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2016/12/05 19:26:00
Subject: 1,850pt Video Battle Report - Genestealer Cult & Tyranids Vs Dark Angels
It's cold up here in Alaska! -2 Degrees F this morning! But nothing warms up the soul like a brand-new Glacial Geek Battle Report! https://youtu.be/10CbmbpxrmQ This week my Dark Angels take on the Genestealer Cult and Tyranids! The Dark Angels are dispatched to a distant Imperial planet that had succumbed to an Ork infestation. The Sons of the Lion arrived expecting to deal with the xenos threat and cleanse the planet for the Emperor. What they found was far from what they expected. Over the time that the Orks had been on the planet, a Genestealer Cult had managed to infest the civilization and had called out to their Multi-Armed Gods. The Unforgiven were now faced with an entirely different foe, that of a Genestealer Cult in full revolt and a newly arrived Hive Fleet. Will the might of the First Legion be enough to cleanse the planet of the Cult presence, or will the Hive Mind be too much for them to handle? Watch and find out!
2016/12/09 18:33:13
Subject: 1,850pt Video Battle Report - Genestealer Cult & Tyranids Vs Dark Angels
@ZergSmasher Yeah it's a BRUTAL combination! This was the first time I faced them myself and I was VERY impressed! They're gonna be a pain to deal with!
@Jifel Yeah like vercingatorix said we read the Cult Ambush rule as stating that they couldn't move the turn they came in. We've since talked about it and we also agree that that rule is in effect for the times they come in from reserves or ongoing reserves as opposed to when they're deployed with Infiltrate.
@vercingatorix Yeah upon further discussion and reading I think you're right ... I think we just saw "Can't Move" and didn't really parse it any further ... And yeah, he made a STUPID number of 6s on the Cult Ambush rolls! To be fair he was running the Subterranean Assault formation so that meant he could roll 2 dice instead of 1, but it was still impressive!