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Howdy!
Just experimenting with an idea for Blood Angels, going for somewhat of a mobile gunline with a few deep striking assets
HQ: Saguinary Priest, Jump pack, Valour's Edge
Elites: Death Company Dreadnought, stock with Drop Pod
Elites: Terminator Assault Squad - Company Standard, 3x thunderhammers with shields, 1x lightning claws, captain with thunderhammer and shield. Transport: Landraider Redeemer with multi melta
2x Troops: Tactical squads, each 10 man, with heavy flamer and flamer, sergeant has teleport homer, lightning claw, combi-flamer. Transports: Razorbacks with Twin-linked Assault cannons
Fast Attack: Assault Squad, 2x meltagun, sergeant has combi melta and lightning claw. Using Jump packs
2x Heavy Support: 2 Baal Predators with Flamestorm cannon, heavy flamers
Heavy Support: Devastator Squad, 4 missile launchers with flakk
Idea is to put up a line of fast tanks to push fowards, and have the dreadnought deep strike in the back lines as a distraction. This will present a ton of armor for the enemy first turn, enough to give the tanks time to roll up into close range, where flamer templates will start laying down. Meltaguns from the assault squad, as well as assaulting thunder hammer terminators, the melta dreadnought, and devastators should be able to crack tanks and let the flamers get at the contents.
I've never made a list similar to this, so feedback is appreciated!
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