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![[Post New]](/s/i/i.gif) 2017/06/06 14:55:09
Subject: 8th Edition Looted Wagon Rules
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Fresh-Faced New User
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I didn't know where to really post this, but here is the new looted wagon rules for anyone who wanted to know.
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![[Post New]](/s/i/i.gif) 2017/06/06 15:24:50
Subject: 8th Edition Looted Wagon Rules
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Humming Great Unclean One of Nurgle
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Probably in General Discussion, or maybe YMDC. Not here.
I believe you can report your own post to have it moved.
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This message was edited 1 time. Last update was at 2017/06/06 15:25:54
Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2017/06/06 18:33:04
Subject: Re:8th Edition Looted Wagon Rules
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Commander of the Mysterious 2nd Legion
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Translation: run looted vehicles as a "counts as"
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/06/06 18:33:49
Subject: 8th Edition Looted Wagon Rules
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Longtime Dakkanaut
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Meet the new Games Workshop. Same as the old Games Workshop.
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![[Post New]](/s/i/i.gif) 2017/06/06 18:41:24
Subject: 8th Edition Looted Wagon Rules
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Longtime Dakkanaut
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Well, they have very good legal reasons for doing so. They have to protect their IP. However, what I think they should do is let you take any other vehicle, set its BS and WS to 5+, and pay the points/power for it as you normally would. It loses all abilities and any faction keywords it had and gains the Ork and <<Klan>> keywords, and gains the Ramshackle ability. This means you are still working entirely within their own IP, and gives the Orks some ridiculous stuff. They'll be paying a premium for this stuff though, and it'll often be worse than the regular version.
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This message was edited 1 time. Last update was at 2017/06/06 18:41:33
Galef wrote:If you refuse to use rock, you will never beat scissors. |
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![[Post New]](/s/i/i.gif) 2017/06/06 18:42:35
Subject: 8th Edition Looted Wagon Rules
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Mutilatin' Mad Dok
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Yeah, this is a disappointing turn of events
If nothing else, Looted wagons formed a cool niche unit between a trukk and a battlewagon. I've always wanted to include a looted leman russ and hellhound in my army, in the style of the ones often shown in the codexes and here on Dakka. I was hoping GW would do what they did in 7th and add in a datasheet via White Dwarf or somesuch.
I'll be sure to follow their "New GW" philosophy and let them know though! Any of a similar mind should give them a shout - if they are listening as they say they are, and if enough of us ask for some distinct rules for Looted Wagons, we might be able to influence their decision making in the future.
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![[Post New]](/s/i/i.gif) 2017/06/06 18:44:46
Subject: 8th Edition Looted Wagon Rules
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Insect-Infested Nurgle Chaos Lord
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Shame that this is the direction they went. Like yarium said they could have easily just have you replace the keywords, kick the BS down, and keep it at the same points for a "Looted" version of a vehicle.
It's not like doing that is particularly hard either.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2017/06/06 18:46:07
Subject: 8th Edition Looted Wagon Rules
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Mutilatin' Mad Dok
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Yarium wrote:
Well, they have very good legal reasons for doing so. They have to protect their IP. However, what I think they should do is let you take any other vehicle, set its BS and WS to 5+, and pay the points/power for it as you normally would. It loses all abilities and any faction keywords it had and gains the Ork and <<Klan>> keywords, and gains the Ramshackle ability. This means you are still working entirely within their own IP, and gives the Orks some ridiculous stuff. They'll be paying a premium for this stuff though, and it'll often be worse than the regular version.
I don't think I buy that - the last looted wagon unit entry did a pretty good job of being a catch-all while still having some interesting options, and they can't seriously be that worried about 'protecting their IP' in this case - there are loads of non- GW alternative models out there that are directly targeted at Warhammer 40k that DO have models in the line, there are entire companies that still do this!
I don't think anyone was expecting to go back to 3rd-edition pick-a-unit-entry-from-somebody's-codex looted wagons, but a bit of rules to make them a bit more different than battlewagons would have been nice. Don't Press Dat - Waaaagh!
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![[Post New]](/s/i/i.gif) 2017/06/06 18:46:56
Subject: Re:8th Edition Looted Wagon Rules
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Snord
Midwest USA
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I still like the idea of Looted Wagons appearing in the Ork Codex under a Narrative Play section that has rules for creating Looted Wagons
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![[Post New]](/s/i/i.gif) 2017/06/06 18:53:32
Subject: Re:8th Edition Looted Wagon Rules
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Commander of the Mysterious 2nd Legion
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if GW was smart they'd release a series of rules for distinct looted vehicles.
like datacards for a "Looted Lemen Russ" "Looted Land Raider" "Looted Hellhound" "Looted Predator" etc.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/06/06 19:01:32
Subject: 8th Edition Looted Wagon Rules
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Mutilatin' Mad Dok
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BunkhouseBuster wrote:I still like the idea of Looted Wagons appearing in the Ork Codex under a Narrative Play section that has rules for creating Looted Wagons
BrianDavion wrote:if GW was smart they'd release a series of rules for distinct looted vehicles.
like datacards for a "Looted Lemen Russ" "Looted Land Raider" "Looted Hellhound" "Looted Predator" etc.
These are both really solid ideas - I'm hesitantly hopeful that we will see something in the future codex. Especially if we push some of these ideas up to "New GW"
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![[Post New]](/s/i/i.gif) 2017/06/06 19:04:03
Subject: Re:8th Edition Looted Wagon Rules
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Insect-Infested Nurgle Chaos Lord
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BrianDavion wrote:if GW was smart they'd release a series of rules for distinct looted vehicles.
like datacards for a "Looted Lemen Russ" "Looted Land Raider" "Looted Hellhound" "Looted Predator" etc.
They should also come up with a "looted sprue" filled with Orky grubbins to accompany that.
Imagine something like the Ravenwing Upgrade sprue but with Orky bits and are compatible with most imperial, eldar and tau vehicles.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2017/06/06 19:06:29
Subject: 8th Edition Looted Wagon Rules
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Mekboy on Kustom Deth Kopta
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the old looted wagon was basically... open topped rhino that might have a big shoota or flamer. also it might have a big gun
release a conversion spru for the rhino boom, job done
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![[Post New]](/s/i/i.gif) 2017/06/06 19:26:16
Subject: 8th Edition Looted Wagon Rules
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Potent Possessed Daemonvessel
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I think it would be cool if looted wagon was an army special rule (or maybe clan special rule) when the codex releases that allows the ork army to take an auxiliary detachment consisting of a vehicle from any army then a statement saying treat the vehicle as WS 5+ and BS 5+.
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![[Post New]](/s/i/i.gif) 2017/06/06 19:38:04
Subject: 8th Edition Looted Wagon Rules
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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How people want to vindicate their own narrative. Because the world works in absolutes. All or nothing. Is impossible to make things better, even if some others remain the same.
One could argue that some new GW politics are worse. Personally I can't think of any, but I'm pretty sure some will post a big text full of how GW is still the old Kirby-Grintchz that piss in their cereals!
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This message was edited 1 time. Last update was at 2017/06/06 19:38:23
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/06/06 19:43:19
Subject: 8th Edition Looted Wagon Rules
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Mekboy on Kustom Deth Kopta
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the problem with WS BS 5+ as i see it is balance... take a land raider. it is tough, expensice,e, and has 2 TL lascannons hitting on 3+ as well as a tl heavy bolter on 3+ so 4 lascannon shots, 6 heavy bolter shots.
space marine would hit statistically with 2.64 lascannon shots, and 3.96 heavy boler shots
meanwhile the looted orks would hit with 1.32 lascannon shots and 1.98 heavy bolter.
I am all for being able to loot things but it would be pretty complex to balance them properly. maybe GW can make a couple looted vehicle sprue and specify a few models that can be "looted heavy" , "looted medium" and "looted light"
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![[Post New]](/s/i/i.gif) 2017/06/06 19:58:58
Subject: 8th Edition Looted Wagon Rules
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Flashy Flashgitz
Armageddon
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The 'take another vehicle but make it BS 5' could easily be broken. So I take a heldrake with baleflamer and its exactly the same? I really think they just need its own datasheet.
Sorry GW, I don't want my rhino chasis vehicle to have the point cost and durability of a land raider. Isn't that also modeling for advantage? Why take battlewagons at all if I can take a bunch of 'counts as' rhinos that can easily hide behind cover? 40k chaos lords on demonic steeds have 8th edition rules, no models officially, but they were put in because they were a staple of chaos space marines. Looted wagons have been in the game forever and we don't get the same treatment?
I'm still salty about it. I guess we can wait for the ork codex in 2 years, but as an ork player I'm used to dissapointment.
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"People say on their first meeting a Man and an Ork exchanged a long, hard look, didn't care much for what they saw, and shot each other dead." |
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![[Post New]](/s/i/i.gif) 2017/06/06 20:00:37
Subject: 8th Edition Looted Wagon Rules
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Potent Possessed Daemonvessel
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G00fySmiley wrote:the problem with WS BS 5+ as i see it is balance... take a land raider. it is tough, expensice,e, and has 2 TL lascannons hitting on 3+ as well as a tl heavy bolter on 3+ so 4 lascannon shots, 6 heavy bolter shots.
space marine would hit statistically with 2.64 lascannon shots, and 3.96 heavy boler shots
meanwhile the looted orks would hit with 1.32 lascannon shots and 1.98 heavy bolter.
I am all for being able to loot things but it would be pretty complex to balance them properly. maybe GW can make a couple looted vehicle sprue and specify a few models that can be "looted heavy" , "looted medium" and "looted light"
Nah, it would be fine, it would just be worse, as a penalty for the flexibility for taking something from any army. There will always be better options for the slot. Taking a looted Land Raider Redeemer would be much better for orks than taking a Godhammer. Having it this way would also frown upon looted Walkers like knights.
In the end I'm fine with the original army being better with their vehicle than an ork looted vehicle.
I was considering allowing for ork upgrades on the vehicle but that is really where I think you might run into trouble. But you could probably allow the melee options without too much trouble in balancing. Automatically Appended Next Post: Don Savik wrote:The 'take another vehicle but make it BS 5' could easily be broken. So I take a heldrake with baleflamer and its exactly the same? I really think they just need its own datasheet.
Sorry GW, I don't want my rhino chasis vehicle to have the point cost and durability of a land raider. Isn't that also modeling for advantage? Why take battlewagons at all if I can take a bunch of 'counts as' rhinos that can easily hide behind cover? 40k chaos lords on demonic steeds have 8th edition rules, no models officially, but they were put in because they were a staple of chaos space marines. Looted wagons have been in the game forever and we don't get the same treatment?
I'm still salty about it. I guess we can wait for the ork codex in 2 years, but as an ork player I'm used to dissapointment.
Why would it be broken if you pay the same cost as the original army and get downgraded? Sure everything with flamers would be better, but things like the heldrake would be worse because it is WS3 for CSM. So it would be same points, -1 Command point, and worse WS and BS. I cannot think of any circumstance where this would be better for orks than it would be in its native army. If you left the rules as written on the vehicles, no transport could transport orks, so it would be just for gun-boats really.
So yeah a heldrake, or a Helhound, a redeemer.
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This message was edited 1 time. Last update was at 2017/06/06 20:06:28
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![[Post New]](/s/i/i.gif) 2017/06/06 20:23:51
Subject: 8th Edition Looted Wagon Rules
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Longtime Dakkanaut
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Don Savik wrote:The 'take another vehicle but make it BS 5' could easily be broken. So I take a heldrake with baleflamer and its exactly the same? I really think they just need its own datasheet.
Not quite. I also said it would lose its abilities. That means it'd lose its 5+ Inv (Daemonic), its Infernal Regeneration, and, funnily enough, its Crash and Burn.
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Galef wrote:If you refuse to use rock, you will never beat scissors. |
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![[Post New]](/s/i/i.gif) 2017/06/07 13:20:05
Subject: 8th Edition Looted Wagon Rules
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Inquisitorial Keeper of the Xenobanks
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This is OK. My looted Medusa is now a battlewagon. Why not? Easy.
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![[Post New]](/s/i/i.gif) 2017/06/07 14:13:36
Subject: Re:8th Edition Looted Wagon Rules
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Nasty Nob
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https://www.dakkadakka.com/…/dda792e97392e5040d4b4362cd77cf…
You guys realize that you basically just said "Its okay to use models that aren't what they're meant for" right? Like I get why you don't wanna put out rules for models you don't have in your line, but you basically just told everyone its okay to go get third party stuff and swap it into GW games because you don't care about things being the official kit.
Just posted this to their facebook page; lets see how they sing it
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2017/06/07 14:33:12
Subject: 8th Edition Looted Wagon Rules
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Mutilatin' Mad Dok
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I'd advise against it. The smaller model really doesn't sit well with a lot of other players. I plan to use them as counts as vehciles when the new forgeworld book comes out. Plus looted wagon have been really crap for a while, FW makes them a lot better.
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![[Post New]](/s/i/i.gif) 2017/06/07 14:35:37
Subject: 8th Edition Looted Wagon Rules
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Potent Possessed Daemonvessel
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Novelist47 wrote:
I'd advise against it. The smaller model really doesn't sit well with a lot of other players. I plan to use them as counts as vehciles when the new forgeworld book comes out. Plus looted wagon have been really crap for a while, FW makes them a lot better.
I think it is less of an issue now. Than it used to be, especially when weapon locations don't matter. You could also add conversion parts to it to make it similar in size if you really wanted.
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![[Post New]](/s/i/i.gif) 2017/06/07 15:33:26
Subject: Re:8th Edition Looted Wagon Rules
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Waaagh! Warbiker
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I think there's a bunch of ways a 3rd Ed. style Looted vehicle could work.
The first thing that comes to mind is making them auxiliary detachments, so including any reducing of BS, you loose a CP.
Then of course you could limit them to vehicles with the Imperium Keyword.
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![[Post New]](/s/i/i.gif) 2017/06/07 15:46:54
Subject: 8th Edition Looted Wagon Rules
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Longtime Dakkanaut
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Personally, I'm a fan of making Looted refer to equipment options rather than a specific vehicle chassis. So rather than a Looted Wagon, you have Looted Gubbinz.
So you could have an Orkanaut with Floaty Bitz if you wanted to make a Looted Dreadknight, a Battlewagon with a "Big Skorchy Laser" which could ambiguously represent either a Looted Doomsday Cannon, Prism Cannon or Heat Ray, etc.
And then give Orks a proper "medium tank" chassis that isn't necessarily Looted.
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![[Post New]](/s/i/i.gif) 2017/06/08 00:15:49
Subject: 8th Edition Looted Wagon Rules
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Devious Space Marine dedicated to Tzeentch
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Yarium wrote:
Well, they have very good legal reasons for doing so. They have to protect their IP. However, what I think they should do is let you take any other vehicle, set its BS and WS to 5+, and pay the points/power for it as you normally would. It loses all abilities and any faction keywords it had and gains the Ork and <<Klan>> keywords, and gains the Ramshackle ability. This means you are still working entirely within their own IP, and gives the Orks some ridiculous stuff. They'll be paying a premium for this stuff though, and it'll often be worse than the regular version.
I can't decide between Looted Sammael and Looted Logan Grimnar.
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![[Post New]](/s/i/i.gif) 2017/06/08 00:50:30
Subject: Re:8th Edition Looted Wagon Rules
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Longtime Dakkanaut
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Clearly you should go for Looted Asdrubael Vect, seeing as the Dais of Destruction is similarly missing from the rules or model range.
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![[Post New]](/s/i/i.gif) 2017/06/08 00:57:41
Subject: 8th Edition Looted Wagon Rules
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Dakka Veteran
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I'd love to see looted wagons make a comeback, they were my favorite unit, and one of the things I loved to much about orks to begin with - looting from the other faction, and using their things against them.
MagicJuggler has it right though; the rules should be for a general looted vehicle, instead of specific ones - that way you can take certain abilities/generic sounding weapons and hobble together vehicles of your own look (which may or may not use existing tanks as a base); this gives players personality in customizing their vehicles, and gives variety on and off the field.
I just want looting rules in some form to be back; I want to loot guns/tanks from other races and just because it's orky and fun (I don't even mind if they aren't top tier playable; as long as they're not 100% unplayable either, I'll be happy).
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![[Post New]](/s/i/i.gif) 2017/06/08 01:05:04
Subject: 8th Edition Looted Wagon Rules
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Commander of the Mysterious 2nd Legion
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Jambles wrote:BunkhouseBuster wrote:I still like the idea of Looted Wagons appearing in the Ork Codex under a Narrative Play section that has rules for creating Looted Wagons
BrianDavion wrote:if GW was smart they'd release a series of rules for distinct looted vehicles.
like datacards for a "Looted Lemen Russ" "Looted Land Raider" "Looted Hellhound" "Looted Predator" etc.
These are both really solid ideas - I'm hesitantly hopeful that we will see something in the future codex. Especially if we push some of these ideas up to "New GW"
I definatly think it might be a good idea to push for rules for looted versions of distinct things, this gives GW a huuuge range of rule oppertunities, and a chance to open up their ranges to more players, well also preventing stuff like looted demon engines which is just, let's face it, kinda silly.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/06/08 01:21:41
Subject: 8th Edition Looted Wagon Rules
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Dakka Veteran
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Orkz are supposed to be the silly faction. :p
Gone are the rules of old that really made the Orkz what they were ("Red onez go fasta'", etc), haha.
That's what I love(d) about the Ork faction, and what drew me to them initially - they kill as many of their own guys as they do of the enemies, have the silliest rules and abilities, and were just all around hilarious.
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