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Made in us
Lone Wolf Sentinel Pilot





Recently picked some deathwatch up, mostly been building special weapon characters (shotguns, heavy weapons, etc.) and finally getting around to making generic bolter guys. I'm looking at these bolters and all of them are one handed. What are people doing for the other arm, since it seems the only thing the kit gives you is a bunch of swords. Use swords that count as CCW, or arms from somewhere else?

Or should I just be cheesy and say my swords count as shotguns, because the codex is weird and lets you do that but doesn't let you take a bolt pistol?
   
Made in us
Gore-Soaked Lunatic Witchhunter







I've been building the models out of the proper Deathwatch kit with shotguns, heavy weapons, and Stalker bolters, and using some old Sternguard I had lying about as the bolter models. You could probably find Sternguard bolter arms pretty easily.

Alternately the Grey Knight kit has a lot of empty power-armoured hands, you could find some of those for the spare arms.

Counting the swords as regular CCW is fine, but avoid using them as power weapons. If you want a power weapon in a Kill-Team formation stapling a Vanguard Veteran on is a much more cost-effective way to do it, since he's an extra body with an extra special-ammo bolt pistol as opposed to a 15pt sword stapled to a Veteran who has to give up his bolter to get an extra close combat weapon out of the deal.

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