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Made in gb
Regular Dakkanaut





Hi all looking for some c&c on my necron list as of the new year I have only been playing 6 months so be nice

Cad

Hq catacomb command barge 135pts
Gauntlet 10pts, Warscythe 20pts, phylectory 15pts

Troops

10x necron warriors in ghost ark 235pts
10x necron warriors in ghost ark 235pts

Fast attack

1x night scythe 130pts
3x tomb blades with gauss blasters and Shield 60pts

Heavy support

1x tesseract ark 250pts

Ahinnlation nexus 410pts

My other list is cut the fast attack and Warscythe for a monlith
   
Made in ca
Focused Fire Warrior





I see that you're going for a vehicle theme, so feel free to ignore my advice in favour of doing what you want, but you've basically taken every sub-par unit in the codex and made a list out of them. Catacomb Command Barges, Tesseract Arks, Ghost Arks, Annihilation Barges and Doomsday Arks are all terrible. The power of the Necron codex comes from the sheer amount of T5 we can put on the table. Lychguard, Praetorians, Destroyers, Overlords, Tomb Blades w/ Shield Vanes and Wraiths are the bread and butter of the codex.

That said, sticking with your theme, I would change a few things. You should give a Phase Shifter to the Overlord. That will allow you to take Meltaguns, Lances, Lascannons and other anti-tank weapons on the Overlord, helping to keep the Barge alive. I don't see what value the Night Scythe brings. Yes, it gives you some anti-air, but at 1000 points you won't see many flyers and flyers in general aren't very common. The Night Scythe is an excellent transport, but you're not transporting anything with it, so I would drop it. Though not necessary, Nebuloscopes are a very good upgrade for Tomb Blades. Don't drop the Warscythe and Fast Attack for a Monolith. #1. The Overlord needs the Warscythe, #2. Monoliths are more terrible than the other vehicles and #3. The Monoliths strength is the Eternity Gate, but with no foot-slogging infantry to teleport, you won't get anything out of it.

I hope this helps!

This message was edited 1 time. Last update was at 2016/12/20 03:22:25


The Devil Hides in You 
   
Made in gb
Regular Dakkanaut





It not so much a theme but every vehicle is a pain to deal with as most people prepare for a wraith list etc so far from what I seen and unless the entire list is kitted for anti tank I feel this can be hard to being down considering the amount vehicles and fire power this brings to the table :3
   
Made in ca
Focused Fire Warrior





Bethorina wrote:
Unless the entire list is kitted for anti tank, I feel this can be hard to bring down


Maybe, maybe not. Because Necron vehicles are open-topped, all it takes is one penetrating hit to force an explodes and you don't have as much fire power as you think. Ghost Arks do pump out decent S4, but it's only S4 AP5. Say what you want about Gauss, but rolling 6s is not a good strategy. Tesla Destructors on the Scythe and Annihilation Barges are also good, but unreliable. Sometimes you get off 6-8 shots and sometimes 3-4. The S7 is nice, but with no AP it's not terribly threatening to anything other than light vehicles. On the Doomsday Ark, a long range Demolisher Cannon looks fantastic on paper until you run up against cover saves. All of the S10 in the world doesn't matter when your opponent gets a 4+ invulnerable save against it.

Anyway, what I'm saying is that Necron vehicles are not very good. I mean, if you want to make a vehicle heavy list who am I to tell you no. Just be mindful that it's an uncompetitive way to play Necrons and I'm not talking ITC level tournament play either, even friendly games will be a challenge. I would just hate for you to spend a ton of money on vehicle kits, only to relegate them permanently to the closest. That's what happened to me when I first started playing Necrons.

The Devil Hides in You 
   
Made in gr
Freaky Flayed One





I like your idea/theme.I don't like the Monolith/Tesseract, the Tomb Blades or the NightScythe (at least as long as it's alone).

If I were you, I'd do the following:
Your CCB OLord needs a Phase Shifter and a Warscythe as a bare minimum, I'd say. Added to that, a Phylactery goes a long way especially in your kind of list. (I'd also ditch the flamer)

Troops are perfect.
I'd scratch all your Fast attack, it really looks random and like there's no plan.
For Heavy Support, I'd go the full Dakka 5-6th edition way. 3 Anniilation Barges.
Then, add the Annihilation Nexus, like you already have. Now, you have 5 Annihilation Barges. 5 AV13 Tesla Destructors.
There's 65 remaining points. You can either put the Tomb Blades that you seem to like, which is not that bad of an idea, or the Flayed Ones. Both units would play the same role. Go assault/suicide tarpit a scary AT unit. And yes, versus some meta lists, it would do really well. At 1500 points, 9 AV 13 vehicles that are all able to Jink for the 4+ are hard to deal with. One Wraithknight, that most Eldar lists bring is not even able to reliably down a single jinking Vehicle in two turns and there's not too many guns who can reliably penetrate AV13 to benefit from the Open Topped rule (it's probably only 6" melta who can do that).

Good luck!

"After Aeons of slumber the Necrotyr awakend to harvest the galaxy anew... but realizing they will never be Ultramarines, the Necrotyr descended into stasis once more."  
   
Made in gb
Regular Dakkanaut





I already own all this :3 and out of around 35-40 games I have lost once I'll stick to it for now cause it is doing well I get what your saying but even then if you have str8 guns you need 6 to pen and then min another 6 to blow up it is hit and miss but I'll stick to it and see how it does at my first few event

 counterwavecounter wrote:
Bethorina wrote:
Unless the entire list is kitted for anti tank, I feel this can be hard to bring down


Maybe, maybe not. Because Necron vehicles are open-topped, all it takes is one penetrating hit to force an explodes and you don't have as much fire power as you think. Ghost Arks do pump out decent S4, but it's only S4 AP5. Say what you want about Gauss, but rolling 6s is not a good strategy. Tesla Destructors on the Scythe and Annihilation Barges are also good, but unreliable. Sometimes you get off 6-8 shots and sometimes 3-4. The S7 is nice, but with no AP it's not terribly threatening to anything other than light vehicles. On the Doomsday Ark, a long range Demolisher Cannon looks fantastic on paper until you run up against cover saves. All of the S10 in the world doesn't matter when your opponent gets a 4+ invulnerable save against it.

Anyway, what I'm saying is that Necron vehicles are not very good. I mean, if you want to make a vehicle heavy list who am I to tell you no. Just be mindful that it's an uncompetitive way to play Necrons and I'm not talking ITC level tournament play either, even friendly games will be a challenge. I would just hate for you to spend a ton of money on vehicle kits, only to relegate them permanently to the closest. That's what happened to me when I first started playing Necrons.



Automatically Appended Next Post:
Thanks for the comments I have thought about flayed but unless there in a big group they do nothing which is meh the bikes normally go steal me line breaker causw people forget about them I'm just trying the Cad so I can play the tess ark from forge world :3 I thought about adding the extra barges but I have added the flyer for the extra Tesla :3 and just incase against other flyers the Monolith is usually a distraction model for my doomsday ark cause people see big and assume scary most people I have played vet locals or new players all have to concentrate on one of the other but I do agree it mainly melta that is scary at least the tess ark can Jink tempted to drop monolith and possibly the upgrades to fit another one in cause they eat most things for breakfast with their multi purpose gun xD

 necr0n wrote:
I like your idea/theme.I don't like the Monolith/Tesseract, the Tomb Blades or the NightScythe (at least as long as it's alone).

If I were you, I'd do the following:
Your CCB OLord needs a Phase Shifter and a Warscythe as a bare minimum, I'd say. Added to that, a Phylactery goes a long way especially in your kind of list. (I'd also ditch the flamer)

Troops are perfect.
I'd scratch all your Fast attack, it really looks random and like there's no plan.
For Heavy Support, I'd go the full Dakka 5-6th edition way. 3 Anniilation Barges.
Then, add the Annihilation Nexus, like you already have. Now, you have 5 Annihilation Barges. 5 AV13 Tesla Destructors.
There's 65 remaining points. You can either put the Tomb Blades that you seem to like, which is not that bad of an idea, or the Flayed Ones. Both units would play the same role. Go assault/suicide tarpit a scary AT unit. And yes, versus some meta lists, it would do really well. At 1500 points, 9 AV 13 vehicles that are all able to Jink for the 4+ are hard to deal with. One Wraithknight, that most Eldar lists bring is not even able to reliably down a single jinking Vehicle in two turns and there's not too many guns who can reliably penetrate AV13 to benefit from the Open Topped rule (it's probably only 6" melta who can do that).

Good luck!

This message was edited 1 time. Last update was at 2016/12/20 16:48:37


 
   
 
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