Galas wrote:I think in that case the price of those weapons could be bollocks to balance, you'll basically need a different profile for every single shooting weapon in every single tyranid unit.
Melee weapons already work exactly like that.
Ranged weapons used to work like that.
Currently nids have lots of weapons with similar names. 'Devourer' vs 'Devourer with brain leech worms', 'Barbed Strangler' vs 'Stranglethorn Cannon', etc.
Back in 4th ed these were the same weapons. Just with a variable profile based on the attacks and strength of the model they were equipped to. As a result nids only had about 6 gun profiles in the codex.
5th ed removed the variable profiles and added a ton of weapons with those slightly different names instead.
We do still have spinefists, which inherit the attacks characteristic of the model holding them. Hence they have a different price on termagants vs bigger bugs.
I didn't like it when they made the change back in 5th, but I've gotten used to it. It's really just fluff.
Lots of simple profiles, vs fewer but more complex ones.