Switch Theme:

Age of Sigmar news & rumours : Malign Portents  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Stealthy Sanctus Slipping in His Blade





I'd like them to keep with this style of Ad. It's great.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Longtime Dakkanaut




Indeed, that was so 90's and just so perfect! Bravo!
   
Made in gb
Arch Magos w/ 4 Meg of RAM





Yeah I think they finally topped "Hero Bases" with an even better video

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in us
Longtime Dakkanaut




Wonder how they'll top this though? Cheesy 90's era TMNT(ninja turtles)/Robocop level of cosplay for a Stormcast?

If so, I'll have to oil up my money throwing arm.
   
Made in us
Auspicious Aspiring Champion of Chaos






Based on the Cobra-inspired design of the Primaris grav tank thing, my money is on a GI Joe "knowing is half the battle" parody.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Lieutenant General





Florence, KY

From Warhammer Community, the table of contents for the General's Handbook 2017 and information on Allies:



Allies are an exciting new addition to matched play games. We’ve all had that struggle when building our armies having to choose between focussing on one faction to take advantage of Allegiance Abilities and battleline units, or using the full Grand Alliance to get access to a wider selection of options. Each faction now has a list of other factions it can ally with, fitting the theme of each force; if your army is made up of the multitudinous hordes of the Clans Verminus, you can ally in the specialised troops of the other great clans, while the Deathlords can rule over any of the other Death factions (the clue’s in the name).

We’ll be going deeper into the allies for each Grand Alliance in the coming weeks, but to tide you over, here’s your allied contingent allowances for matched play games:



With between 200 and 500 points, you’ll have plenty of space to experiment – that’s enough for an Aleguzzler Gargant in an army of Ironjawz, a furious Spirit of Durthu aiding a warband of Wanderers, a vicious Chimera alongside the Khorne Bloodbound or a fast moving pack of Vargheists to aid your legion of Deathrattle skeletons.

Allies are particularly useful in light of the new Allegiance Abilities. We’ll be going into these further with future previews, but armies like the Hosts of Slaanesh or the Dispossessed will be able to make full use of powerful unique skills while having a range of choices available when writing lists for matched play. Similarly, you’ll be able to combine powerful allegiance-specific battleline units with allies to make for focused lists made up of the models you want to play.

This is a major change for all matched play games, whether you’re looking to compete at a tournament or just use some new tricks in battles with friends.

We’ll be taking a closer look at Death in the new General’s Handbook tomorrow, so make sure to come back so you don’t miss it.

This message was edited 1 time. Last update was at 2017/07/26 14:14:47


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Regular Dakkanaut




No Rotbringers or Deathrattle Allegiances? Battletomes incoming this year?!?
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Cataphract wrote:
No Rotbringers or Deathrattle Allegiances? Battletomes incoming this year?!?


Oh my, it would seem so! Guessing when DG release and if they get new Beasts of Nurgle, they will show up in AoS too!

Damn, love ally additions but bit disappointed we can't mix alliances. Surely there are some Ogors that would fight for some Oder cities as mercs or something? Nagash really doesn't wanna be friends with Sigmar......

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Humming Great Unclean One of Nurgle






Allies seems cool, but I'm worried it will just lead to a new round of exploitative cheese at tournaments.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Pulsating Possessed Space Marine of Slaanesh





There is No alligence abilities for the everchosen, deathlords or warherds off the top of my head either.

This message was edited 3 times. Last update was at 2017/07/26 20:34:40


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 NinthMusketeer wrote:
Allies seems cool, but I'm worried it will just lead to a new round of exploitative cheese at tournaments.

Literally everything they do will lead to a new round of exploitave cheese at tournaments, because tournamets are all about finding the best cheese and using it for your advantage.
In the other hand, this is good for more "fluffy" players that want to use a giant with their Ironjawz, etc... so for me, its a very good thing.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Gun Mage





Depending on the ally lists, that sounds like a huge help to factions with a small amount of options since they can ally in what they're missing.
   
Made in us
Humming Great Unclean One of Nurgle






 Galas wrote:
 NinthMusketeer wrote:
Allies seems cool, but I'm worried it will just lead to a new round of exploitative cheese at tournaments.

Literally everything they do will lead to a new round of exploitave cheese at tournaments, because tournamets are all about finding the best cheese and using it for your advantage.
In the other hand, this is good for more "fluffy" players that want to use a giant with their Ironjawz, etc... so for me, its a very good thing.
Yes, yes, I meant a significant new round of cheese. Since the launch of GHB1 the situation has gradually been getting better, so it would be disappointing to see a backslide. I'm not passing judgement just yet but it is a concern; tighter point costs would go a long way to making it a non-issue, but it looks like they are sticking with power-level-esque costs where all upgrades are free which causes issues right off the bat.


Automatically Appended Next Post:
 Rydria wrote:
There is No alligence abilities for the everchosen, deathlords or warherds off the top of my head.
All of them get a badass unit as battleline in exchange for allegiance; varanguard, morghasts, and bullgors respectively.

This message was edited 2 times. Last update was at 2017/07/26 17:32:33


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Stealthy Sanctus Slipping in His Blade





Hopefully the new Cheese isn't all Cheddar. Could use some Provolone, Colby, Mozzarella, the works.

As long as one isn't the clear dominant in every situation, I think AoS Meta will be okay...

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Lieutenant General





Florence, KY

Commanders of Death armies in Warhammer Age of Sigmar have a lot to look forward to in the new General’s Handbook. Followers of the Great Necromancer can expect updated command traits, artefacts and allegiance abilities. You’ll be able to raise a variety of powerful and versatile armies – from classic hordes of shambling minions to an elite core of ancient necromantic constructs.

Death factions benefit hugely from the new allies system, able to harness powerful allegiance abilities and battleline choices while making full use of the great synergies available within the Grand Alliance. A Deathlords army, for example, can make use of powerful Mortarchs and use a strong core of Morghast Archai while allying in a key monster like the Terrorgheist that would otherwise be difficult to summon. Similarly, many Death factions can add a caster like Arkhan the Black or a handy Necromancer to their forces, providing key magical support; this is great in a force that otherwise lacks wizards, like the Nighthaunts or Deathrattles.



Excitingly, several Death factions are gaining completely new Allegiance Abilities. Flesh-eater Courts armies can now choose a powerful Delusion that applies to the whole force, like The Royal Hunt or Defenders of the Realm, and have command traits and artefacts to further arm your heroes. Your Abhorrant Ghoul Kings just got deadlier.



Nighthaunt forces make powerful and otherworldly armies in the new General’s handbook. They are capable of deploying to the battlefield in the middle of the game or even turning one of their Cairn Wraiths or Tomb Banshees into a Wizard. If you choose the Nighthaunt allegiance, you’ll also be able to benefit from Hexwraiths as battleline units, allowing for a whole army of spectral riders to run down your foes with. Overall, the Nighthaunts are a surprisingly fast and hard hitting army.



Finally, the Soulblight are a versatile elite army, taking advantage of some of the strongest Death heroes, in the form of loads of Vampire Lords, as well as hard-hitting units such as the Blood Knights. You’ll also be able to pick a bloodline for your Vampires indicating if they hail from an ancient clan of Necromancers or a draconic order of knights and giving them powerful traits. We’ll be taking a closer look at these guys in a later preview, so watch this space.



One small but significant change that’s going to be great for Death armies in the new edition is Massive Regiments. This new addition to matched play is aimed at making horde units more viable by offering players a points discount when they take a unit at its full size; you’ll want to take your Skeleton Warriors in units of 40 and your Zombies in units of 60.

This message was edited 1 time. Last update was at 2017/07/27 17:00:55


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Regular Dakkanaut




I just wish they made saraphon more like 40k slanni... give them weird tech like clan skryre. Would have been much much more interesting.
   
Made in us
Auspicious Aspiring Champion of Chaos






That bit at the end about Massive Regiments has my interested piqued.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

I hope they revisit the Seraphon some day as well.

Once we actually see the new Aelves hit retail, whatever they might be, at that point we'll have seen new AOS units for just about every major Order faction, with the exception of the Seraphon.

On topic though, those Death rules are looking pretty sweet. The Delusions and artefacts for the Ghouls means I'll probably seeing my Courts finished a whole lot sooner than later.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Regular Dakkanaut




Lack of Deathrattle makes me think they are going to get a Battletome.
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Southern New Hampshire

 EnTyme wrote:
That bit at the end about Massive Regiments has my interested piqued.


Makes me think they're desperate to sell Zombies...


Automatically Appended Next Post:
Also, finally being able to use bloodlines again seems cool. Break out those Von Carsteins, people!

This message was edited 1 time. Last update was at 2017/07/27 19:53:03


She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Humming Great Unclean One of Nurgle






 highlord tamburlaine wrote:
I hope they revisit the Seraphon some day as well.

Once we actually see the new Aelves hit retail, whatever they might be, at that point we'll have seen new AOS units for just about every major Order faction, with the exception of the Seraphon.

On topic though, those Death rules are looking pretty sweet. The Delusions and artefacts for the Ghouls means I'll probably seeing my Courts finished a whole lot sooner than later.
Seraphon will be getting allegiance abilities too, along with Darkling Covens as I recall. There are a ton of allegiance abilities going out, its great to see.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Lieutenant General





Florence, KY

 NinthMusketeer wrote:
 highlord tamburlaine wrote:
I hope they revisit the Seraphon some day as well.

Once we actually see the new Aelves hit retail, whatever they might be, at that point we'll have seen new AOS units for just about every major Order faction, with the exception of the Seraphon.

On topic though, those Death rules are looking pretty sweet. The Delusions and artefacts for the Ghouls means I'll probably seeing my Courts finished a whole lot sooner than later.
Seraphon will be getting allegiance abilities too, along with Darkling Covens as I recall. There are a ton of allegiance abilities going out, its great to see.

Yes. They're listed in the table of contents above as receiving allegiance abilities as well as two new battalions.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

For the love of Nagash release a plastic Vampire Lord kit. I need a reason to make an army of Vampires!

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





 unmercifulconker wrote:
For the love of Nagash release a plastic Vampire Lord kit. I need a reason to make an army of Vampires!


I suspect they are saving it for the death book. I mean deathrattle, deadwalkers(zombies, dire wolves and corpse cart), deathmages and deathlords(are all undead/necromancer lords under the sun) are stuck with generic alliance traits still and the buffing of hordes. So overall nigh haunt is disappointing and looking at the price of blood knights? Doing a whole soulblight army? Yeah no.

It seems like they are trying to push out the zombies since they haven't been resbased yet the skeletons have been and the necromancer have been rebased. Of course this is idle speculation if the GA death alliance trait is still the same I don't see myself using soulblight, nighthaunt or even a deathrattle only book. (I hope they don't do a deathrattle only book)

Also mannfred got screwed over by allies.

This message was edited 1 time. Last update was at 2017/07/27 21:02:33


 
   
Made in us
Loyal Necron Lychguard




Arkhan, Mannfred, and both Morghast types cheaper. Nagash and Neferata more expensive.

I've kind of wanted to make a Mortarch + Morghast army, looks like it'll be easier (especially with Allies) in GHB2017!
   
Made in jp
Longtime Dakkanaut





Requizen wrote:
Arkhan, Mannfred, and both Morghast types cheaper. Nagash and Neferata more expensive.

I've kind of wanted to make a Mortarch + Morghast army, looks like it'll be easier (especially with Allies) in GHB2017!

I think you are mistaken. Nagash got 100 points cheaper and Neferata got 40 cheaper.
   
Made in us
Humming Great Unclean One of Nurgle






Point for point Death is in a solid spot overall (barring TK), the bigger problem is that as a Grand Alliance it's just so dam shallow. There's few options to build an army without dipping into expensive & often aged finecast miniatures. It also suffers from over-splitting into sub-factions that makes it extremely restrictive if one wants to get a non-swarmy battleline. The new allies rules should help this a huge amount, the discount for hordes not so much. Zombie and especially skeleton hordes are already strong when maxed out, but many people just don't want to actually put that many models on the table. Ghoul patrol battalion is possibly the most efficient point-to-effectiveness way of filling battleline for any grand alliance, but plenty of people just don't want to use ghoul battleline in a non-FEC army (or simply don't realize how powerful it is).

Death really needs to be given some depth as an alliance and it looks like the GHB2 is doing a lot for that, which is great to see.

This message was edited 1 time. Last update was at 2017/07/28 03:16:53


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

What is this ghoul patrol battalion you speak of, and how do I go about abusing it and alienating friends and family in the process?

Also, Death really hasn't gotten any new models to speak of yet. All the other Grand Alliance's have got some kind of cohesive new release which works well with all the tiny little subfactions.

Newest Death stuff is leftover End Times Nagash party crew.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 highlord tamburlaine wrote:
What is this ghoul patrol battalion you speak of, and how do I go about abusing it and alienating friends and family in the process?

Also, Death really hasn't gotten any new models to speak of yet. All the other Grand Alliance's have got some kind of cohesive new release which works well with all the tiny little subfactions.

Newest Death stuff is leftover End Times Nagash party crew.


Amen to that. It would be nice to something new for them.

That said I will settle for getting alleigance stuff for my dearest ironjawz!
   
Made in us
Humming Great Unclean One of Nurgle






 highlord tamburlaine wrote:
What is this ghoul patrol battalion you speak of, and how do I go about abusing it and alienating friends and family in the process?

Also, Death really hasn't gotten any new models to speak of yet. All the other Grand Alliance's have got some kind of cohesive new release which works well with all the tiny little subfactions.

Newest Death stuff is leftover End Times Nagash party crew.
It's a battalion from the FEC battletome, you can buy it individually in the app for a couple bucks. In short, for 440 points you get your battleline filled by three outflanking ghoul units coming in from any board edge that each recover 1d6 models every hero phase in addition to whatever the courtier with them brings back.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
Forum Index » News & Rumors
Go to: