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Made in us
Ship's Officer





California

Well I hope that the heroes from the past set are compatible with this one. I don't mind putrid blightkings and recycled enemies. But for me more heroes is more important. I'm not overly happy with the options for female heroes and odd characters in the first iteration. If this is an expansion using recycled models and new tiles with the same rules but a much more interesting dungeon and progression then i'd be interested.
Made in us
Ship's Officer





California

I don't mind there being a bit of player vs player involved in the game. Honestly it sounds good to me. Granted the models aren't new...but hey they are good models after all. The make it or break it for me is the price of the box.

I do wish there was a couple new heroes at least, I don't think there are enough female characters and variety in the hero models GW has.

I really look forward to seeing the board tiles more than anything.
Made in us
Ship's Officer





California

 Mad Doc Grotsnik wrote:
For me, all about expandability.

If like Warhammer Quest, this includes a bestiary, or even if a bestiary (and ideally a roleplay book!) is made available separately, I care not one jot for the contents - they're an added bonus compared to getting my hands on an near infinitely customisable dungeon game.


Yeah, because of the nature of the setting this time around they can publish additional rules for all sorts of enemies. Whereas in silver tower things were more or less restricted to tzeentch. This time around its more vs chaos in general (could they even slip in Skaven?) I might finally be motivated to assemble my Nurglings and paint them up, would totally be cool if you could get ambushed by swarms of nurglings in this game.
Made in us
Ship's Officer





California

 spiralingcadaver wrote:
Depends on the audience. I bought ST only interested in the game, not expanding my nonexistant AOS armies. The ability of the rules to stand alone will be at least 80% of my deciding point. While it isn't a good deal for avid collectors, I'm definitely not down on a decent quantity of models, and it seems like a reasonably strong starter force if you want a multigod chaos army.

The first game was very well made minus a couple sticking points (low difficulty; few skill cards), and if the second is a strong expansion, I'd be interested.


Silver tower was indeed easy, IMO too easy. That's why I only played it a couple times. With Blood Bowl you get the challenge of fighting another human mind. With Silver Tower it felt more like a repetitive hack and slash through a room, enter the next room...repeat. To the point where I played it less than five times to this day.

But I guess i'm one of those rare folk who doesn't own any of the figures that are to be included in this box. I am excited about these models in a game like this. I don't see how this will be considered a super entry level box when these models are far more multi part than the ones included in the last box and games like DW overkill. But yeah in general the rules/tiles and effort put into this will be the deciding factor for me. And with the addition of a GM to actually push and challenge the opposing players this could get interesting. I'm sure people will always be able to find that sadist in their gaming group who would love to injure and maim your heroes. I thought tabletop gaming was meant to be a social experience with multiple players anyways, otherwise we'd be playing video games with the mic unplugged.

But the idea that my existing heroes and silver tower cards can carry over to this game makes it seem worthwhile.
Made in us
Ship's Officer





California

My heart is broken they haven't put out a multi pose, customizable Grot Scuttlings kit though. Those little things nearly sold me on the last box, definitely my favorite greenskins. They were like the Tzeentch answer to the classic dungeon hobgoblin.

And I hope those little Tzeentch familiars are not excluded from this new game, those little guys gave a lot of character to silver tower. They should be like a recurring nuisance.

This message was edited 1 time. Last update was at 2017/02/16 02:15:42


 
Made in us
Ship's Officer





California

Yeah at a glance this really does look underwhelming. The tiles do look good...but I really need to see them with a closer look to make up my mind. The lack of art on the hero cards is a bummer. Plus the ST heroes actually had names and more character...the ones in this set are generic as can be. Luckily the characters from the last box can carry over seamlessly into this game.

This does look like a decent set though, it just doesn't have the wow factor ST had with those tzaangors and bizarre new models n stuff.

I kind of wish they left out the Kairic Acolytes though, i'd think people have had their fill of tzeentch this last year...I know I have. I would have rather seen 10 gors instead or something else...even bloodletters or plaguebearers instead. It's odd to have a box vs chaos without any kind of daemon. It is also annoying that they missed another opportunity of throwing slaanesh into the mix. The blightkings almost make up for this though.

I'll be picking this up (unless the reception is horrid) I can't see this playing any worse than silver tower. And if there is a bestiary and more freedom with what I can throw at my opponents as a GM...then i'm sold for sure.

I'll be watching this closely, hopefully people post up a lot of youtube stuff. I think GW should have done a physical unboxing video and explanation of this on warhammer tvs channel. I think it deserves a closer look than this minimal news article.
Made in us
Ship's Officer





California

Chikout wrote:
They say in the article that there will be more info coming about it all next week. There is potential with this set but I am going to wait for a few reviews before making a decision.


Thats good I guess, i'm sure they'll show it off on the twitch channel too.

I'm also glad I held off on basing everything in silver tower, going with a generic grey/ de saturated brown like GW did will allow it to work across both games without being glaringly out of place.
Made in us
Ship's Officer





California

So it seems like you will be able to visit town between matches etc. I kind of wish they included a tavern/town district tile that you can set aside and place the models in for aesthetics alone...but eh. Aside from that this looks promising. The tiles do look pretty good, pretty gritty too.

Interesting that it's 1 box per order, makes me wonder how much of a production run this got. Hopefully I can get my hands on it months from now because i'm broke at the moment.

This message was edited 1 time. Last update was at 2017/02/17 21:20:22


 
Made in us
Ship's Officer





California

Albino Squirrel wrote:
So, it does require a gamemaster. However, the enemies DO have behavior tables as part of their rules (as can be seen on the gamemaster screen). It does seem unlikely that there are rules for any adversaries except the ones that come with the box. But I guess you could use any of the Silver Tower ones for more variety.


Silver Tower had rules for models not included in the box, this one very well might. And if it does i'm hoping for nurglings to accompany the blightkings...gors as a replacement for acolytes/bloodreavers, etc. If there isn't rules for at least a few more adversaries I will be pretty bummed.

This game looks like it may have pre laid out dungeons though as opposed to the randomized rooms of ST.
Made in us
Ship's Officer





California

This looks really good to me now, however I still want more info on what enemies are in the basic book.

They could always do white dwarf expansions however IMO that is not a proper expansion in any sense. Because the magazines are limited and produced for one month only. If they had the rules as a 2 dollar PDF I could download and print I would prefer that. I don't really do the digital stuff because I only have a small android phone. I always prefer to have physical rules and gaming elements instead of squinting at small text on a phone.

A small expansion with a new enemy type, one or two new tile sheets and a couple cards could go a long way. Printing stuff in WD looks half arsed to me. Then again...its better than nothing...

I could see myself playing as the GM in every round. My gaming group consists of friends who only do tabletop gaming because I hound them to play.

I do like how they took some of these rather generic sculpts, like the chaos sorcerer and at least tried to make them interesting characters. The implication that the gryph hound has to be found is cool..if it is done well. I will say I still don't care for how the Kairic Acolytes turned out, they look like a blue/bird version of the bloodreavers instead of the wiry and cunning look Blanche came up with. They could have had mutations, three arms..more wacky stuff. Could have had a guy with a claw arm that wounds heroes easily. Considering Tzeentch followers used to always be the most warped of all chaos followers I feel like the execution of the human troops GW did simply didn't work out. Tzeentch also had plenty of female followers, unlike Khorne and Nurgle. So there's another missed opportunity. Eldar have female warriors mixed into all of their units, I don't understand why there wouldn't be female acolytes in Tzeentch forces as well. Even Warhammer Online had them. I'm noticing nothing less than neglect or lack of creativity from GWs sculpting department regarding the acolytes.

This message was edited 2 times. Last update was at 2017/02/21 20:38:57


 
Made in us
Ship's Officer





California

I kind of wish they had included rules for daemonettes, bloodletters and nurglings at the very least. If the sorcerer is trying to revive Slaanesh you'd think he'd be able to at least enlist the aid of the daemonettes. But rules for those wouldn't be hard to add via white dwarf. I don't mind the game being set against chaos as the main villain. But I think skaven could still fit in without much trouble. Overall this looks like an exciting game. I might have to trade/sell off some of my other unassembled piles of stuff for it.

Hopefully people add some video playthroughs and tutorials on youtube or something. Seeing the game actually play out would be pretty cool.

This message was edited 1 time. Last update was at 2017/02/24 21:44:07


 
Made in us
Ship's Officer





California

It is better than a wall of text, but I will say there is too much space between the behavior table and the unit rules above.

I hope some folks put some playthroughts up on youtube, i'd like to see the game in action. Plus it looks like these adversaries are going to be a bit tougher than the pushovers in ST. With the blightkings being a near match for an opposing player and the wrathmongers looking like a terror, it'll be interesting.

This message was edited 1 time. Last update was at 2017/02/28 03:11:33


 
Made in us
Ship's Officer





California

 timetowaste85 wrote:
Bought my copy, Dark Elf is miscast. Part of his animal jaw bone neckpiece is non-existent. Time to phone up GW.


That's odd, usually GW plastics don't have any significant miscasts. Sometimes you'll get more flash than usual but to have a part absent is odd. The molds for some of these models may be starting to age though...but that's a wild guess.
Made in us
Ship's Officer





California

Marxist artist wrote:


Nice work! Have downloaded the cards.

It's a lot of fighting acolytes is that the same in the game?

My copy of soh has not arrived yet


I believe the first dungeon is entirely vs acolytes, based on what I heard some dungeons are themed around a particular chaos god or something. Fighting acolytes for the first dungeon might not be a bad idea, while players get their grip on the game. I assume the blightkings and other foes are a lot harder to defeat. Correct me if i'm wrong but I don't think exotic adversaries will pop up too commonly either. They look particularly challenging, but it may not be worth it to collect every single kind because you might not use them too often. I plan on getting plaguebearers in particular, since I can't justify buying all of em. I don't like blowing all my money in one spot especially with GW releasing odd stuff left and right, only reason I haven't got Shadows over Hammerhal yet is cause I spent all my free cash on Blood Bowl.

This message was edited 1 time. Last update was at 2017/03/02 07:59:12


 
 
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