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![[Post New]](/s/i/i.gif) 2017/09/13 06:24:40
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Fresh-Faced New User
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This is the next revision in trying to make the death wing work before we get our own codex when ever that is. Any advice is appreciated.
1999 pts 2 vanguard detachments 5 command points
1st vanguard detachment
HQ
Belial -150 pts
sword of silence and SB
Elites
Deathwing Knights- 255 pts
death wing terminator squad- 243 pts
sgt Power sword and SB
Power fist and SB x3
Assault cannon w/ SB
Deathwing terminator squad- 224 pts
Sgt with power sword and storm boltor
Power fist and SB x4
Heavy support
Land Raider Crusader- 295 pts
2 hurricane boltors
twin assault cannon
hunter killer missile
2nd vanguard detachtment
HQ
Azrael- 180 pts
stock
elites
Venerable dreadnought -173 pts
twin lascannon
twin auto cannon
Venerable dreadnought -173 pts
twin lascannon
twin auto cannon
Venerable dreadnought -173 pts
twin lascannon
twin auto cannon
fast attack
Ravenwing dark shroud- 138 pts
heavy boltor
The idea is to have azreal and the dreads set up a parking lot with the dark shroud and kill anything within 48 inches. deep strike the belial and the terminators from the flank to deal with quick or horde enemies. The land raider is their in case things get hairy.
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This message was edited 1 time. Last update was at 2017/09/13 06:25:13
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![[Post New]](/s/i/i.gif) 2017/09/13 09:40:44
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Masculine Male Wych
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the knights are better CC beasts
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![[Post New]](/s/i/i.gif) 2017/09/13 10:15:53
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Fresh-Faced New User
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That would be why im bringing a squad of them.
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![[Post New]](/s/i/i.gif) 2017/09/13 11:08:29
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Masculine Male Wych
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apologies, I didn't see that you had a squad of them already,
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![[Post New]](/s/i/i.gif) 2017/09/14 02:18:00
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Fresh-Faced New User
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No worries just thought you were trolling or something but yea they are monsters especially since im playing against a nid army with this list im going to need them to tie up the gene stealers and hopefully with spill over dmg wreck a large portion
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![[Post New]](/s/i/i.gif) 2017/09/14 18:42:30
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Longtime Dakkanaut
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If you're bringing a Land Raider, put Asmodai in it.
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![[Post New]](/s/i/i.gif) 2017/09/15 00:20:02
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Fresh-Faced New User
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Im sure a noob question but what would that benefit? im not even sure the land raider is going to be near the terminators wasting his buffs. and the reroll to hit will already be given by belial.
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![[Post New]](/s/i/i.gif) 2017/09/15 03:32:35
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Longtime Dakkanaut
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Asmodai's +1 Attack bonus makes Deathwing Knights 50% more valuable. Combined with the re-roll to hit, they're twice as powerful. Huge value and when it works, it's incredible. Find someone with a parking lot and open all the cans it's great.
In a 2000 point Deathwing army, I believe the most valuable HQ are, in order:
Asmodai (in land raider)
Belial (sword)
Deathwing Ancient (storm shield)
That's enough for two detachments.
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![[Post New]](/s/i/i.gif) 2017/09/15 05:10:50
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Fresh-Faced New User
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Deathwing ancient isnt an HQ unit bro. and by doing that requires me to put the land raider into combat to be with the knights. The reason its there at all is to protect the parking lot from mobs.
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![[Post New]](/s/i/i.gif) 2017/09/15 08:16:34
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Trigger-Happy Baal Predator Pilot
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So the Land Raider is going to sit in the backline? Would you consider having it roll up a unit of Deathwing terminators once you see deployment?
You could still send the Knights in Deepstriking and then bring Asmodai to them...
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5000 pts High Elves 4000 pts, Warriors of Chaos 4000 pts, Dwarfs 3000 pts, Wood Elves and Greenskins too
Thought for the ages: What is the Riddle of Steel? |
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![[Post New]](/s/i/i.gif) 2017/09/15 09:02:58
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Fresh-Faced New User
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Thats a better idea however what would i cut for points? just replace belial?
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This message was edited 1 time. Last update was at 2017/09/15 09:04:47
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![[Post New]](/s/i/i.gif) 2017/09/16 15:46:28
Subject: [2000] - Dark Angels- Death wing - Coming back to make it work
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Fresh-Faced New User
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Seems a pretty solid list. Maybe drop 1 Venerable since your Azrael bubble is already too much with 3 venerables+ LR staying back. But still depends on what army you're playing against. 3 Venerables are ok against heavy machine lists, but against a swarm army i would go with 2 venerables max and swap the 3rd with some skirmishers.
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