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![[Post New]](/s/i/i.gif) 2017/03/12 09:31:52
Subject: Help me make an army that "feels" Inquisition
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Willing Inquisitorial Excruciator
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I've been collecting and building guards for some time now (I have about 200 dudes, 10 tanks and 3 fliers) and I was thinking of taking the next step and maybe add some militarum temptestus to my collection. Then I looked into the agents of the Imperium codex and realised there's some pretty cool stuff that can be done with it. So after much delibiration I decided to go with an Inquisition army for my next project. Now I'd like some ideas for help.
I was thinking that the bulky of the army should be made up off militarum temptestus, in the old 3d ed fluff the stormtroopers (MT) where specifically Inquisition units and so I figured it'd be a nice base for it. Next I was thinking that of course I want an Inquisitor, so there's that. I'm not very fond of either DW, GK or SoB so I guess I'll stay away from them. Maybe a single unit of GK wouldn't be so bad but I'm a bit indecicive.
So, the problems. First is that the MT don't really feel "Inquisition" to me. I was thinking of maybe allying in SM rhinos to make the guys seem more special. I don't really like the Taurox and I don't think the Valkyre has a very "Inquisition" feel to it.
Next is that to add to the army I was thinking of going full radical and ally in deamons to deepstrike, or maybe a full conclave of psykers (astropath, primaris and wyrdvane) and have them all go malefic deamonology and summon stuff.
So, does this sounds like an army that'd be even remotely effective? Thoughts, suggestion? The goal is for people to instantly get a feel that they're fighting the Inquisition, not just a scrapped togheter army.
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This message was edited 1 time. Last update was at 2017/03/12 09:33:42
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. |
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![[Post New]](/s/i/i.gif) 2017/03/12 10:58:05
Subject: Help me make an army that "feels" Inquisition
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Longtime Dakkanaut
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Welcome to team Xanthism.
Here is a good facebook group for inspiration
https://www.facebook.com/groups/inquisitorium/?fref=ts
On making those MT more INQ like. How about using INQ chimaera's. The ones from the codex with 5 fire points. You can't start the game in them but they sure would be good transports for them especially if you paint big =I= 's in them
If you want to use psyker conclaves I would suggest using the IG formation in the TAU campaign book. It is similar to the agents one except that it has superior rules.
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2017/03/12 12:00:47
Subject: Help me make an army that "feels" Inquisition
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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Well, the main problem with the Inquisitional entries included with the Imperial Agents codex is that it is neither particularly powerful, nor does it even feel very "Inquisition."
With everything in the book being so utterly, painfully bland, you'll have to fall on to some really unique modelling and conversions in order to make things pop, because what you've been provided in the book is mostly useless.
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![[Post New]](/s/i/i.gif) 2017/03/12 13:44:35
Subject: Help me make an army that "feels" Inquisition
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Gore-Soaked Lunatic Witchhunter
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Why doesn't the Valkyrie feel Inquisitorial? The only army of Inquisitorial troops left is D-99, which as Elysians run only Valkyries as transports...
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![[Post New]](/s/i/i.gif) 2017/03/12 16:03:23
Subject: Help me make an army that "feels" Inquisition
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Willing Inquisitorial Excruciator
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@AnomanderRake: At least to me, when you see a Valkyrie you don't instantly go "Oh, Inquisition". You think MT or Guard probably. I'm not against using a Valkyrie or two in the army but I feel like the bulk of it should scream Inquisition to whoever sees it. Like putting MT in rhinos would be one way to do that, or have Aquila landers in it (an utterly usless unit btw).
@Fafnir: yeah, I'm struggling to putting togheter something. I was thinking to maybe have SoB, but instead of sisters model Guard/SM models togheter for "Elite stormtroopers" to be used with dropping MT. As far as I see it I have to walk a thin line of conversions and a decent functioning force. I guess it's going to be a pretty low tire army no matter what I do but converted SoB into MT elites might be a decent way to go. At least it can pack a punch at close range.
@oldzoggy: thanks alot for the tips, some pretty good ideas there. I'm not finding the 5 fire points Chimera though, sounds like 5th ed stuff.
Edit: what the gak. I'm looking into Jokkaeros and finding silly things. Inquisitorial Acolytes and Jokkaeros make for crazy combos. You can have 2+ save Acolytes with 36" range storm bolters and 5x lascannons for example. Or 3x rending flamers. This is just silly.
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This message was edited 2 times. Last update was at 2017/03/12 16:44:00
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. |
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![[Post New]](/s/i/i.gif) 2017/03/12 18:14:25
Subject: Help me make an army that "feels" Inquisition
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Regular Dakkanaut
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Paint the scions in white and I bet they would look pretty good next to an inquisitor. But what would be really cool would be if you put some deamon hosts that would make those radical allies seem fluffier. Plus your guard have access to priests which sounds cool next to inquisition.I like the idea of some kind of church backing up an inquisitor that has harnessed the use of deamons.
Think about what screams inquisition to you. To me it's an imperial guard backbone being led by some morally questionable fanatics. I don't know how effective it will be because guard is already not that great.
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![[Post New]](/s/i/i.gif) 2017/03/12 20:41:18
Subject: Help me make an army that "feels" Inquisition
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Pauper with Promise
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The five fire points on a Chimera thing comes from the digital Codex: Inquisition, which is still legal according to GW.
It's worth checking out as it offers more flexibility than Imperial Agents. (You don't have to pay the 'Inquisitor tax' to have acolytes/jokaero/death cult assassin/crusaders/etc. in the same unit.) Plus you get cool Chimeras which trade the lasgun array for more firepower from the top hatch.
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This message was edited 1 time. Last update was at 2017/03/12 20:56:39
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![[Post New]](/s/i/i.gif) 2017/03/12 21:07:08
Subject: Help me make an army that "feels" Inquisition
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Judgemental Grey Knight Justicar
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To me the inq. Is about the assertion of power and that ominous black paint job. I feel like if you want to run army for inquisition that you should have at least a squad of DW veterans or some GK simply to display the inquisitions ability to conscript any force to their command even those that normally would not be seen together. Some assassins as well would be fluffy and definitely Karamazov, he has built in exterminatus.
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This message was edited 1 time. Last update was at 2017/03/12 21:07:55
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![[Post New]](/s/i/i.gif) 2017/03/12 22:02:50
Subject: Help me make an army that "feels" Inquisition
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Shadowy Grot Kommittee Memba
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For my inquisition armies, I tend to go really ham with the number of detachments. I also tend to tailor my lists (with regards to fluff, not with regards to gameplay/weapons) to the opponent I'll be playing against. I have a really big collection of models, though.
most of my armies use Vostroyan Guard (who to me, look the most like the gothic sorts of troops that mesh visually well with the inquisiton) as a backbone. I have a single squad of Battle Sisters with an immolator and a single squad of Deathwatch with a Drop pod that I generally tack on if I'm running Hereticus or Xenos.
I bring mechanicum or Skiitari stuff if I've deemed my opponent is probably a tech-heretic (Admech, Guard if I know they have a techpriest, Iron Warriors, Space Marines with fancy gear).
If the opposing army has a prominent character leader who I think would likely be the primary target, i bring at least one of the four assassins, because they definitely fit the inquisitorial feel.
My Xenos armies usually go for a high tech mechanized assault, with my Guard as vets in chimeras and additional inquisitorial chimeras with bolter and plasma/power armor acolytes and Jokaero representing up-gunned mercenaries. as popular as Radgrenadely Mcblobpal inquisitor is, he really doesn't feel very fluffy so I don't bring him unless it's a more competitive game. My favorite Xenos inquisitor model has a Conversion beamer, so I put him in the backline with some artillery piggybacking off Guard orders.
With the Hereticus I go for a closer ranged melee list. Full warband deathstar with Crusaders, psychic support and Death Cult. I'll often bring an Imperial Knight, a priest-led conscript blob for a mob of the faithful, and Sisters of Battle+Sisters of Silence.
Malleus I don't play often because I don't like GK and haven't played vs many daemon players. When I did make one up I used Coteaz, smaller squads of acolytes with Mystics acting as scouts for deep striking Scions and admech.
Tl;dr: I recommend assassins, Admech and some Scions as the best weird allies for an inquisition army.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2017/03/13 20:34:19
Subject: Help me make an army that "feels" Inquisition
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Bonkers Buggy Driver with Rockets
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So you want to make an army that feels "Inquisition?" Let's see. First, you want your army to revolve around surprise and fear (they are your chief weapons, after all, along with ruthless efficiency and an almost fanatical devotion to the God-Emperor). For surprise consider infiltrate and deep strike, while for fear both the USR and Ld-modifying effects work. "But fear is useless against Space Marines!" you might say. However, you're the Inquisition. Your job is not to intimidate the Emperor's Angels of Death but to terrify the heretics and xenos into surrender. For weapon choices the Soft Cushion and Comfy Chair wargear is always a useful pick. You want to keep your Inquisition force relatively small and elite, too-- they are quite busy. For color scheme it's hard to go wrong with the classic red robes. But the most important thing to remember is to never tell your opponent that you're using Inquisition, and never to use them against the same opponent twice in a row. After all, no one should expect the Imperial Inquisition.
I'm sorry, that quite got away from me. In all seriousness Inquisition is an army meant to be allied in, so and a specialized one at that. When kitting out your inquisitors and henchmen think about what purpose they serve in your army, and for what purpose the inquisitor was dispatched to aid your IG/MT. If they're ordos malleus then kit them for anti-daemon, if they're ordos xenos then pick a xenos species or two and load up with counters for them, etc. Part of the problem with running MT is that they can dilute this specialization, but if they're sent because the SW-Inquisition rivalry has flared up again and some inquisitor wants to teach those Viking wannabes a lesson, then they're definitely warranted. Your inquisitors should be packed to the gills with special gear and items, and your henchmen should be used like the name suggests, as mooks with a specific purpose.
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40k drinking game: take a shot everytime a book references Skitarii using transports.
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![[Post New]](/s/i/i.gif) 2017/03/14 03:54:42
Subject: Help me make an army that "feels" Inquisition
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Dakka Veteran
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I feel like as long as it's somewhat mismatched it will feel inquisitorial. Like an Inquisitor and 5 Scions in the same uniform won't feel Inquisitorial. But an Inquisitor, 5 Scions in the same uniform, 1 Psyker, 2 DCA, a Techpriest, 5 Acolytes dressed as monks, another 5 Acolytes dressed as Gangers, a Chimera, a Razorback and even add a Deathwatch squad and you have an Inquisitorial procession.
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![[Post New]](/s/i/i.gif) 2017/03/14 05:08:22
Subject: Help me make an army that "feels" Inquisition
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Longtime Dakkanaut
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Why not paint the Valkyrie in red/black, use some Inquisition "I" stencils on wings, add a buch of etched brass?
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![[Post New]](/s/i/i.gif) 2017/03/14 14:59:38
Subject: Help me make an army that "feels" Inquisition
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Storm Trooper with Maglight
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*Any* vehicle can be made to feel inquisitorial with the right bits added and the right paint job.
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![[Post New]](/s/i/i.gif) 2017/03/14 15:58:19
Subject: Help me make an army that "feels" Inquisition
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Preacher of the Emperor
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Nerak wrote:@AnomanderRake: At least to me, when you see a Valkyrie you don't instantly go "Oh, Inquisition". You think MT or Guard probably.
When in doubt, paint it black.
You can give the Valkyrie a very 'black ops' feel by giving it a dark paint job with low-visibility versions of its identification markings. Dark grey flight numbers, or an outline of the Inquisition symbol on its flank in a subdued colour,that sort of thing. The same principle can be applied to other inquisition vehicles.
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![[Post New]](/s/i/i.gif) 2017/03/15 22:07:18
Subject: Help me make an army that "feels" Inquisition
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Willing Inquisitorial Excruciator
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Thanks for the inputs everyone, in particular nateprati, KiloFiX, the_scotsman and espescially gnome_idea_what. You won't believe it but the reference actually got me thinking and helped me decide.
The idea of missmatching and using infiltrate/deepstrike sparked this idea. Read below for the concept of why this will give an "Inquisition feel" and please come with opinions or suggestions if you have them. I've decided to go with Ordo Malleus since it's the most intruiging fluff wise for me. Nothing quite like mortal men fighting against cosmic horrors older then humanity itself. After reading through the thread I've decided on the following concept for 1850p:
Inquisitor with Acolytes (10 missmatched dudes)
-Mounted in rhino.
5x Grey knight terminators.
1x Assasin.
35x militarum Temptestus (full platoon, 4 squads)
5x guard command
55x guardsmen (full platoon, 6 squads)
10x guard veterans
-Mounted in Chimera.
The idea is that the guardsmen stand around. Holding their ground and being generally terrified of whatever monstrosities they face. Then they realise some confusion in the enemy lines, a single covert operative is wrecking havock. They barely have time to grasp what's going on while they're fighting and dying, as a single rhino is making it's way across the battlefield and all around it figures teleport in. The elites of the Militarum temptestus comes crashing down, as well as five figures of legend, Grey knight terminators. The guardsmen can barely believe what they witness this day and will talk of it for the rest of their lives. Among the carnage a single Inquisitor walks, cutting into their vox lines and demanding they win the day for the Emperor.
So basicly the guards deploy in the back. The assasin infiltrates and finally the MT and GK teleport in. An Inquisitors with this kind if reasources feels pretty powerfull to me, and the overall scrappines of the army screames Inquisition, with the GK terminators puts the icing on the cake. I've found that combining guardsmen with more Elite units make those units feel more powerfull, since It's relative to the cheap weak guardsmen.
Thoughts, ideas, suggestions, opinions?
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This message was edited 2 times. Last update was at 2017/03/15 22:13:27
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. |
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![[Post New]](/s/i/i.gif) 2017/03/16 21:14:42
Subject: Help me make an army that "feels" Inquisition
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Bonkers Buggy Driver with Rockets
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That sounds very cool! Glad (and kinda surprised) to help!
I'm guessing you're using a Terminator armor inquisitor with the liber heresius and some other items, a culexis assassin, and a daemonhunter strike force for the GK.
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40k drinking game: take a shot everytime a book references Skitarii using transports.
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