"When using Bloodfeed in close combat, the bearer's Attack Characteristic is not used, instead, the bearer makes 2D6 Attacks (roll before making attacks with the bearer each time they use it), which can be increased as normal if the bearer charged, etc. However, for each roll of 1, the bearer immediatly suffers a Wound with no armour saves allowed."
They way I understand it, is that the wound clause is a modifier to the previous timing,aka when you're in combat.
Not just when attacking with it, but simply being in combat.
So that would mean that any 1 you roll in the combat phase, any at all, you take a wound.
So you could take a wound from saving, leadership tests, toughness tests (say you're being attacked by the black mace), sweeping advances, to hit, to wound.... everything?
Or does mean that you take a wound on each 1 you roll on the 2d6?
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