try to push back chaos even more most likely.
Order just made a beachhead in the Realm of Life and this was the first time trying to defend that beachhead.
|
This message was edited 1 time. Last update was at 2016/08/20 17:43:27
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/20 17:25:58
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Humming Great Unclean One of Nurgle
|
Im pretty happy with the results and how they relate to the margins of influence. BTW, Order has gone from zero cities in the Realm of Life to three, so big difference. And Chaos has lost quite a lot at this point, granted it's a minority of their holdings but three Allpoints Gates and huge swaths of contested territory aren't nothing.
Once again I really want to know where the realms are named as infinite, I don't know where this is from...
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/08/20 17:42:41
Subject: Season War Results - Lore wise, not a lots changed
|
 |
Arch Magos w/ 4 Meg of RAM
|
NewTruthNeomaxim wrote:We as players also won lore for new cities that have a sense of personality, and place... something AoS often lacks. These aren't ethereal realm-gate none-sense... but new cities with flavor, and style upon which new stories will be written, and around which other cities, civilizations, etc... can sprout up.
Personally, i'm happy, and like the AoS world more, the less nebulous, and only crudely shaped it is.
I agree 100%. The realms feel so alive with these new cities. I am already planning a Greywater Fastness themed unit of Handgunners. I'll be building them this weekend :-)
|
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
|
 |
 |
|