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Made in us
Guard Heavy Weapon Crewman



Oahu Hawaii

So I'm trying to make an in your face close combat screw objectives I just want to kill you 2500 point list. But I'm not sure of rampager squads or red butchers are worth the points/$. I've never seen the fielded. My current idea is kharn and surlak(sp?). Kharn for a punch you in the face fear me role and the latter as a inducti 6+ feel no pain whilst in another squad with kharn for the 4+ fnp. But I feel this may be over kill. Help would be cool.

This message was edited 1 time. Last update was at 2016/12/25 01:28:18


 
   
Made in ca
Fresh-Faced New User




Ive heard good things about red butchers juts becaue they have 2 wounds, giant tac blobs are a must as well as chain axes beacause of the cool factor, 90% of 30k list building IMO is what looks cool/fluffy for your legion
   
Made in us
Guard Heavy Weapon Crewman



Oahu Hawaii

My concern with them is that they hit last and get hit on 3s by every thing...
   
Made in us
Been Around the Block




idaho

This post has the list that I am building for world eaters. Picking up book six is not a bad idea. There are a couple new rules for WE that really add up.

https://www.reddit.com/r/Warhammer30k/comments/5bku5c/starting_the_eaters_of_worlds/
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

I play WE, 30k, as well.
Angron, Red Butchers, and Rampagers should all belong to a WE army. Dont go for less.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Loon wrote:
My concern with them is that they hit last and get hit on 3s by every thing...


They hit last with str6 ap2 with 5 attacks each, take 9 with dual axes (guns are for chumps) take the champ with dual power fists, so you have 45str6 ap2 attacks and 6 more str8 ap2 attacks, throw in a primaris medicae, take the rite of war that gets you hatred outside your own dep zone and you will move mince any unit I the game , except firedrakes, they hard counter red butchers, but will be reduced a little in return.

Rampagers are terrible units, probably the worst legion specific unit, but they look really good (with a head swap) and are fluffy as f, so get a unit, I find they look ace with Kharn running around
   
Made in gb
Member of a Lodge? I Can't Say






Take Gahlan Surlak and make your tac squads inductii. S6 chain axes are fun. Put an apothecary in every squad so you can use exhortation of butchery for +1 attack for each guy. Red butchers in dread claw drop pods (either variant will do). Kharn with Gorechild is awesome too.

“Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls.
The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does.
That is why we are the Eaters of Worlds, and the War Hounds no longer."
– Eighth Captain, Khârn 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

In my army, Angron runs around with Kharn nearby.
Since Angron is a bullet magnet, the shots (mostly missile launchers) are deflected and taken by Kharn with his 2+ armor save.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Member of a Lodge? I Can't Say




Oromocto, NB, Canada

Large chain axe equipped tactical blobs. Rampagers are to points expensive. Red Butchers seem to be the flavour since book six came out.

Mat

Mat

 
   
Made in gr
Fresh-Faced New User




All the above were correct in every word.In 3500 i run
Angron
HQ
Praetor: paragon blade digit weap twin falanx blades.he is more killy and more cheap than khar :(
Gahlan Surlak
Ellites
Rampagers: fist 2-3 caedere raider
Red butchers all axes and devourer chainfist
dedicated spartan land raider
Troops
3x16 Tactical all with axes.Inductiis are the 2 of them
Heavy support
2xLandraider spartan
Legion Kharybdis Assault Claw
It is a good fluffy a little bit unfair in casual games and it lose from Primaris Lightning Strike Fighter.If you want to counter such flyer or an all-round list don't play rampagers (lets face it they are over-costed but fluffy as hell) and play Legion Mortis Dreadnought with lashcanons
   
Made in us
Moustache-twirling Princeps





PDX

I am a big fan of Kharn & Surlak as HQs. They fit nicely in large CC tactical blobs, which are your bread & butter units. Chainaxes. Always where able. +1S is just gravy.

Rampagers are overpriced, look awful, and eat up valuable slots - that is three strikes.

Red Butchers are gross. Load them up in a Flare Shielded AC Spartan with a Dozer Blade and they will get where they need to go and wreck face. It doesn't matter if they get hit on 3's, because they are 2W 2+/4++/6+ FNP dudes that throw a whole slew of attacks. I usually go twin Power Axes and a few twin Lightning Claws, plus one dude with Chainfist and a Power Fist. That gives a load of punch.

Also, for RoW, go for Berserker Assault. It has the best perks for WE in the form of Hatred (when outside of their deployment zone). That is just fantastic! And I usually opt for Blood Madness too. Why not?!

And now that Assault Squads are cheaper and you can get Jump Pack Apothecaries (with the benefit of Exhortation of Butchery!), I would run those too. A squad of 15 with Chainaxes, a Power Fist, and Artificer Armor with triple Power Axes is a hell of a hard-hitting unit with loads of AP2 attacks and 5+ FNP to help last.

   
Made in us
Unhealthy Competition With Other Legions





Washington

This is what I am running right now, it gets in the enemy face nicely when the inductii get to what they are targeting it dies, Red Butchers are thematic but honestly aren't worth their point imho, if you are trying to meta I would look at dropping them for Quad Motors and Javelin Missile Speeders.

2500pt Traitor World Eaters: Pride of the Legion List

HQ (300pts)
Gahlan Surlak (110pts)

Khârn the Bloody (190pts)
Legacy of Blood
Master of the Legion: Pride of the Legion
Troops (996pts)
Legion Tactical Squad (275pts)
Augmented Inductii, 19x Legion Tactical Space Marines, Chainaxe(s), Legion Vexilla, Nuncio-Vox
Legion Tactical Sergeant: Artificer Armour, Power Fist, Melta Bombs
Legion Veteran Tactical Squad (311pts)
7x Legion Veteran Space Marines, Veteran Tactics: Weapon Masters, Legion Vexilla, Nuncio-Vox, 1x Heavy Bolter and Suspensor Web, 7x Power Weapons, Melta Bombs
Legion Veteran Sergeant: Artificer Armour, Thunder Hammer, Combi-Weapon
---> Khârn and the generic Apothecary go with these guys in the spare drop pod. This is your first hammer unit.

The Red Butchers (400pts)
4x Butcher Terminators, 4x Second Power Axes, Anvillus Pattern Dreadclaw Drop Pod
The Devoured: Chainfist, Second Power Axe
---> This is your second hammer unit.

Elites (70pts)
Apothecarion Detachment (70pts)
Legion Apothecary: Artificer Armour, Caedere Weapon (Excoriator Chainaxe)
Fast Attack (340pts)
Anvillus Pattern Dreadclaw Drop Pod (115pts)
---> Khârn, Apothecary and Veterans go here.

Xiphon Interceptor (225pts)
Armoured Cockpit, Chaff Launcher, Ground-tracking Auguries
---> Anti-air and additional anti-armour if necessary.

Heavy Support (800pts)
Legion Spartan Assault Tank (385pts)
Armoured Ceramite, Flare Shield, Multi-melta
---> Tacticals and Surlak ride in this. This is your anvil unit.

Leviathan Siege Dreadnought Talon (415pts)
Leviathan Siege Dreadnought: Leviathan Siege Drill, Cyclonic Melta Lance, Armoured Ceramite, Legion Dreadnought Drop Pod
---> This is your third hammer unit, and your dedicated anti-armour, Knight/LOW-tank hunter.

Total: 2496pts

This message was edited 1 time. Last update was at 2016/12/29 17:38:45


 
   
Made in us
Moustache-twirling Princeps





PDX

Deredeo > Xiphon

Just my hot take on it. Skyfire and Interceptor is more responsive at swatting a flyer than waiting on your 2nd turn or longer for your AA to come in. By then, that Lightning may have already done its damage.

This list also doesn't have a lot of scoring elements, meaning you table or lose most of the time. Thematic-ish, but not practical.

Nuncio-Vox on the Inductii is kinda a waste, since the NV has to be on the table at the start of the turn to use it. So that is points wasted to ensure your lone third pod lands.

Also, as an aside, Legion-specific Terminators lost their ability to take Dreadclaws. This was removed in the Red Books.

For reference, here is my 3k list (no one does 2500 here):
HQ:
Kharn
Gorechild
[190]

Gahlan Surlak
[110]

Elites:
(5) The Red Butchers
2x Twin Power Axes
1x Chainfist & Power Fist
2x Twin Lightning Claws
[300]

Spartan
Flare Shield, Armored Ceramite, Dozer Blade
[375]

(2) Apothecary
Jump Pack
[120]

Troops:
(17) Tactical Squad (Surlak, Kharn)
Chainaxes, Vexilla
Power Fist, Artificer Armor
[230]

(15) Assault Marines (Apothecary)
3x Power Axes, Chainaxes
Power Fist, Artificer Armor
[295]

(15) Assault Marines (Apothecary)
3x Power Axes, Chainaxes
Power Fist, Artificer Armor
[295]

Fast Attack:
(2) Javelins
Multimeltas
[130]

(2) Javelins
Multimeltas
[130]

Heavy:
Deredeo Dreadnought
Armored Ceramite, Aiolos Missile Launcher
[240]

Spartan
Flare Shield, Armored Ceramite, Dozer Blade
[375]

Sicaran Venator
Armored Ceramite
[210]

[3000]

All the bases are covered with this. Two hammer units, two mobile scoring units that hit hard, Venator is anti-super heavy, Javs shoot up non-Flare Shield armor, Deredeo is AA and can pop light armor. Pretty straight forward list, retains fluffy nature and should be competitive enough. You can always feel free to swap the Javs for a Primaris-Lighting with BSC and Krakens, too, if you really need to pop a tank in one turn.

   
Made in us
Unhealthy Competition With Other Legions





Washington

Spoiler:
 em_en_oh_pee wrote:
Deredeo > Xiphon

Just my hot take on it. Skyfire and Interceptor is more responsive at swatting a flyer than waiting on your 2nd turn or longer for your AA to come in. By then, that Lightning may have already done its damage.

This list also doesn't have a lot of scoring elements, meaning you table or lose most of the time. Thematic-ish, but not practical.

Nuncio-Vox on the Inductii is kinda a waste, since the NV has to be on the table at the start of the turn to use it. So that is points wasted to ensure your lone third pod lands.

Also, as an aside, Legion-specific Terminators lost their ability to take Dreadclaws. This was removed in the Red Books.

For reference, here is my 3k list (no one does 2500 here):
HQ:
Kharn
Gorechild
[190]

Gahlan Surlak
[110]

Elites:
(5) The Red Butchers
2x Twin Power Axes
1x Chainfist & Power Fist
2x Twin Lightning Claws
[300]

Spartan
Flare Shield, Armored Ceramite, Dozer Blade
[375]

(2) Apothecary
Jump Pack
[120]

Troops:
(17) Tactical Squad (Surlak, Kharn)
Chainaxes, Vexilla
Power Fist, Artificer Armor
[230]

(15) Assault Marines (Apothecary)
3x Power Axes, Chainaxes
Power Fist, Artificer Armor
[295]

(15) Assault Marines (Apothecary)
3x Power Axes, Chainaxes
Power Fist, Artificer Armor
[295]

Fast Attack:
(2) Javelins
Multimeltas
[130]

(2) Javelins
Multimeltas
[130]

Heavy:
Deredeo Dreadnought
Armored Ceramite, Aiolos Missile Launcher
[240]

Spartan
Flare Shield, Armored Ceramite, Dozer Blade
[375]

Sicaran Venator
Armored Ceramite
[210]

[3000]

All the bases are covered with this. Two hammer units, two mobile scoring units that hit hard, Venator is anti-super heavy, Javs shoot up non-Flare Shield armor, Deredeo is AA and can pop light armor. Pretty straight forward list, retains fluffy nature and should be competitive enough. You can always feel free to swap the Javs for a Primaris-Lighting with BSC and Krakens, too, if you really need to pop a tank in one turn.


That is horrible news about the Terminators not being able to take the anvillus... like terribly crushing, that unit got work done for me. I love my Xiphon, I have a Deredeo but hardly use him, my meta for 30k is not very big right now (there is 4 of us) so Skyfire has not been an issue, my WE is designed to attempt to table the opponent and it did a good job at doing so. Now that I know I am playing it illegally I will have to rethink the list.
   
Made in gb
Unhealthy Competition With Other Legions




Nottingham / Sheffield

You can buy Anvillus drop pods as fast attack choices.

It will work in your 2500pt list but not in em_en_oh_pee's list.

This message was edited 1 time. Last update was at 2016/12/30 22:17:36


Project Log
Neronoxx wrote:
...for the love of god can we drop the flipping jokes?
They might go over peoples heads....
 
   
Made in gb
Fresh-Faced New User




 Formosa wrote:
Loon wrote:
My concern with them is that they hit last and get hit on 3s by every thing...


They hit last with str6 ap2 with 5 attacks each, take 9 with dual axes (guns are for chumps) take the champ with dual power fists, so you have 45str6 ap2 attacks and 6 more str8 ap2 attacks, throw in a primaris medicae, take the rite of war that gets you hatred outside your own dep zone and you will move mince any unit I the game , except firedrakes, they hard counter red butchers, but will be reduced a little in return.

Rampagers are terrible units, probably the worst legion specific unit, but they look really good (with a head swap) and are fluffy as f, so get a unit, I find they look ace with Kharn running around



How are you getting s6 Red Butchers? I had always thought they were s5 base but having received the Legions red book for Christmas I discover that they are a puny s4, so would be s5 with power axes.
   
 
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