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40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Assassin with Black Lotus Poison





Bristol

 Galas wrote:
As a Tau player I don't think I'm gonna have problems with vehicles with all the Heavy Railguns my Broadsides are carring...

And people call me stupid because I just didn't want to spam HYMP...


I know right? Good times for those of us who held the faith
Made in gb
Assassin with Black Lotus Poison





Bristol

Voldrak wrote:
Not sure if this was already posted, but just in case it hasnt been:

http://www.miniwars.eu/2017/05/reglamento-warhammer-40000.html


I am slightly confused by the movement rule.

Currently the movement rules for tanks were FAQ'ed to prevent people from deploying sideways on their 12 inches line, pivoting turn 1 and moving up 12 inches, effectively gaining 0.5 to 1 inche depending on the model size. Basically no parts of your vehicules could finish at more than 12 inches from it's original spot, no matter the facing / pivot.


Those new rules seem to indicate that if you move 12 inches forward, stop and then pivot slightly to get a different angle on your target for LOS purposes you would end up moving the back of your hull more than 12 inches and as such would be illegal.

This seems like it would slow down the current process of measure a spot 6 or 12 inches away from your tank, picking it up and putting it down however you want as long as it's not outside of that original mark. Now if you don't keep the exact same positioning, parts of your hull are bound to have moved more than 12 inches.


Am I understanding this correctly?

You are understanding it correctly but it also hasn't changed at all. It was already in the rules for 7th edition (and 6th also, I think) that if you wanted to move at combat speed then no part of your vehicle hull could move more than 6" from where it started, same for cruising speed and parts of hull moving more than 12". If you want to do a pivot, work out which part of your vehicle will move the furthest and measure from there.
Made in gb
Assassin with Black Lotus Poison





Bristol

 KommissarKiln wrote:
tneva82 wrote:
This is the problem I was talking about. If this is how it goes if unit gets wounded by 4 lascannons that's 4 lascannons you need to roll one by one.

d6. 4 wounds. 4 DR rolls.
d6. 2 wounds. 2 DR rolls
d6. 6 wounds. 6 DR rolls
d6. 1 wound. 1 DR roll

See? That would be very slow rolling! With speed and simplicy being buzzwords I doubt that is how it goes.


That looks completely wrong. Somehow you're rolling for damage twice per lascannon, no wonder it seems so slow to you. Try:
4 lascannons have hit and wounded. Roll saves (if any). Only then, for unsaved wounds, roll d6 damage per unsaved wound, one at a time. You don't cause d6 wounds per lascannon, then roll for damage for each wound. You've essentially squared the damage done per lascannon in your example.


No, he's assuming that 4 lascannons have hit and wounded and saves have failed to stop the wound. The first lascannon gets 4 damage, 2nd 2 damage, 3rd 6 damage, 4th 1 damage. If they are shooting a unit with the new FNP rule (disgustingly resilient = DR) then each wounded model rolls a save for each damage.

So a model with FNP which suffers 6 damage has to make 6 FNP rolls.
Made in gb
Assassin with Black Lotus Poison





Bristol

 VictorVonTzeentch wrote:
 AegisGrimm wrote:
So, I'm late to the ballgame a bit with the latest pics:

Is the Astartes character supposed to be in "Primaris Terminator Armor"? Or is he just godawful huge, standing even taller than normal TDA? Will be a huge bummer if Primaris TDA is just extra-extra tall power armor.


Its Gravis Pattern Armor, what ever that means.


It means he's a sick Space Marine.
Made in gb
Assassin with Black Lotus Poison





Bristol

I'm quite pleased that Orks, Tau and Tyranids are all in the same book. Orks were my first 40K army (only a small force though, 6 squads of boyz (2 Choppaz, 1 shootaz, 1 'Ard Boyz, 1 Stormboyz, 1 Kommandos) warbuggy and wartrak, Ghaz and a couple of Killa Kans (with Skorchas as back in 4th they had WS4 and BS2), then Tau and I've wanted to build a Tyranid army for a while but held off partly due to money but also due to the fact that the build I'd want to run wasn't really competitive against, well, anything
Made in gb
Assassin with Black Lotus Poison





Bristol

skarsol wrote:
They're saying it's in the fight phase because otherwise the rule for Machina Malificia has spurious info in it.


Spurious information in GW rules? Never!
Made in gb
Assassin with Black Lotus Poison





Bristol

 ClockworkZion wrote:
Locrian wrote:
 casvalremdeikun wrote:
I wonder if Primaris Space Marines are going to take up more slots in a transport than a Tactical Marine or if a Rhino will still fit 10 of them.


Didn't they already say that they will be getting their own transports?

Eventually perhaps. All we know is there will be some Primaris based vehicles.


Primaris Taurox Prime. Hey, gotta sell those ugly as feth models somehow!

This message was edited 1 time. Last update was at 2017/05/25 00:32:40


 
Made in gb
Assassin with Black Lotus Poison





Bristol

I think this edition is favouring multiple small hordes with strong shooting in close combat
Made in gb
Assassin with Black Lotus Poison





Bristol

Daedalus81 wrote:
 doktor_g wrote:


Lastly: Did anyone notice, when he was talking about the KFF he used the word "unit" rather than "models?" Maybe just an oversight but since we are dissecting everything now, I thought that was interesting.
.


A lot of AoS rules work by having just part of the unit within a certain distance of the buff. This is likely the case here. The actual wording could be different though.
It would be a lot more sensible for it to operate on a unit rather than model basis. Checking to see how many models in a unit are within the buff range is just adding unnecessary complication to the system.
Made in gb
Assassin with Black Lotus Poison





Bristol

 adamsouza wrote:
 Sidstyler wrote:
Why charge people for the index books knowing full well they're going to be temporary?


Because many of us would rather pay to have those rules in an official printed capacity, instead of reading them off of a tablet, or printing them ourselves.




Okay, so why aren't they available as a free PDF and as a bought book?
Made in gb
Assassin with Black Lotus Poison





Bristol

Chairman Aeon wrote:
 A Town Called Malus wrote:

Okay, so why aren't they available as a free PDF and as a bought book?


Same reason the latest Stephen King book isn't available as a free PDF. There's value in the PDF, that people will pay for.

What you meant to ask was, why were the scrolls free for AoS? And you know why they were, there was little value people were willing to pay for. GW needed to give those away to accommodate old fantasy players.


The issue is that the customer has no way of actually judging the value of these books as they have no idea how long they will be relevant for. A Space Marine player who pays £15 for a book which is invalidated a couple of months later (maybe even sooner) by another book which possibly costs even more is gonna be pretty pissed and rightly so. Without knowing when further books are going to be released and what will be in them, we cannot judge with any confidence whether these indexes are good value compared to waiting for the next book.

This message was edited 2 times. Last update was at 2017/06/09 17:08:18


 
 
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