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Made in us
Hardened Veteran Guardsman




This is my 1500 point of raven guard using the the Talon strike Force
it's meant to be fluffy and semi competitive. Also I was planning on using some 30k models for my army if I wanted to switch from 40k to 30k.. but it's just starting army for my next year project.

Core
Battle demi-company
HQ
SHRIKE
=185

5x Tac squad
Meltagun, combi melta meltabomb
Drop pod with located beacon
= 140

5x Tac squad
Meltagun, combi melta meltabomb
Drop pod with locater beacon
=140

5x Tac squad
plasma gun, combi plasma
drop pod with locater beacon
=140

5x Assault Marine
with jumpack, flamer
=95

Dev squad
4x ML
=130

Auxiliary
shadow strike kill team
2x Scout squad
3x sniper rifle 1x ML camocloak
=84

3x Vanguard Vets ( using the forge world models )
5xLC ,meltabomb
=165

=1493


What do you guys think??





This message was edited 1 time. Last update was at 2016/11/14 14:13:47


 
   
Made in de
Hardened Veteran Guardsman




Any advice on this list or is it good enough
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Looks OK?

I’m not 100% up to speed on the new RG formations, but it seems decent. Nothing really standing out as awesome, or terrible.

Overall structure looks fine.

Not sure you need all the beacons. It does give you more options on where to land and charge. Remember that beacons need to start the turn on the table to work.

The assault marines could use another flamer, and some upgrades for the sarge. Not sure where to get the points though.

Not a huge fan of MLs in general, but they work.

I might gear the scouts for close in work. Either CC/shotguns, or bolters. Infiltrate them aggressively forward, to help land the VVs.

I know RG like the claws/talons thing, but you might want to mix up the gear on the vats. A little AP2 (axes) and a SS or two to help soak plasma can go a long way to increasing their effectiveness. Right now they will blender MEQ, struggle against anything tougher, and die if caught in the open.

   
 
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