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So I went on Halo 5 for the first time in yonks and realised it's probably the worst game on the system. Now, my first Halo was Reach. So of course I know about Spartan Abilities, and I know that Halo Reach was an amazing game. But a lot of Halo 5's design choices and concessions to A) Previous games and B) Current FPS's make it a disaster.
The REQ System: Whichever numbnuts at 343 thought a random pack customization system which also had a whole game mode hinged on it was a good idea should be fired, and then fired from a cannon.
In Halo 4 (Which I've seen slated, but I enjoyed it enough), levelling up and completing commendations meant something, they unlocked Armour and Weapons/Weapon Skins to use, you could aim and achieve something. It makes people want to play for what they want, not to be at the mercy of RNG. The Spartan Rank system in the loadout-based Halo 4 was necessary after Level 50, you could get new Support Packages and the like to make your Spartan more efficient; Pioneers Fast Track gave you extra EXP, so on so forth, but in Halo 5, it's just a number, which gives you an RNG pack every time it increases. If I wanted a pack system I'd play a game that does it well, like PvZ:GW2 (Which, although has characters tied to it, you can get on really well with the defaults, and several variants can be unlocked through the Infinity Time game mode, something you can aim for.).
Tying Warzone to a random pack system is the worst thing you can do. Games of Warzone generally devolve into "Okay, I've spawned, I'm throwing myself at this point in the vain hopes of capping it". "Ok, My REQ level is high enough to bring out a scorpion tank! WOOHOO!" (Spawns tank, two seconds later) I've just been hijacked because incompetent teammates cant see a damn thing or use their Motion Tracker.
Suddenly, that 10 Arena games worth of REQ points has been destroyed before your eyes, and there was nothing you can do. That's like buying a kit of Space Marines, painting them to 'Eavy Metal standard, then having someone melt them in a fire.
Warzone Firefight: The least enjoyable game mode. Not only does it suffer from the same problems normal Warzone does, it has virtually impossible final rounds of, ooh, THREE WARDEN ETERNALS, ONE OF WHICH IS POWERED UP. It's hard enough for 24 players to take down one in less than five minutes so what the actual goddamn feth are you thinking having half that against three times as much in the same amount of time!? The enemies (Even the crawlers) are made of goddamn granite and the run-n-gun style of Halo 5 does not lend itself to bullets that take down a third of your shields in a single bullet of a three round burst. If I wanted this kind of difficulty, I'd play Reach firefight on Legendary with Thunderstorm, Iron and Mythic on, thanks! Speaking of Iron Skull, the respawn times are disgusting, preventing you helping your teammates and watching in some kind of depressing war film scene as they scramble around the generators you're supposed to be protecting in vain as six Knights, nine Watchers and some Soldiers with Splinter Cannons rip your team a new one.
Arena: There are only two good game types on offer here, Infection and SWAT, and without a voting system to prevent maps like Rig showing up, these quickly lose appeal.
So I have gone back to the Master Chief Collection, which seems to be doing alright, but the matchmaking is still kinda slow. Long Live Halo 2 I guess, and I didn't even play it when it came out, before you accuse me of living in the past.
All the 343 apologetics need to get their heads from up their arses and see that 343 has buried Halo as we knew it. These high review scores are blind.
Loved Halo, thought Halo 2 ended too soon. Halo 3 was great. ODST was fun and interesting. Reach was great. Halo 4 was eh, and I am still yet to force myself through to the end of 5 despite having it almost from launch (my wife got it for me - I hadn't planned on getting it at all).
Modern AAA gaming. Cut up games in as much ways as you can, raise prices as much as you can, and add micro and macro transactions. Repeat this process for each new game. You thought you buy a game these days? Hahah! You fools are buying "services". Each game is a service to be paid for continuously like a bill.
Yeah I'm really glad I mostly stopped playing video games and come to 40k land. Cheaper and less jerkass companies. I also get way more bang for my buck out of making and painting the model than most games. The product also works and if it doesn't I don't need to make a fething legal portfolio and hire a fleet of lawyers to get a refund. Its extremely rare for there to be any good games made these days.
This message was edited 2 times. Last update was at 2016/08/26 16:39:16
Bought every halo game on release except for halo ce which I went out and bought the console for when they both came out and bought halo 5 cheap after coming over from the ps4.
Thought the campaign was ok till it just suddenly ended, had a massive wtf moment. Then thought sod it I'm not doing a 30gb update for multi and put it back in the box.
Will I ever try multi prob not, I've sunk hundreds of hours in to multi across all the halo games only wanted to see where the story was going but glad I got to see halo 4.5!!
They tried to make a concession on classic Halo and modern FPS in general. It didn't work. It feels like Call of Duty: Advanced Warfare and Unreal Tournament with a Halo backdrop.
Automatically Appended Next Post:
Gamgee wrote: Modern AAA gaming. Cut up games in as much ways as you can, raise prices as much as you can, and add micro and macro transactions. Repeat this process for each new game. You thought you buy a game these days? Hahah! You fools are buying "services".
You think I was completely unaware of this fact? Devs can lock your game down from afar using updates. This has been the case since the 360/PS3 release. Fortunately, the updates to H5/Rainbow Six Siege and the like are free, so they aren't dividing their userbase with wallet-munching map packs-- the only smart thing done thus far.
This message was edited 1 time. Last update was at 2016/08/29 11:29:47
I think my biggest issue with Halo 5 is that the multiplayer especially but even the campaign gameplay stopped 'feeling' like Halo. 1-3 all play exactly the same (no sprint, very tanky character that can soak up hits, longer kill times as a result), Reach and 4 polished that with the progression system and a few special abilities that I did find enjoyable and a good addition, but 5 completely changed all that up. Spartans went from slow, indomitable walking tanks to lightweight, parkouring Iron Man impersonators, hovering on jetpacks, leaping over stuff, dying to anything that looked at them the wrong way ect.
That's not to say I'm averse to fast, mobile gameplay, but it works in something fresh like Titanfall, not when you completely change a formula that's been pretty much the same since the original Xbox! I wouldn't have even minded if they'd split the gameplay like they did the story; Chief's team of original Spartans are big, tough, slow, while Locke's new guys do all the acrobatics and such, but when even Chief is doing that it just seems wrong.
I did enjoy the story, the ending in particular, and I will almost certainly play the next one to see how that goes down, but it's definitely the first 'not good' Halo game in my mind. H2 Anniversary looks better, Reach and 4 play better, 1-3 have a better story, 5 just tries to be way too different to work, I think.
The franchise that should of ended at 4. Would love to know what really happened with Bungie. They were *working* on Destiny since Halo 3, but yet we got 10% of a game there, then 343i tried to play the COD game but failed with H4. And supposedly 343i has multiple Bungie guys. So many issues with H4, lack of playlists being the most obvious breaker.
I didn't even finish H5. Campaign was just bland. The demo was fun, but it was run and gun style, aka not Halo. But the change in joystick sensitivity and monthly reset rankings left me not playing this game within a month. Destiny lasted me longer.
Anyhow, if you wanna play Doom or MCC add
eskimo4130
I love H3 the most now despite preffering H2 before.