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Marines currently don't have problems in dealing ground Nids, you have Grav Cannons to.targetq the MCs (expecially when buffed by psychic power), and Thurnder Fire Cannons / Whirlwinds to deal with hordes.
In current meta vehicles don't get much love compare to infantry or Bikers. However if you run these you need to look out for Mawloc, inaddition to his Flyrant. A Mawloc pop out at the right position can really ruin your favourite units.
If you run vehicles, for anything with Armor lower than AV12, Flyrant is their no 1 tin opener. This is also true for your Dreadnoughts, since they have quite a large rear arc with only AV10, so the FMC can just swooping over, fire 12 S6 shots out of its a*s into the rear of your Dread. Secondary threat is the Zoanthrope, but I believe their priority target is your Land Raider.
From a Marine point of view, pack as many Ignore cover weapony as possible, and first priority should be taking out anything that provides cover bonus, like Venomthrope, which is not that hard if you have TFC or multiple Droppod flamers
Also, if your opponent is using Malanthrope, and you have aLibby, try all your best fish "Perfect Timing" or "Phase Form" buff your heavy weapons and take that thing out first, should that be not feasible, at least "auspex" it with frontline units, reducing its 2+ cover save down to 3+ cover actually doubled your successful rate. Once you take out these Support units, killing the Synapse Creatures just become.much easier.
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