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![[Post New]](/s/i/i.gif) 2017/10/17 18:08:29
Subject: Re:New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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There are enough dead horses in this thread to supply an entire Mongol horde.
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![[Post New]](/s/i/i.gif) 2017/10/17 18:09:40
Subject: New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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Galas wrote:The Sam-Haim seems to be agaisn't the design phylosopy of all Chapter Tactics. They are all generic to affect all the army, how is the Sam-Haim one just gonna affect jetbikes?
So you have a Craftworld trait that affects all your army... but it doesn't? It doesn't makes sense.
The rules just wouldn't have any pre-conditions like the SM ones. Just take them as they are.
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![[Post New]](/s/i/i.gif) 2017/10/18 13:35:34
Subject: New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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Galef wrote:If these turn out to be true, it looks like GW really, REALLY wants you to field loads of Guardians. Yet in true GW fashion, they'll miss the mark entirely.
No, it means they want to highlight that guardians are useful, too. Or are we just ingoring all the other things they say in the articles?
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![[Post New]](/s/i/i.gif) 2017/10/18 13:48:33
Subject: Re:New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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ender502 wrote:all the talk of new rules is hilarious. Just wait for the must have new unit. New rules that don't force you to buy new units aren't in GW's business plan. And with how old the Eldar line is...don't we have everything already?
I'll go get the ketchup to eat with your hat.
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![[Post New]](/s/i/i.gif) 2017/10/18 18:54:04
Subject: New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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Dionysodorus wrote: Prodigalson wrote:Why don't we wait for the entire codex, before people freak. I have found that if you look at the Trait/Strategim/Relic/Warlord trait they tend to work out fairly well. The sky isn't falling until you have the book in hand. The Legion trait isn't great for Iron Warriors, but their Relic and their Warlord trait are really solid choices.
Look at whole board.
I think this has mostly not been true. The SM codex is all about Ultramarines, with Raven Guard a distant second. Chaos lists are overwhelmingly Alpha Legion. AdMech basically forces you to play Mars.
Too much net listing on the brain. Abaddon is no joke. Neither is a DP that can't be picked out with a 2+ and healing 1 wound a turn.
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![[Post New]](/s/i/i.gif) 2017/10/18 19:01:26
Subject: New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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JohnHwangDD wrote:As a pseudo-Biel-Tan player, the Biel-Tan bonus is not at all what I had been hoping for - the shuriken buff is more for Guardians than Aspects, and Aspects didn't really need +1 Ld. Aspects simply should have re-rolled ALL 1s.
And yet you can add 3 to a charge and reroll all hits if you're near an avatar.
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![[Post New]](/s/i/i.gif) 2017/10/19 18:48:57
Subject: Re:New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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The discussion you guys are having about which trait belongs to which is the exact same effin' discussion IG players were having. Catachans are about jungles not heavy weapons!
fething get over it already.
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![[Post New]](/s/i/i.gif) 2017/10/19 19:26:32
Subject: New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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Suzuteo wrote:
Daedalus81 wrote:The discussion you guys are having about which trait belongs to which is the exact same effin' discussion IG players were having. Catachans are about jungles not heavy weapons!
Actually, Catachan heavy weapon squads are a thing in the fluff. They're all monstrously strong.
Oh, i'm aware - that was supposed to be a quote.
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![[Post New]](/s/i/i.gif) 2017/10/22 15:00:58
Subject: Re:New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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Mr Morden wrote: bullyboy wrote:Any reason why the wraitbknight doesnt have more weapon option combos? Why not wraithcannon/shield? Suncannon/wraithcannon?
Good question - sheer laziness?
Yes, because including all the possible options would have no consequences at all.
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![[Post New]](/s/i/i.gif) 2017/10/24 17:56:16
Subject: New Craftworlds Codex, Made to Order week etc UPDATED [Pre-order/Made to Order Oct 21st]
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Decrepit Dakkanaut
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Voss wrote:
 Oh, so they can put point values on data sheets after all.
Why the  didn't they just do that in the first place, rather than fiddling about with an absurdist's nightmare of cross-referencing!
Because this model has no options?
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