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Made in us
Regular Dakkanaut




1850
Chaos decurion
lost and the damned
dark apostle
4x 10 man cultist squads

Raptor talon
5 raptors 2 melta guns 1 combi melta melta bomb
5 raptors 2 melta guns 1 combi melta melta bomb
5 raptors 2 melta guns 1 combi melta melta bomb
5 raptors 2 melta guns 1 combi melta melta bomb
5 warp talons 2 boon of mutation on champion
Lord jump pack boon of mutation mark of khorne axe of blind furry and signal of corruption

hell drake terror pack
hell drake bale flamer
hell drake bale flamer
hell drake bale flamer
hell drake bale flamer

So turn 1 go second and just hide the cultist. Thus making him waste 2 turns of shooting only at cultist when the calvary comes in. Rapors go after soft troop transports and assault the guys inside.
Wrap Talons go after command squads
Hell Drakes make people at minus 3 leadership and make units in the back feild either die or run away.
Main weakness for this army would be massed knights and massed 2 plus armor. As well as mass interceptor

 
   
Made in ca
Dakka Veteran






Seems fun. Would you mind telling us how it would fare on the table ?

 
   
Made in it
Beast of Nurgle





I like it!

But I think you need ADL or bunker with relè, drop one hell drake for that and something else to stay on the battlefield with cultists

What you think about DP with the dimensional key in this list for ignore the AiP risks?

My Armies:
CSM (Death Guard/Apostles of Contagion)
Daemons of Nurgle (VII Legion of Nurgle)
R&H (Veterans of Vraks) 
   
Made in us
Longtime Dakkanaut






40 cultists may not be able to survive two turns of Barrage or Drop Pods

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





 axisofentropy wrote:
40 cultists may not be able to survive two turns of Barrage or Drop Pods


They only need to survive 1 turn since the check to see if you have any models left on the table is at the end of a game turn, not player turn. Granted, you could fluff all of your reserve rolls, but with that many chances, it's pretty unlikely.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in us
Longtime Dakkanaut






ok they may not survive one turn

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
 
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