Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/11/28 00:15:54
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
|
I have a few of the 2nd ed Ork models and I find their modeling rather odd and out of place. To me at least, they most resemble Mongolian armour.
Is there a fluff reason for this rather exotic armour as a apposed to their usual T-shirts?
|
Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/28 00:33:15
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Longtime Dakkanaut
|
Its a time / culture thing. Just look at other pop culture imagery of those times. The exotic stuff, and noble savages where a general themes. The shift away from the fun eccentric hippy background to the grim dark brutes is what is really interesting. Automatically Appended Next Post: Also it isn't just mongolian. Its exotic in general. They used a specific arab style for buildings. Automatically Appended Next Post: Native American style symbolism for Snakebites Automatically Appended Next Post: And the general punk / alternative look for most other stuff.
|
This message was edited 10 times. Last update was at 2016/11/28 00:51:36
Inactive, user. New profile might pop up in a while |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/28 01:50:10
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Agile Revenant Titan
|
Yeah the eldar of that era are interesting too. Punk-rock mohawk space elves
When did the grimdark proper set in?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/28 02:52:20
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Swift Swooping Hawk
|
Ynneadwraith wrote:Yeah the eldar of that era are interesting too. Punk-rock mohawk space elves
When did the grimdark proper set in?
Mostly between 1st and 2nd editions, most of the armies got a proper history and most of his lore properly sourced in a mostly narrative cohesion.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/11/28 02:57:26
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Steady Space Marine Vet Sergeant
Hanging out on the Great Plains
|
A sad time when the grimdark set in, and the comedy and stangeness of the 40K universe disappeared
|
Eastern Frontier Exploratores
224th Astra Legion (main army)
628th Praetorian Guard Cohort (wife's army)
827th Auxilia Cohort (ad mech fun)
825th Foderati Cohort (in the beginning army)
1212th Foederati Cohort - Jokaero (cause I like apes with guns) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/02 21:38:03
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Bonkers Buggy Driver with Rockets
|
Different ork clans used to be very different thematically, and each one had certain units associated with them that displayed their visual theme. Goff boyz and grots had very anachronistic armor and melee weapons that looked practically medieval, (the grots looked really really stupid too, which is why you can find them for sale for really cheap) meganobs were associated with Bad Moons, and had looted SM armor. Blood Axes had kommandos, which wore modern military gear. Snakebites had boar riders, which like the Goffs eschewed most technology. At least this is what I assume based on the models I've seen.
TL;DR the different ork clans used to be much more divergent from each other than they are now, and each one looked very different. GW used stuff from a lot of different cultures to make them look less modern.
|
40k drinking game: take a shot everytime a book references Skitarii using transports.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/03 21:18:09
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Gore-Soaked Lunatic Witchhunter
Seattle
|
... the "Goffs", as an Ork Klan, are a direct reference to the "Goths" as a post-punk social scene. The black-and-white color scheme of the Klan and its attire are a nod to this.
|
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/03 21:44:52
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Powerful Phoenix Lord
|
Back in 2nd edition the Orks were far more diverse. Each "clan" had a distinct aesthetic and had minor changes in the way they played on the tabletop. You could easily mix and match clans but each one was essentially a "role". You had some guys with huge crazy weapons (Deathskulls I believe), the guys aimed at close combat (Goffs - the most basic of the Orks). The Stormboyz had fluff reasoning that Orks were the inverse of humans -- being more mature at a younger age and rapidly growing into a ravenous beast ---- so your Stormboyz were all "young" Orks and fashioned after WW1/WW2 Germans and British WW2 commandos etc.
Snakebites rode bikes or boars, etc. The type of clan also determined what you could take in your army list. Certain clan squads allowed you to take additional grots, or psykers etc.
So, yes. There was a whole crap ton of fluff/lore to the original clans.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/04 13:01:07
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Esteemed Veteran Space Marine
UK
|
I wonder what made them move away from that diverse fluff and theme.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/04 13:03:20
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
|
|
Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/04 13:41:20
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Powerful Phoenix Lord
|
And it required more model ranges. Now they can just sell one box of "boyz" and that's all you need, etc.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/04 14:47:33
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Boom! Leman Russ Commander
New Zealand
|
They aren't Space Marines. What's an entire Ork clan compared to a glorious company of snowflakes?
|
5000 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/04 15:37:29
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Stone Bonkers Fabricator General
|
Moving out of a Europeancentric market. It's all and well to sell themes based on east asian, native american, or middle eastern motifs if you are only selling to white folks in North and Western Europe. When you try to expand beyond that some of the exotic stuff loses its appeal.
|
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/04 16:12:43
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Grizzled Space Wolves Great Wolf
|
Exergy wrote:
Moving out of a Europeancentric market. It's all and well to sell themes based on east asian, native american, or middle eastern motifs if you are only selling to white folks in North and Western Europe. When you try to expand beyond that some of the exotic stuff loses its appeal.
But you still have the other exotic stuff and some people want a home feel anyway. Orcs are largely based around European soccer hooligans.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/04 16:35:49
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
|
AllSeeingSkink wrote: Exergy wrote:
Moving out of a Europeancentric market. It's all and well to sell themes based on east asian, native american, or middle eastern motifs if you are only selling to white folks in North and Western Europe. When you try to expand beyond that some of the exotic stuff loses its appeal.
But you still have the other exotic stuff and some people want a home feel anyway. Orcs are largely based around European soccer hooligans.
That made me chuckle.
|
Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/04 18:54:54
Subject: Was there a fluff reason for the 2nd ed Ork aesthetic?
|
 |
Esteemed Veteran Space Marine
UK
|
All fairly reasonable explanations I suppose, I do kind of miss the old orks though. Especially the boar boys haha.
|
|
|
 |
 |
|