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Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Decrepit Dakkanaut






SoCal, USA!

 Alpharius wrote:
OK, I'm VERY excited about this one - so much so that I decided this game needs its own thread!

1/144 scale models will work with 10mm terrain, right?

Best places for 1/144 Gundam stuff?

And, what anime series should a relative Gundam rookie watch, and in what order, to get into the proper spirit of things here?


Gah! I totally missed this until now.

Terrain-wise, I might suggest:
* Actual 1/144 terrain: http://pegasushobbies.net/catalog/Models-Peg.-Figure-Sets-1/144-Scale-Figures/c107_1_10/index.html?CDpath=3
* KOG light terrain: https://www.dakkadakka.com/dakkaforum/posts/list/60/668519.page#8936019
* Railroad terrain: http://woodlandscenics.woodlandscenics.com/show/Item/S1485/page/1

I used to buy from Hobbylink Japan (HLJ), but I haven't bought from them in ages. Lots of stuff is potentally at your local hobby shop.

I like 08 MS Team and 0080 War in the Pocket.
Made in us
Decrepit Dakkanaut






SoCal, USA!

 NH Gunsmith wrote:
The problem with realistic ranges in MSSk is that everything would have range to not only the next game table over, but far past that as well.

Also, some of that has to do with the Minovsky Particles that the suits put out, making most tracking equipment useless.

One thing that a lot of 40k vehicles have is guidance and tracking systems... Now take ALL of those away and try shooting at something. The effective ranges are going to decrease

And one thing to note... You CAN fire at a target outside double the max range of a weapon, there is just a penalty to it. So that 24" range gun can in fact hit stuff out to 48", it just becomes harder. See page 17 of the rulebook.


There isn't actually a "problem" with realistic (i.e. effectively unlimited") range on the tabletop. The notion of a range limit is a rather noxious 40k-ism that should be done away with. A couple years ago, I went over range for 1/144 gaming in some detail: https://www.dakkadakka.com/dakkaforum/posts/list/2040/570123.page#8378954 - this ultimately fed KOG light. Note that WW2 iron sights on a 75+mm tank were accurate to roughly 2 km.

Minkovsky Particles are OK as an in-universe hand-wave, forcing people to use basic optics. But then that's because Gundam does space battles across VAST distances. On the ground, there should be no limit.

40k does NOT use fire control, as evidenced by how they shoot. They don't even use iron sights. They aim by gut feel. This is why they miss more than 30% of the time, where a modern MBT would hit basically 100% of the time at 40k point-blank ranges.

I recommend to keep the recommended range, and then unlimited with penalty beyond that. So standard shooting to 24" and penalty over 24". Simple and sensible!


Made in us
Decrepit Dakkanaut






SoCal, USA!

That's a lot of Zaks! What would they fight against, eventually?
Made in us
Decrepit Dakkanaut






SoCal, USA!

OK, just checking - I was wondering if your intent was hot Zak on Zak action.
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Alpharius wrote:
Got a link to pics of said HG infantry?


You can google Heavy Gear Infantry, and see for yourself - several flavors. They are spendy AF. The Pod makes GW look cheap.
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Albertorius wrote:
 JohnHwangDD wrote:
 Alpharius wrote:
Got a link to pics of said HG infantry?


You can google Heavy Gear Infantry, and see for yourself - several flavors. They are spendy AF. The Pod makes GW look cheap.


Very true... >_>


To be fair, the GREL infantry really does look like Sci-Fi power-armored infantry - they are pretty nice for what they are. Just ridiculously expensive for 12mm infantry compared to anybody else.
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Alpharius wrote:
About to pick up the following:

2 x Ground War Zaku sets (for those Zaku I's and those sweet, sweet 1/144 tanks!)
1 x Char's Zaku II (Origin version) Love the Origin versions of Zeon stuff!
1 x Zaku II Ortega's Custom (Origin version) - I mean, that Giant Axe - no way am I not getting that!
2 x Zaku II Black Tri-Stars (Origin version) - aka. Ortega Delivery System!


Tri-Stars are supposed to be 3x. Also, iconic look is the Dom.

OTOH, Char's iconic MS/MA is the Neue Ziel, and the Sazabi... tho Neue Ziel is tough to put on the tabletop in 1/144 scale. Especially if you want the Dendrobium as its counter.
Made in us
Decrepit Dakkanaut






SoCal, USA!

Yeah, red ... like the AMA-002S (Neue Ziel II):


But yeah, he pilots everything. I'm just a sucker for the big suits and MAs.

Note: those MA are 1/144 scale.

This message was edited 1 time. Last update was at 2018/02/02 17:42:44


 
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Alpharius wrote:
I also added one of these to my first order:


just because!


Good choice! Rule of Cool trumps continuity.
Made in us
Decrepit Dakkanaut






SoCal, USA!

1/144 Gundam are only about 5" tall, so they're much smaller than an Imperial Knight Titan!

Even smaller than a Land Raider, too. Roughly comparable to a Rhino in size.
Made in us
Decrepit Dakkanaut






SoCal, USA!

Any robot battle looks better with infantry for scale!

In 1/144, there are RL armor / aircraft / helos one can also leverage for scale.
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Albertorius wrote:
Jus a passing familiarity. You should see some guys I know, those are usually able to differentiate between variants of Zaku IIs on sight.


To be fair, a lot of Z2 variants are just repaints. The red one? That's Char's! And the black ones? Trinary!
Made in us
Decrepit Dakkanaut






SoCal, USA!

1/144 has the widest selection of models and terrain / scenery, so that's really a good choice. You can leverage both HO and N-scale scenery (HO will look very good with the 1/144 Gundam).

1/400 is much narrower in selection, but the models tend to be toylike, so they are better gaming pieces.
 
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