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Made in us
Longtime Dakkanaut





Gig Harbor, WA

 usernamesareannoying wrote:
Is there anything particularly useful?
Load up on plasma, a particular vehicle or something else?
I'm going up against world eaters soon and am looking for ideas.


Plasma works good against marines, especially on BS3+ scions or veterans. If you've got Scions, HSVG also does very well against Marines. HSVG are 4 shots S4 Ap-2 at 24". You can bring 4 in a full squad of scions, and reroll 1s with a Tempestor Prime supporting you. That's an average 13 hits, and 7 wounds at -2 to their save. Pretty good for 18 points a dude. I like them in a full squad of scions to use them as extra wounds, and they hit pretty hard also.

You can also get surprising results with sheer volume of fire. A full squad of 3 Mortars do average .75 wounds to Meq. But they only cost 27 points and they have indirect fire. Load up 4 full squads and you'll see veins start to pop out of your Marine opponents forehead as you roll 36 dice a turn, no matter where he hides, all for 108 points. Sometimes lady luck will be in your favor and he'll roll a bunch of 1s, but even straight odds you'll usually make your points back in two turns.

Taurox Prime does good work as well. Load it up with the Gatling cannon, 2 HSVGs, and a Stormbolter. At 24" you're laying down 22 (24 at 12") S4 shots and 8 S4 -2AP shots, for 98 points. Oh, and they're BS3+. Your opponents will learn to make these a priority target though so watch out.

My strategy for guard so far has been to bring a lot of units that can all do work. It probably wouldn't get me far in a tournament, but its fun and usually successful. My opponent never has any single thing he should be focusing his attention on, which means he's left making hard choices.
Made in jp
Longtime Dakkanaut





Gig Harbor, WA

 usernamesareannoying wrote:
Thanks guys, this is all kind of what i figured.
I didn't think the hsvg stood up to plasma?

I have about 6 russ I'm trying to figure out what to do with too.

Is there a particularly good variant to go with?
I wouldn't even mind converting them into a chimera variant if something there stands out.


Plasma is better if you drop within 12". But then you're 12 inches away from marines, so I hope you killed them all....

HSVG does good work from 24" away. It depends on your tactics.
 
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