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![[Post New]](/s/i/i.gif) 2017/01/03 00:25:38
Subject: Ork stompa combat rules?
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Regular Dakkanaut
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Hope this is in the right spot a friend is insisting there is a way to get out of combat with my Stompa if his guys can't wound it. Is this true? I can't seem to find anything in the rules that answers this.
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Three men can keep a secret, if two of them are dead.
6000 points
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![[Post New]](/s/i/i.gif) 2017/01/03 00:32:09
Subject: Ork stompa combat rules?
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Lieutenant General
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'Our Weapons are Useless' (main rulebook, pg. 53).
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/01/03 00:34:33
Subject: Ork stompa combat rules?
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Swift Swooping Hawk
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Waaagh Junkie wrote:Hope this is in the right spot a friend is insisting there is a way to get out of combat with my Stompa if his guys can't wound it. Is this true? I can't seem to find anything in the rules that answers this.
He is referring to the rule *our weapons are useless* you can find it in the Determine Assaults Results part of the rules.
It simply allow him to fail his morale check for the assault phase voluntarily if wish.
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![[Post New]](/s/i/i.gif) 2017/01/03 00:52:02
Subject: Ork stompa combat rules?
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Ragin' Ork Dreadnought
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It's worth noting, if he has Fearless, then he can't use this.
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![[Post New]](/s/i/i.gif) 2017/01/03 06:14:38
Subject: Ork stompa combat rules?
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Regular Dakkanaut
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Hey thank you for the quick response, does that mean Marines can just disengage at will?
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Three men can keep a secret, if two of them are dead.
6000 points
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![[Post New]](/s/i/i.gif) 2017/01/03 06:27:38
Subject: Ork stompa combat rules?
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Auspicious Daemonic Herald
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Waaagh Junkie wrote:Hey thank you for the quick response, does that mean Marines can just disengage at will?
Well they have kraks so can hurt AV12 in close combat. To hurt 13av+ thyey need a melta bomb or power fist
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![[Post New]](/s/i/i.gif) 2017/01/03 06:47:53
Subject: Ork stompa combat rules?
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Regular Dakkanaut
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CrownAxe wrote: Waaagh Junkie wrote:Hey thank you for the quick response, does that mean Marines can just disengage at will?
Well they have kraks so can hurt AV12 in close combat. To hurt 13av+ thyey need a melta bomb or power fist
So he can choose to fail his morale but I can still sweeping advance him?
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Three men can keep a secret, if two of them are dead.
6000 points
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![[Post New]](/s/i/i.gif) 2017/01/03 07:32:19
Subject: Ork stompa combat rules?
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Auspicious Daemonic Herald
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Waaagh Junkie wrote: CrownAxe wrote: Waaagh Junkie wrote:Hey thank you for the quick response, does that mean Marines can just disengage at will?
Well they have kraks so can hurt AV12 in close combat. To hurt 13av+ thyey need a melta bomb or power fist
So he can choose to fail his morale but I can still sweeping advance him?
Yes, but ATSKNF means hey don't get killed they just stay in CC
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![[Post New]](/s/i/i.gif) 2017/01/03 13:53:28
Subject: Ork stompa combat rules?
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Regular Dakkanaut
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CrownAxe wrote: Waaagh Junkie wrote: CrownAxe wrote: Waaagh Junkie wrote:Hey thank you for the quick response, does that mean Marines can just disengage at will?
Well they have kraks so can hurt AV12 in close combat. To hurt 13av+ thyey need a melta bomb or power fist
So he can choose to fail his morale but I can still sweeping advance him?
Yes, but ATSKNF means hey don't get killed they just stay in CC
That's if I catch him though right? So he can kinda fail it I don't catch him and then he consolidates out of combat.
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Three men can keep a secret, if two of them are dead.
6000 points
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