Well, I play Eldar primarily, but have fielded a
GK NSF quite often as an ally to my Eldar. They are a pretty good match up actually. Theme-wise, my
GKs are anti-daemon Wraith-constructs, more info here:
http://glennsgwmodels.blogspot.com/2016/01/eldar-terminators.html
But I can see adding a small force of Eldar being a good choice too. In order to field the WK, you'll need a
CAD. The best 2 Troops will be 2x 3 Windriders with all Scatterlasers. For
HQ choices, the cheapest will be a single Warlock, but a much better choice would be a Farseer Skyrunner. It's a cheap way to add Warp Charges. the best powers in this case would probably be the primaris Guide, Prescience and Shriek. I have had great success using my Libby rolling Divination and getting Misfortune. Since it affects the target unit, Aliies of Convenience can benefit from it: Go! Go! Rending Scatterbikes!
What these choices will give you is a few fast ObSec units for objective grabbing, but also a ton more firepower that can go a long way towards supporting your main
GK force. The best thing the
GKs give Eldar is a "buffer" of units to hide behind and safe from assaults.
For the WK, either go 2x Wriathcannons or Glaive/Shield. If you main force is
GKs, I think the 2x cannons would be best since they have issues against big targets at range. You should already have plenty of
CC (read 2+
DKs) so the D sword WK might not be as useful for you.
Edit: 1 Farseer Skyrunner, 2x 3 Scatterbikes and 1 WK with 2 scatterlasers is only 602pts, leaving you plenty of points for
GKs
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