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![[Post New]](/s/i/i.gif) 2017/01/11 06:30:48
Subject: Which characters need new rules?
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Bonkers Buggy Driver with Rockets
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Which special characters do you think need either rules for 7e or a rules update so that they're playable? My personal list is:
1) Old Zogwort, because orks need more psychic dakka and because squigging things could serve as a deathstar-breaker with some clever rules-writing. Maybe he could turn MC into giant squigs too?
2) Doomrider. Doomrider was an awesome character, not sure I need to say anything more.
3) Sly Marbo and basically all of the IG unique characters. All off them need ways to make up for T3 (except for Nork Deddog), Marbo needs to come out of hiding, and Yarrick needs to be fixed so that him being the only melee HQ in a shooty army doesn't cripple his potential.
and 4) Vect. Among all of the DE characters who got the ax, he stuck out as the most interesting one.
What do you think? Who needs to be brought back and/or up to par?
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40k drinking game: take a shot everytime a book references Skitarii using transports.
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![[Post New]](/s/i/i.gif) 2017/01/11 06:37:57
Subject: Which characters need new rules?
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Road-Raging Blood Angel Biker
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I mentined this on another thread, but Captain Tycho of the Blood Angels needs an overhaul. They could do something fun, like making him become more like his Death Company version as the turns go on or wounds pike up, or aomething more standard like adding Specialist Ammunition and his old close combat ability to ignore armour saves on his attacks.
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![[Post New]](/s/i/i.gif) 2017/01/11 06:39:13
Subject: Which characters need new rules?
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Sinewy Scourge
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I'd like the baron back, and definitely Sly Marbo.
I'd like Shrike to get chapter master rules or a slight points reduction, but he isn't too underpowered right now.
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![[Post New]](/s/i/i.gif) 2017/01/11 06:57:28
Subject: Which characters need new rules?
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Longtime Dakkanaut
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Most characters in most armies I would think are all in need of a push.
As for Tau specifically I think Shadowsun is the most useable of the ones we have. The least being Aun'shii the weird terrible melee ethereal.
The one I want to see most updated in a new model and rules is Farsight.
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![[Post New]](/s/i/i.gif) 2017/01/11 07:35:34
Subject: Which characters need new rules?
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Veteran Knight Baron in a Crusader
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Okay so this isn't really a Special Character thing, but can the Blood Angels Codex please have a Chapter Master in the HQ slot? What if I don't want Dante (He's a beast and I don't think he needs updating, but I want to make custom Chapter Masters man)
Other than that I'd say a few CSM characters could do with some fresh life blown into them (I'm mostly looking at Lucius and Fabius because I play EC). Blood Angel's Tycho needs to be made useful. I'm happy with my Eldar characters though.
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3000pts Blood Angels (4th Company) - 2000pts Skitarii (Voss Prime) - 2500pts Imperial Knights (Unnamed House) - 1000pts Imperial Guard (Household Retainers)
2000pts Free Peoples (Edlynd Fusiliers) - 2000pts Kharadron Overlords (Barak Zilfin) - 500pts Ironweld Arsenal (Edlynd Ironwork Federation) - 1000pts Duardin (Grongrok Powderheads)
Wargaming's no fun when you have a plan! |
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![[Post New]](/s/i/i.gif) 2017/01/11 08:06:34
Subject: Which characters need new rules?
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Waaagh! Ork Warboss
Italy
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I like grotsnik and his rules but a painboy plus three meganobz cost only 10 points more....
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![[Post New]](/s/i/i.gif) 2017/01/11 08:13:54
Subject: Which characters need new rules?
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Ancient Space Wolves Venerable Dreadnought
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Lukas the Trickster.
I'd cough up 30 points to give that boy a Jump Pack and the ability to join Skyclaw units.
Lukas' fluff claims he has a jump pack, why no option?
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I don't break the rules but I'll bend them as far as they'll go. |
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![[Post New]](/s/i/i.gif) 2017/01/11 08:23:37
Subject: Re:Which characters need new rules?
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Longtime Dakkanaut
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Castellan Crowe, great model, awful rules.
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![[Post New]](/s/i/i.gif) 2017/01/11 08:26:32
Subject: Which characters need new rules?
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Fighter Ace
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Blackie wrote:I like grotsnik and his rules but a painboy plus three meganobz cost only 10 points more....
They gave him dirty syringe and cybork body. Clarified they don't stack, then further that it was intentional. I feel like I'm taking crazy pills!
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![[Post New]](/s/i/i.gif) 2017/01/11 08:59:43
Subject: Which characters need new rules?
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Longtime Dakkanaut
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gnome_idea_what wrote:Which special characters do you think need either rules for 7e or a rules update so that they're playable? My personal list is:
1) Old Zogwort, because orks need more psychic dakka and because squigging things could serve as a deathstar-breaker with some clever rules-writing. Maybe he could turn MC into giant squigs too?
2) Doomrider. Doomrider was an awesome character, not sure I need to say anything more.
3) Sly Marbo and basically all of the IG unique characters. All off them need ways to make up for T3 (except for Nork Deddog), Marbo needs to come out of hiding, and Yarrick needs to be fixed so that him being the only melee HQ in a shooty army doesn't cripple his potential.
and 4) Vect. Among all of the DE characters who got the ax, he stuck out as the most interesting one.
What do you think? Who needs to be brought back and/or up to par?
How is Yarrick the only melee HQ when we have Iron Hand Straken? The guy who can punch a land raider to death!
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This message was edited 1 time. Last update was at 2017/01/11 08:59:53
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![[Post New]](/s/i/i.gif) 2017/01/11 09:38:15
Subject: Which characters need new rules?
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Dakka Veteran
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I feel that Abaddon should have something to help when deepstriking. Currently at his costs you either put him in a Landraider and pray it makes it to the enemy lines, or play the deepstrike gamble.
In fact I'd say all the chaos characters could do with new rules, maybe with the exception of Typhus
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I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples |
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![[Post New]](/s/i/i.gif) 2017/01/11 10:59:49
Subject: Which characters need new rules?
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Towering Hierophant Bio-Titan
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Old one eye for nids.
He really is stupidly bad.
Land raider points for something that has contradicting special rules, giving him initiative 1.
No synapse atall (wouldn't be expected)
Low number of attacks.
You would think something that size would hit 1st if he charged due to it resembling a train crashing into stuff.
Instead he runs in then gets gibbed by power weapons or rending before he can do anything.
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![[Post New]](/s/i/i.gif) 2017/01/11 11:09:56
Subject: Re:Which characters need new rules?
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Chaplain with Hate to Spare
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Captain Cortez of the Crimson Fists. The Deathwatch Codex has him being freed from the Dark Eldar and getting back to the Crimson Fists. Now he needs a new model and new rules!
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/01/11 11:13:46
Subject: Which characters need new rules?
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Krazed Killa Kan
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Really feel like 40k is missing its true potential without the inclusion of the great, the amazing, the fleeting, DOOMRIDER!!!!!!
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"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2017/01/11 11:14:28
Subject: Which characters need new rules?
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Waaagh! Ork Warboss
Italy
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slip wrote: Blackie wrote:I like grotsnik and his rules but a painboy plus three meganobz cost only 10 points more....
They gave him dirty syringe and cybork body. Clarified they don't stack, then further that it was intentional. I feel like I'm taking crazy pills!
Yeah the cy body is useless but the syringe can have a use, if you really need to strike first in close combat and not with the I1 power klaw. So the syringe is not a real issue, and i love the character itself and its rules, the problem is the cost of that dok, it should be around 90-100 pts. A painboy plus a power klaw is 75 points, plus some special rules and a better profile than a standard dok. It would be fair if costed 90-100 pts. And we need some other characters, a big mek and a weirdboy for sure, also zhadnsark or wazzdakka in some update codex, cause not everyone accepts them.
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![[Post New]](/s/i/i.gif) 2017/01/11 11:28:20
Subject: Which characters need new rules?
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Emboldened Warlock
Widnes UK
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I know eldar don't need more unique characters, but now that chariots are a thing bring back nuadhu fireheart, the badass from the 3rd ed codex who used a spear from the back of a vyper.
Iyanna arienal too, a named spiritseer who took leadership tests instead of armour saves.
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Ulthwe: 7500 points |
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![[Post New]](/s/i/i.gif) 2017/01/11 11:40:43
Subject: Which characters need new rules?
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Mekboy Hammerin' Somethin'
Kapuskasing, ON
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The moved Ghazzy''s story forward. He's won at Octaria and got bigger. His rules need to get updated. By now he should be an MC.
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![[Post New]](/s/i/i.gif) 2017/01/11 11:46:12
Subject: Re:Which characters need new rules?
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Lady of the Lake
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Sly marbo needs his own detachment as well as a rules overhaul. That way he can show up at any time in any battle.
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This message was edited 1 time. Last update was at 2017/01/11 11:46:38
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![[Post New]](/s/i/i.gif) 2017/01/11 11:50:47
Subject: Re:Which characters need new rules?
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Commander of the Mysterious 2nd Legion
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it's not needing new rules but fabius bile and Huron are basicly elft out of the triator legions goodies, and could perhaps stand to have a formation built around them to make up for it. Bile partiuclarly screams "formation"
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/01/11 12:31:53
Subject: Which characters need new rules?
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Angelic Adepta Sororitas
earth
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Big bad inquisitor Karamazov needs either a point fix or brand new statline and abilities.
His model is real cool, but he's just not worth it especially when you can get Coteaz which is half cost and straight up better.
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![[Post New]](/s/i/i.gif) 2017/01/12 08:45:22
Subject: Which characters need new rules?
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Prophetic Blood Angel Librarian
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Tycho needs his ignore armour hand back - that nerf was so pointless I honestly believe they just forgot to include it.
Whilst The Sanguinor (that Angel who never dies and always gets back up when put down), needs his old 3++ back and fnp. 200pts for a T4 3W character that can't join units? Good one GW! He also hits like a teletubby considering he destroys Greater Deamons and Lords of Skulls in the fluff. 4 st5 ap3 attacks is nothing to shout home about on a 200pt model who is known for turning the tide in many battles against hopeless odds in the fluff.
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![[Post New]](/s/i/i.gif) 2017/01/12 08:58:59
Subject: Which characters need new rules?
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!!Goffik Rocker!!
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Poly Ranger wrote:Tycho needs his ignore armour hand back - that nerf was so pointless I honestly believe they just forgot to include it.
Whilst The Sanguinor (that Angel who never dies and always gets back up when put down), needs his old 3++ back and fnp. 200pts for a T4 3W character that can't join units? Good one GW! He also hits like a teletubby considering he destroys Greater Deamons and Lords of Skulls in the fluff. 4 st5 ap3 attacks is nothing to shout home about on a 200pt model who is known for turning the tide in many battles against hopeless odds in the fluff.
Now compare him to St Celestine that has 5 wounds, 2 2-wound buddies that can reincarnate every turn, heavy flamer, s8 ap3 orbital bombardment, aura that makes stuff around significantly better and she can reincarnate to boot. All for the same 200 pts. And she CAN join units even together with her girlfriends.
Let Sanguinor and Lucius cry in the corner together.
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This message was edited 2 times. Last update was at 2017/01/12 09:01:13
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![[Post New]](/s/i/i.gif) 2017/01/12 09:03:49
Subject: Re:Which characters need new rules?
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Chaplain with Hate to Spare
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Celestine has many of the same rules as Dante, costs 20 pts less, and still has many more rules. The Blood Angels codex is a joke.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/01/12 09:44:24
Subject: Which characters need new rules?
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Dakka Veteran
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gnome_idea_what wrote: Sly Marbo and basically all of the IG unique characters. All off them need ways to make up for T3 (except for Nork Deddog), Marbo needs to come out of hiding, and Yarrick needs to be fixed so that him being the only melee HQ in a shooty army doesn't cripple his potential.
This. All of the IG characters need new rules. You mentioned Yarrick, a perfect example. Yarrick is Armageddon's creed, a tactical genius. It is through his leadership that he and the Steel Legion were able to hold Hades Hive long enough for space marine chapters to arrive and save the planet. He countered Thrakka who is basically the living manifestation of Gork/Mork move for move during the 2nd War on Armageddon and yet he has no special rules to reflect that? None? Furthermore, he is the only commissar that I am aware of in the entire setting who hasn't executed someone under his command for cowardice. He has never needed to, as those under him revere & respect him. When he arrived planetside when the 3rd war of Armageddon began the entire planet was relieved he took command.
While he is better than most IG units in melee and his rules do reflect that, they are hardly anything to get excited about. S6 power klaw priced out at 140+ points in a shooty army? Really the only thing that stands out about him is his ability to not die similar to Celestine. It is useful to deny warlord killpoint, but that is about it.
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This message was edited 1 time. Last update was at 2017/01/12 09:46:04
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![[Post New]](/s/i/i.gif) 2017/01/12 10:00:35
Subject: Which characters need new rules?
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Prophetic Blood Angel Librarian
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koooaei wrote:Poly Ranger wrote:Tycho needs his ignore armour hand back - that nerf was so pointless I honestly believe they just forgot to include it.
Whilst The Sanguinor (that Angel who never dies and always gets back up when put down), needs his old 3++ back and fnp. 200pts for a T4 3W character that can't join units? Good one GW! He also hits like a teletubby considering he destroys Greater Deamons and Lords of Skulls in the fluff. 4 st5 ap3 attacks is nothing to shout home about on a 200pt model who is known for turning the tide in many battles against hopeless odds in the fluff.
Now compare him to St Celestine that has 5 wounds, 2 2-wound buddies that can reincarnate every turn, heavy flamer, s8 ap3 orbital bombardment, aura that makes stuff around significantly better and she can reincarnate to boot. All for the same 200 pts. And she CAN join units even together with her girlfriends.
Let Sanguinor and Lucius cry in the corner together.
Here is how I would improve Sanguinor if still disallowing IC status and keeping the same points:
Give him his straight up 3++ back
Give him fnp
Give him either +1W or IWND (these 3 are to make sure he doesnt evaporate due to a low amount of firepower like he currently does since non IC and 200pts are a weakness you just cant overcome otherwise, plus IWND fits more with the fluff)
Make his sword ap2 and +1s. Basically an encarmine axe without unwieldy.
Give him hit and run (in all fluff pieces he keeps peeling off and hitting again at speed, plus he can't give this usr to anyone else since he is not an IC so I wouldnt consider that OP).
Then he might, MIGHT be worth close to 200pts.
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![[Post New]](/s/i/i.gif) 2017/01/12 11:23:07
Subject: Which characters need new rules?
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Trustworthy Shas'vre
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I'd like rules for Shadowsun's Ghostkeel
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Tau and Space Wolves since 5th Edition. |
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![[Post New]](/s/i/i.gif) 2017/01/12 11:27:30
Subject: Which characters need new rules?
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Androgynous Daemon Prince of Slaanesh
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Lucius. His rules do nothing to match his fluff. He should be a challenge fiend. And bad things should happen to characters who beat him.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2017/01/12 11:35:25
Subject: Which characters need new rules?
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Stalwart Veteran Guard Sergeant
Warsaw
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Creed, after the fall of Cadia. Also new rules for Sly Marbo and Sgt. Bastonne would be very nice!
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Check out my wargaming blog "It always rains in Nuln". Reviews, rants and a robust dose of wargaming and RPG fun guaranteed.
https://italwaysrainsinnuln.wordpress.com/
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![[Post New]](/s/i/i.gif) 2017/01/12 14:06:01
Subject: Which characters need new rules?
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Hellish Haemonculus
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Duke Sliscus!
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![[Post New]](/s/i/i.gif) 2017/01/12 14:28:36
Subject: Which characters need new rules?
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Longtime Dakkanaut
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I want a generic stealth suit commander at this point that can be customized. Shadowsun in ghostkeel would be cool tho.
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