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So last edition I had myself a nice fun list of nothing but wraith units. Now in 7th ed I've been hamstrung by the removal of the Spiritseer's ability to make Wraithguard/Wraithblades troops. Right now I'm trying to formulate the best way to run nothing but the "Only Good Eldar" with a minimum of tax.
In the past to run more Wraithguard I ran Iyanden to give myself multiple spiritseers as a single HQ, and a wraithseer as the secondary (since until IA 11 2nd ed it couldn't be your compulsory HQ) and the Wraith Host formation.
Right now the cheapest tax I can find is 102 pts for two squads of jetbikes but honestly I'd sooner leave them off the table and give my opponent two free killpoints that put living models on the board (No I don't count spiritseers as living, I figure they're more crystal than flesh anyways) I know mousemuffins used to make "wraithbike" models but I can't find any secondhand and they seem to have been oop for years.
Anyone else have any solutions to the plague that is the living?
Bach wrote:Dumb question but how are jetbikes a tax? Aren't they one of the best and most abused units in the game?
Because they breath.
VictorVonTzeentch wrote:They are a tax for him, because he wants to run a Wraith themed army.
OP have you checked the Ynnari out? I believe they get a Wraith Formation.
The Ynnari list is very nice and I'll try it out at some point, but the lack of ability to run a wraithseer with it's standard detachment, and the formation maxes out around 1575 making it difficult to add in a 2nd formation or detachment. to fill in anything bigger.
You could form a decent 1500 pt army around it, maybe a small as 1k but nothing less and little more.
You are looking at the Wraith formation in the base book:
1 WKnight
1 WLord
3 units WGuard/Blades
1 Spiritseer
Or the Wraith Formation in the IA book, however, this is technically "Apoc" so you will have to ask your opponent. I don't see anyone turning you down though, when it's a choice between WKnight or WSeer/WLord:
1 WSeer (Forgeworld model)
2+ WLords
2+ units WGuard/Blades
Badablack wrote: 40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
chromedog wrote:From the Fuggly DEldar of the time, before they let Jes goodwin have his good and proper way with the entire faction design.
I don't want the best army, just one that isn't an exercise in picking up my models by turn 3.
HoundsofDemos wrote: The game doesn't need super space marines, it needs more variety.
Badablack wrote: 40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
PenitentJake wrote: It doesn't matter if you're not dominating the game; if you have 3-4 x as many models and options than the rest of us and you're still getting new kits, we're still gonna rip on the faction. If I had 100 + Drukhari kits all in plastic to choose from, or 100 + Sisters kits, I think I'd be more likely to be receptive to Space Marine player's complaints about anything.
gummyofallbears wrote:Theres the Wraithhost formation-
1 spirit seer
3 units of wraithguard/blades
1 Wraithlord
1 Wraithknight
They all get battlefocus and the spiritseer gives a bubble of re-roll to hit against units within 18'
It's not exactly what you're looking for, but its a starting point
I've used this formation quite a bit but while good, it lacks psy support and doesn't scale well to either grow big enough to fill a list or small enough to let another formation fill the rest
Jimsolo wrote:Pale Courts detachment let's you run pretty much just Wraith stuff, I thought.
CynosureEldar wrote:You are looking at the Wraith formation in the base book:
Or the Wraith Formation in the IA book, however, this is technically "Apoc" so you will have to ask your opponent. I don't see anyone turning you down though, when it's a choice between WKnight or WSeer/WLord:
1 WSeer (Forgeworld model)
2+ WLords
2+ units WGuard/Blades
The Pale Courts Battlehost isn't "Apoc" it's an alternate core choice for the Warhost from Code Craftworlds just like company of the great wolf has an alternate detachment for Space Wolves.
Also both the battlehost (with craftworld traits) and the formation "Lord of the Undying Host" which is
1 Wraithseer
1-3 units of Wraithblades
or the actual Pale Courts Battlehost with craftworld traits "Graveyard of Dreams" and "Tomb-ship of Fallen Heros"
1 Wraithseer
3 units of Wraithblades
0-3 Guardian units
0-1 Warlock Council
0-1 Wraithlord
I believe these are what you're referencing from IA 11 2nd ed. If not please do tell where you found that formation. Regardless these formations are undesiriable due to the heavy Wraithblades requirement means the force will end up lacking ranged capacity.
So pretty close and a bit of a mix. You'll still have a hard time with Psy support, but you can scale it up for bigger games by adding the Wraith Titans formation or just spamming Wraith Construct for Wraithknights.
In addition, Eldar Ghost Warriors from that old special book is still legal too I think.
This message was edited 3 times. Last update was at 2017/02/14 00:47:44
gummyofallbears wrote:Theres the Wraithhost formation-
1 spirit seer
3 units of wraithguard/blades
1 Wraithlord
1 Wraithknight
They all get battlefocus and the spiritseer gives a bubble of re-roll to hit against units within 18'
It's not exactly what you're looking for, but its a starting point
I've used this formation quite a bit but while good, it lacks psy support and doesn't scale well to either grow big enough to fill a list or small enough to let another formation fill the rest
Jimsolo wrote:Pale Courts detachment let's you run pretty much just Wraith stuff, I thought.
CynosureEldar wrote:You are looking at the Wraith formation in the base book:
Or the Wraith Formation in the IA book, however, this is technically "Apoc" so you will have to ask your opponent. I don't see anyone turning you down though, when it's a choice between WKnight or WSeer/WLord:
1 WSeer (Forgeworld model)
2+ WLords
2+ units WGuard/Blades
The Pale Courts Battlehost isn't "Apoc" it's an alternate core choice for the Warhost from Code Craftworlds just like company of the great wolf has an alternate detachment for Space Wolves.
Also both the battlehost (with craftworld traits) and the formation "Lord of the Undying Host" which is
1 Wraithseer
1-3 units of Wraithblades
or the actual Pale Courts Battlehost with craftworld traits "Graveyard of Dreams" and "Tomb-ship of Fallen Heros"
1 Wraithseer
3 units of Wraithblades
0-3 Guardian units
0-1 Warlock Council
0-1 Wraithlord
I believe these are what you're referencing from IA 11 2nd ed. If not please do tell where you found that formation. Regardless these formations are undesiriable due to the heavy Wraithblades requirement means the force will end up lacking ranged capacity.
It's the Spirit Host of the Lost? And I was wrong on one point - they are WGuard, you don't get a choice. Also, it's got a big blue watermark that says apoc, and it's in the section called apoc formations. There aren't any other formations in the book??
Badablack wrote: 40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
chromedog wrote:From the Fuggly DEldar of the time, before they let Jes goodwin have his good and proper way with the entire faction design.
I don't want the best army, just one that isn't an exercise in picking up my models by turn 3.
HoundsofDemos wrote: The game doesn't need super space marines, it needs more variety.
Badablack wrote: 40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
PenitentJake wrote: It doesn't matter if you're not dominating the game; if you have 3-4 x as many models and options than the rest of us and you're still getting new kits, we're still gonna rip on the faction. If I had 100 + Drukhari kits all in plastic to choose from, or 100 + Sisters kits, I think I'd be more likely to be receptive to Space Marine player's complaints about anything.
Games Workshop FAQ wrote:Q: Can the Iyanden Supplement still be used with the new Codex: Craftworlds?
A: Yes.
Alternatively, just run unbound? If your opponent is willing to play against nothing but wraiths and jetbikes as battleforged, they're probably willing to play against a themed unbound army of nothing but wraiths. It's not going to be any more or less broken if you go unbound since you're spamming a bunch of OPBS either way.
This message was edited 1 time. Last update was at 2017/02/14 06:16:51
Peregrine wrote: What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
Games Workshop FAQ wrote:Q: Can the Iyanden Supplement still be used with the new Codex: Craftworlds?
A: Yes.
Alternatively, just run unbound? If your opponent is willing to play against nothing but wraiths and jetbikes as battleforged, they're probably willing to play against a themed unbound army of nothing but wraiths. It's not going to be any more or less broken if you go unbound since you're spamming a bunch of OPBS either way.
yes Iyanden is legal, but the only for change = shadow council. wraithguard / blades are still elite
Plus what's with the obsession with nothing but wraiths? Certainly not going to be fluffy Iyanden list. While they use wraiths a lot due to neccessity they still use other stuff so all-wraith list is actually not fluffy Iyanden list.
Pretty much how fluffy white scars is NOT all on bikes. Or fluffy ravenguard with nothing but jump packers.
This message was edited 1 time. Last update was at 2017/02/14 09:06:07
A Wraith Host+Whispering Ghost Hall will give you an all-wraith army with plenty of psychic support (4 psykers?). Run all Wraithblades in the Ghost Hall for Soulburst, then all Wraithguard in the Host for Battlefocus, and bob's your uncle.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
There are only two options for an all wraith army. Be forced into taking very rigid formations, and likely have to take the much maligned wraithblades. Or run unbound. You already seem to know this though since whenever somebody brings up a formation you've already seen it and know why it is inadequate.
The new Ynnari stuff is the only new eldar stuff in a year, and it is not going to get you any closer to having no living units.
There is a formation of a spirit seer, far seer, shadow seer 3 wraithguard/blades and 2 wraith lords. Unfortunately that's still 2 living units.
Or the ynnari warhost which is basically just a CAD but the tax is 80 points in dark eldar warriors instead of 102 in bikes. Plus strength from death, and access to raiders is awesome for wraith guard.