daedalus wrote:I really wish I would have magnetized my options back when I put all my sqauds together. I think I only did the terminators, and only some of them at that.
I think at this point though, it's just gonna be "oh, and pretend every sword is a set of falchions".
You would try to pull some
BS like that. I cannot possibly remember that a sword is two swords! Next game I'll count a land raider as a Stormlord.
Actually I'm wishing I'd have magnetized my paladins. I definitely wouldn't worry about magnetizing or swapping out the swords for falcons until after the codex drops. I'm betting they will make falcons and halberds cost something. Regular marines have a point cost difference for buying an ax vs a power sword so I suspect that it is coming for falcons and halberds seeing as they do more damage.
Has anyone found a good way to magnetize the 3+ infantry other than at the shoulders? It is kind of expensive in time painting and in money buying all the extra bits.
Has anyone had success with
GK Terminators, or is the consensuses that Paladins are always better?