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![[Post New]](/s/i/i.gif) 2016/11/29 14:38:06
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Knight of the Inner Circle
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This year it has gotten worse where companies will release a game that is incomplete and need to either release an update to make it a game worth playing..
A few games that may have started in 2015 have really shown how waiting for the rest of the game really puts people off a game until it is released and people have
time to see if its worth the money spent.
The three games that jump to mind is ..
Star Wars Battlefront - a shell of a game compared to its predecessors; players were charged a "seasons pass" for the additional content. The game as released with a
had full of levels and to get the rest of the game you had to pay for it again. Now this Christmas they have released the "complete edition" with all the additional content.
So we need to wait a year now to buy a game for the publisher to complete it.
No Mans Sky - Another game that promised the world and came up way short. It was released in august and just now four months later we get an update fixing major
game play issues..The game is also in bargain bins everywhere because once the word got out the game is incomplete.. sales tanked
Age of Sigmar - This year we saw the release of the Generals Handbook; A year later after the game was released fixed glaring issues that over half of the community
felt the game need since its release.
I am sure there is a ton of others.. but I am really not liking the fact we get games that are a beta test and we are paying full price for them. And the game that don't now
have micro transactions for stuff a few years ago was free.
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![[Post New]](/s/i/i.gif) 2016/11/29 14:45:26
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Drakhun
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Personally, I blame the advance of the internet for worse games. A lot of them don't seem so properly tested because they can just go "mneh, day 1 patch." And fix it.
Some of it, like Battlefront, is just greed talking and winning.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2016/11/29 15:26:29
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Assassin with Black Lotus Poison
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On the No Man's Sky front, they just released a patch/update which is finally bringing base construction into the game, with more to come.
Way too late for something promised at launch but still, shows they haven't just dropped it completely, I guess. Maybe they'll also do something to make reaching the centre more worthwhile as well.
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2016/11/29 15:40:30
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Genoside07 wrote:This year it has gotten worse where companies will release a game that is incomplete and need to either release an update to make it a game worth playing..
A few games that may have started in 2015 have really shown how waiting for the rest of the game really puts people off a game until it is released and people have
time to see if its worth the money spent.
The three games that jump to mind is ..
Star Wars Battlefront - a shell of a game compared to its predecessors; players were charged a "seasons pass" for the additional content. The game as released with a
had full of levels and to get the rest of the game you had to pay for it again. Now this Christmas they have released the "complete edition" with all the additional content.
So we need to wait a year now to buy a game for the publisher to complete it.
Did you actually play Battlefront?
You had the option of buying a Season Pass, which brought in new Heroes, new weapons, and a single new planet with several different maps set on it. Anyone who bought the game or season pass can get the fourth DLC pack(Rogue One: Scarif) soon, adding two new Heroes(Jyn Orso for the Rebels and Krennic for the Imperials), a new locale, and weapons...or anyone who didn't pay for the season pass or get the game can just go get the Complete Edition($39.99 brand new, which is cheaper than the season pass)
The game was released with a "handful of levels"(Hoth, Endor, Sullust, and Tatooine)...which in turn had a couple of different maps for each, notably for different game modes(Deathmatch had small maps, Walker Assault was strictly on Tatooine and Hoth and had its own dedicated maps for that, and Conquest had its own maps as well as the ship combat having its own maps).
Additionally, before ANY paid DLC was released we got a free map pack called "Jakku" which was the only thing on the disc which you didn't have access to right at the start of the game.
No Mans Sky - Another game that promised the world and came up way short. It was released in august and just now four months later we get an update fixing major
game play issues..The game is also in bargain bins everywhere because once the word got out the game is incomplete.. sales tanked
This is the only one I will agree with you on. But that's because everything about this game screamed it was going to come out like this.
Age of Sigmar - This year we saw the release of the Generals Handbook; A year later after the game was released fixed glaring issues that over half of the community
felt the game need since its release.
Personally, the General's Handbook was useless. We didn't need points. We needed to beat players upside the head until they realized that pick up games aren't the only way to play things and that talking to their opponent before playing a game isn't a bad thing.
I am sure there is a ton of others.. but I am really not liking the fact we get games that are a beta test and we are paying full price for them. And the game that don't now
have micro transactions for stuff a few years ago was free.
Do you know what microtransactions are?
Because from the way your post is, it sure as hell doesn't seem like it.
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![[Post New]](/s/i/i.gif) 2016/11/29 15:46:03
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Storm Trooper with Maglight
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welshhoppo wrote:Personally, I blame the advance of the internet for worse games. A lot of them don't seem so properly tested because they can just go "mneh, day 1 patch." And fix it.
True. Once upon a time developers wouldn't even dream of patching console games. Now it's the norm.
I can't really disagree with the greed comment, though I do feel the videogames industry's pain somewhat. A new game will cost you roughly the same as a new game would have cost in the 90s. Games get more ambitious over time too so development costs have spiralled while the sale price has stayed the same.
It's true that successful videogames these days tend to sell more than successful videogames of a couple of decades ago. It's still a challenging environment though.
In light of this it seems that publishers (and developers) have decided that rather than increase the base sale price they're better off releasing Day 1 DLC, season passes that don't cover all the DLC, etc...
Ultimately though consumers need to take some responsibility for their hobby. Personally I never buy a game until all the DLC has been released, I then buy the Complete edition if I think the DLC is worth it. While mine is a pretty extreme example those who moan about unsavoury practices shouldn't be surprised that publishers keep doing it while we (the consumers) keep buying it.
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![[Post New]](/s/i/i.gif) 2016/11/29 15:50:59
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Assassin with Black Lotus Poison
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Kanluwen wrote:
Did you actually play Battlefront?
You had the option of buying a Season Pass, which brought in new Heroes, new weapons, and a single new planet with several different maps set on it. Anyone who bought the game or season pass can get the fourth DLC pack(Rogue One: Scarif) soon, adding two new Heroes(Jyn Orso for the Rebels and Krennic for the Imperials), a new locale, and weapons...or anyone who didn't pay for the season pass or get the game can just go get the Complete Edition($39.99 brand new, which is cheaper than the season pass)
The game was released with a "handful of levels"(Hoth, Endor, Sullust, and Tatooine)...which in turn had a couple of different maps for each, notably for different game modes(Deathmatch had small maps, Walker Assault was strictly on Tatooine and Hoth and had its own dedicated maps for that, and Conquest had its own maps as well as the ship combat having its own maps).
Additionally, before ANY paid DLC was released we got a free map pack called "Jakku" which was the only thing on the disc which you didn't have access to right at the start of the game.
My issues with battlefront are its offline multiplayer modes which are, frankly, rubbish compared to Battlefront 1 and 2.
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2016/11/29 15:54:00
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Hangin' with Gork & Mork
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This is important stuff. Perhaps we should make a Video Games folder to discuss it.
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Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2016/11/29 15:55:33
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Pragmatic Primus Commanding Cult Forces
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Yeah, I find it hard to blame commercial enterprises for trying to make money. It is their raison d'être ater all. The fault lies with the players, who accept these business practices and support them with money. If you don't like a company's business practices, don't buy their games. Simple as that. I usually don't buy games on release. I wait a few months until the initial roughness has been patched and good reviews of the gameplay are available.
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This message was edited 1 time. Last update was at 2016/11/29 15:57:48
Error 404: Interesting signature not found
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![[Post New]](/s/i/i.gif) 2016/11/29 16:19:53
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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A Town Called Malus wrote: Kanluwen wrote:
Did you actually play Battlefront?
You had the option of buying a Season Pass, which brought in new Heroes, new weapons, and a single new planet with several different maps set on it. Anyone who bought the game or season pass can get the fourth DLC pack(Rogue One: Scarif) soon, adding two new Heroes(Jyn Orso for the Rebels and Krennic for the Imperials), a new locale, and weapons...or anyone who didn't pay for the season pass or get the game can just go get the Complete Edition($39.99 brand new, which is cheaper than the season pass)
The game was released with a "handful of levels"(Hoth, Endor, Sullust, and Tatooine)...which in turn had a couple of different maps for each, notably for different game modes(Deathmatch had small maps, Walker Assault was strictly on Tatooine and Hoth and had its own dedicated maps for that, and Conquest had its own maps as well as the ship combat having its own maps).
Additionally, before ANY paid DLC was released we got a free map pack called "Jakku" which was the only thing on the disc which you didn't have access to right at the start of the game.
My issues with battlefront are its offline multiplayer modes which are, frankly, rubbish compared to Battlefront 1 and 2.
Totally valid issue. I just can't find a reason to get mad about Battlefront having a Season Pass. Especially when they did a good job showcasing early on what the Season Pass would contain(4 expansions, each with 2 new heroes and new weapons/game modes, etc) and have done a good job of spreading free DLCs in between the paid DLCs(We got a free DLC which added Hoth costumes for Luke, Han, and Leia for example, another free DLC added a new game mode called "Turning Point" which was Rebels capturing Imperial bases and essentially you playing Walker Assault in reverse) to keep the game fresh for those who didn't want to pay for the DLCs.
Oh, and they did a great job in having "free weekends" for the different DLCs where players who didn't own the DLCs could play them for the weekend. Any unlocks you made during those weekends were kept, whether you bought the DLC afterwards or not.
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![[Post New]](/s/i/i.gif) 2016/11/29 16:26:05
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Dark Angels Librarian with Book of Secrets
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Iron_Captain wrote:Yeah, I find it hard to blame commercial enterprises for trying to make money. It is their raison d'être ater all. The fault lies with the players, who accept these business practices and support them with money.
If you don't like a company's business practices, don't buy their games. Simple as that.
I usually don't buy games on release. I wait a few months until the initial roughness has been patched and good reviews of the gameplay are available.
I agree with this practice, except with developer that have earned my trust. From Software for instance has been great with all of the Dark Souls and Bloodborne series. I bought all of those on launch.
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![[Post New]](/s/i/i.gif) 2016/11/30 16:13:02
Subject: Re:2016 the year of Paying to beta test..(incomplete games)
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Knight of the Inner Circle
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I posted this in general forums because I felt it was a growing trend every where not just the video game industry..
Took a little while to find out where my thread was, when it moved to video games I was confused thinking it was deleted for some reason..
Personally I feel games like Age of Sigmar, was rushed out the door and until a year later with the Generals Hand book did they fix major glaring issues..
Another table top game is Conan by Monolith, They missed their promised ship date by a year and still having to go back and reedit the rule book with corrections
and promised buyers they will mail a new hard copy to them once its complete.
I just don't like the trend of get it out the door as fast as you can .. then try to fix it.. back to video games.. a 8 GB first day patch is not good.. that means you know about a
problem and instead of delaying the ship date then fixing it, you go gold and hope everything will work by the time a customer will buy it.
But the other part was having a game at the end of its life have a collection disc with all content and the original disc that only contained a quarter of said content
and did feel like something was missing when released.
Games like fallout and GTA is an exception.. Complete game play and the extra is not needed but nice..
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![[Post New]](/s/i/i.gif) 2016/11/30 16:58:18
Subject: 2016 the year of Paying to beta test..(incomplete games)
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The Last Chancer Who Survived
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For me when it comes to video games lately, unless I absotively have to have it right now, I usually will wait a year or so before I buy it.. there's always a Game of the Year edition or whatever, and usually waiting will get you the full game for half the price, and then I get the full experience too. I like the idea of adding new missions via DLC, but on the other hand.. once I beat a game I rarely ever go back to it again. So I'd rather have all the content at once rather than missing out on some fun quests or other things that get added later, after I've moved on to something else.
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![[Post New]](/s/i/i.gif) 2016/11/30 19:19:29
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Drakhun
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Prices of games have probably gone down over the years.
I distinctly remember the price of Crash Bandicoot being £49.95 in 1994, and that's probably worth a lot more now.
Your average A list game is still about 50 quid brand new today.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2016/11/30 19:51:39
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Assassin with Black Lotus Poison
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welshhoppo wrote:Prices of games have probably gone down over the years.
I distinctly remember the price of Crash Bandicoot being £49.95 in 1994, and that's probably worth a lot more now.
Your average A list game is still about 50 quid brand new today.
My memories of PS1 games are them being ~£30, £20 if Platinum.
Also, Crash came out in '96 and the PS1 was only out in Japan in '94.
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2016/11/30 20:19:17
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Terrifying Doombull
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welshhoppo wrote:Prices of games have probably gone down over the years.
I distinctly remember the price of Crash Bandicoot being £49.95 in 1994, and that's probably worth a lot more now.
Your average A list game is still about 50 quid brand new today.
Well no acctualy, if anything the price of games has gone up quite significatly these last few years in Norway at least
The last full price game I bougth was Dishonoured 2, witch I payed 670ish NOk for, witch would be 62.94 GBP
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![[Post New]](/s/i/i.gif) 2016/11/30 20:33:38
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Drakhun
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A Town Called Malus wrote: welshhoppo wrote:Prices of games have probably gone down over the years.
I distinctly remember the price of Crash Bandicoot being £49.95 in 1994, and that's probably worth a lot more now.
Your average A list game is still about 50 quid brand new today.
My memories of PS1 games are them being ~£30, £20 if Platinum.
Also, Crash came out in '96 and the PS1 was only out in Japan in '94.
I actually meant 96, when I was 4.
It's one of the first memories that I remember.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2016/11/30 20:34:41
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Assassin with Black Lotus Poison
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welshhoppo wrote: A Town Called Malus wrote: welshhoppo wrote:Prices of games have probably gone down over the years.
I distinctly remember the price of Crash Bandicoot being £49.95 in 1994, and that's probably worth a lot more now.
Your average A list game is still about 50 quid brand new today.
My memories of PS1 games are them being ~£30, £20 if Platinum.
Also, Crash came out in '96 and the PS1 was only out in Japan in '94.
I actually meant 96, when I was 4.
It's one of the first memories that I remember.
Ah, I see. Thought maybe you had a time machine and were being stingy with it
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2016/11/30 21:32:47
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Wing Commander
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welshhoppo wrote:Personally, I blame the advance of the internet for worse games. A lot of them don't seem so properly tested because they can just go "mneh, day 1 patch." And fix it.
Some of it, like Battlefront, is just greed talking and winning.
Software development advocates Agile as the preferred project management methodology. With the rise of internet connectivity and the ability to patch something, this can yield unfinished results going out with the idea that then the community can id problems/features that need fixing.
Agile essentially says, have a tangible release at the end of a specified period, typically 1-3 weeks, so that you can repath more quickly. It works well IF used properly. However, developers are finding that pushing out betas or charging for not designed items works (see the wild success of kickstarter as an example). They can hit a larger base and garner feedback faster to make changes.
The opposite of the problem is Duke Nukem Forever, which was waterfall. Do everything with no feedback and push it out only to find it doesn't do what the end user wanted or doesn't do what they now want because it took too long.
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![[Post New]](/s/i/i.gif) 2016/12/01 07:56:22
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Battlefortress Driver with Krusha Wheel
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Genoside07 wrote:but I am really not liking the fact we get games that are a beta test and we are paying full price for them. And the game that don't now
have micro transactions for stuff a few years ago was free.
Its hardly a new phenomenon, half finished games have been a scar on gaming since it's inception. As for No Man's Sky I take it you didn't play Spore on its release.....
Games are being released earlier in their development cycles today with the rise of early access, although this is limited to indie games and small scale developers for the most part, but you can still wait until the full release, there is no need to buy into the EA period.
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My PLog
Curently: DZC
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![[Post New]](/s/i/i.gif) 2016/12/01 15:32:18
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Consigned to the Grim Darkness
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Spore still doesn't feel like a complete game to me.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2016/12/02 07:48:46
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Drakhun
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Spore is really amazing, for the first two stages.
But yes, look at the old ET game for the Atari. Now that was an unfinished mess.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2016/12/02 08:26:21
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Battlefortress Driver with Krusha Wheel
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I played it once, on its release day, and I haven't gone near it since.
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My PLog
Curently: DZC
Set phasers to malkie! |
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![[Post New]](/s/i/i.gif) 2016/12/02 11:11:14
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Longtime Dakkanaut
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Trondheim wrote: welshhoppo wrote:Prices of games have probably gone down over the years.
I distinctly remember the price of Crash Bandicoot being £49.95 in 1994, and that's probably worth a lot more now.
Your average A list game is still about 50 quid brand new today.
Well no acctualy, if anything the price of games has gone up quite significatly these last few years in Norway at least
The last full price game I bougth was Dishonoured 2, witch I payed 670ish NOk for, witch would be 62.94 GBP
Not in Portugal, seems like we have always been screwed.
I remember a brand new Sega Saturn game was 12 contos, this translated into € means around 60€. How much does a brand new PS4 game cost? 70€.
I didn't have a PC for much of my youth, so I don't remember how much PC games cost back in the day.
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"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill |
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![[Post New]](/s/i/i.gif) 2016/12/02 19:57:57
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Humming Great Unclean One of Nurgle
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Inflation exists.
The price of making a game has gone up.
The price of buying a game has stayed the same.
The alternative to DLC is games having a base.cost of $80 or even $100, instead we get a base cost of $60 with that extra content as optional. Naturally people complain ceaselessly about this, then buy it anyway. Alternatively, one could understand the situation, buy the game anyway, and save themselves the anger. If a game is not worth to you the amount it costs, don't buy it. If a dlc is not worth to you the amount it costs, don't buy it.
Or get stressed out about something that isn't going to change.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2016/12/02 21:17:36
Subject: 2016 the year of Paying to beta test..(incomplete games)
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Regular Dakkanaut
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Necros wrote:For me when it comes to video games lately, unless I absotively have to have it right now, I usually will wait a year or so before I buy it.. there's always a Game of the Year edition or whatever, and usually waiting will get you the full game for half the price, and then I get the full experience too. I like the idea of adding new missions via DLC, but on the other hand.. once I beat a game I rarely ever go back to it again. So I'd rather have all the content at once rather than missing out on some fun quests or other things that get added later, after I've moved on to something else.
This is my game plan. I can't believe I used to pay $60 for games when they released. Now I have more money for games but less time to play them so I can wait. 13 year old me would faint if he saw the vast library at my disposal and how little it cost.
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