Switch Theme:

Dark angels deathwing army command squad kitting and usage problem.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in fi
Raging-on-the-Inside Blood Angel Sergeant





I was continuing a older thread, but got a pop up saying, don't do it so that's why new thread..

Anyways I want to try a DW force and don't really want to magnetize anything.

I got double DV termies, termie librarian and squad of knights and interrogator-chaplain. I have Azrael, but hard to find a spot for him, because I would need to run a CAD to get him.
I own one land raider (magnetized for every option).

My problem is about the DW command squad. How to kit them, for my taste it's a bit schitzo unit, because I think I should have some shootyness in it because of the split fire and grim resolve. Otherwise I would just kit it with champion, apothecary, 1x TH&SS, 2x LC, with one having a chapter banner and call it a day.

That way it would have a clear battlefield role as dedicated CC unit. Now it would compete with Int-chap & knights vs. termie lib & command squad. One must deep strike and one comes with land raider. Somehow I feel like the knights and the chap needs the land raider more. With this conclusion bare CC kitted command squad feels stupid, to just deep strike them and let them sit one turn to consume enemy fire and let the enemy move their precious units out of charge range.

I've got CML, AC, HF and PC bitz. Atleast the PC feels out of the question. I have only experience with BA termies (OIF) which can charge the turn the DS, so help me out here. Got any recommendations? I will have atleast a RWAS accompanying my DW army if someone has concerns about me fielding a full DW army One more question I could add here is that am I correct that I can include a power armored interrogator-chaplain with the DWK in the land raider? It has a deathwing ruling, but no TDA.

Cheers again!
   
 
Forum Index » 40K General Discussion
Go to: