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![[Post New]](/s/i/i.gif) 2018/06/07 16:51:44
Subject: Infinite command points method?
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Mighty Chosen Warrior of Chaos
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I heard some thing about a Infinite command points method. And i am not sure how or if it really works. It is used before the battle. you need the AM warlord trait and it some how works with rerolls and the reroll stratagem. Does anyone now anything about it. It was used in the GT I attended a few days ago.
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![[Post New]](/s/i/i.gif) 2018/06/07 16:54:50
Subject: Infinite command points method?
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Loyal Necron Lychguard
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Guard can get practically infinite CP simply by taking the warlord trait and relic with their naturally super high numbers of CP, but I've never heard of some loop that lets you generate truly infinite numbers.
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![[Post New]](/s/i/i.gif) 2018/06/07 16:58:48
Subject: Infinite command points method?
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Norn Queen
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There used to be a Dark Eldar loop that could result in infinite CP, but it got errataed to not work.
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![[Post New]](/s/i/i.gif) 2018/06/07 17:02:36
Subject: Infinite command points method?
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Decrepit Dakkanaut
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Imperial Guard can get practically infinite CP just by bringing 3 Brigades - 48 CP is far more than they will ever use in the game and may as well be infinite.
No Warlord Trait or Relic necessary.
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![[Post New]](/s/i/i.gif) 2018/06/07 17:02:38
Subject: Infinite command points method?
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Stubborn Prosecutor
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Inifinte Command Points aren't actually possible.
The Closet method is to take two relics that generate CP (usually on a 5+), with one being from AM/Chaos (which you'll fill with a bunch of cheap infantry/cultists)
The Idea:
I'll start with 15CP (a Brigade + a couple specialized detatchments or 3 battalions - bear in mind that the non am/chaos detatchments are going to be pricey points wise)
In addition to 15CP, I can add roughly 5 CP from the first relic and 5 CP from the second. This is 25CP.
That's not infinite, but there is a good question if you could actually spend all of it. That's 5 CP a turn for a normal game. Given that many CP regenerating relics also grant a free re-roll to the bearer, it can be a powerful advantage.
The bad news:
You are now locked into a horde list with probably few support models, all your points gone to generating that CP. This is really roughly for the chaos version, which pretty much becomes locked into Tide of Traitors or poxwalker rush for their victory condition. Your strategy becomes a rush up the board to grab all the objectives and then sit on them and not die.
I'm told it's a valid tactic in the ETC, but you are likely going to get creamed in the ITC.
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Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.
https://www.victorwardbooks.com/ Home of Dark Days series |
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![[Post New]](/s/i/i.gif) 2018/06/07 17:04:36
Subject: Infinite command points method?
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Decrepit Dakkanaut
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ChargerIIC wrote:Inifinte Command Points aren't actually possible.
The Closet method is to take two relics that generate CP (usually on a 5+), with one being from AM/Chaos (which you'll fill with a bunch of cheap infantry/cultists)
The Idea:
I'll start with 15CP (a Brigade + a couple specialized detatchments or 3 battalions - bear in mind that the non am/chaos detatchments are going to be pricey points wise)
In addition to 15CP, I can add roughly 5 CP from the first relic and 5 CP from the second. This is 25CP.
That's not infinite, but there is a good question if you could actually spend all of it. That's 5 CP a turn for a normal game. Given that many CP regenerating relics also grant a free re-roll to the bearer, it can be a powerful advantage.
The bad news:
You are now locked into a horde list with probably few support models, all your points gone to generating that CP. This is really roughly for the chaos version, which pretty much becomes locked into Tide of Traitors or poxwalker rush for their victory condition. Your strategy becomes a rush up the board to grab all the objectives and then sit on them and not die.
I'm told it's a valid tactic in the ETC, but you are likely going to get creamed in the ITC.
The Chaos one isn't one I'm familiar with - is it in the Thousand Sons codex?
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![[Post New]](/s/i/i.gif) 2018/06/07 17:07:05
Subject: Infinite command points method?
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Clousseau
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Well it is possible to come out ahead with Imperial Guard pretty easily. Just take a small detachment of Blood Angels and pay 1CP for the Veritas Vitae.
This will give you an extra roll for CP.
So if you spend 3CP on a stratagem, you will roll 4 dice and on a 5+ with each dice get a CP back.
You could also pay a CP and take the relic so that when your opponent uses a stratagem you get CP back.
Essentially you will have so many CP you can't spend them all throughout the course of the game.
And yes, Guard are broken, and this is just one of the ways.
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Galas wrote:I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you 
Bharring wrote:He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic. |
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![[Post New]](/s/i/i.gif) 2018/06/08 17:45:14
Subject: Infinite command points method?
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Perfect Shot Ultramarine Predator Pilot
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It doesn't even require a complicated strategy or allies to get "practically" infinite Command Points.
My AM army, while not all kitted up to 11, takes two Batallions and a Supreme Command (I like my Baneblade with reroll 1s for standing still). A Company Commander with Grand Strategist and Kurov's Aquila is the battery. Call it lucky rolls, but in all the games I've played with this list, I've not come close to running out of CP.
Kurov's Aquila and Grand Strategist get absurd when playing against another CP battery army. Guard v Guard, my army started with 13CP (paid 1 for another relic) and I ended the game, using 2-4 stratagems per turn, with 22 CP left over.
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Skaven - 4500
OBR - 4250
- 6800
- 4250
- 2750 |
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![[Post New]](/s/i/i.gif) 2018/06/08 18:07:09
Subject: Re:Infinite command points method?
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Nihilistic Necron Lord
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There is a way, but its not really infinite. You have AM grand strategist and BA veritas vitae, for example. Now you use a strat outside of a phase. You get to roll two new dice, one for the grand strategist and one for the veritas vitae. Lets say you roll a 5 and a 1. You get 1 CP. Now you use the re-roll strat to re-roll the 1. You get two new dice, because you used a strat. If you get a 5 and a 4 you get 1 CP. You use the re-roll strat to re-roll the 4..... You can do this infinitely, as long as you roll a 5 your CP stay the same. This ends when you roll 5+ on both dice. If you roll less than 5 on both dice you can re-roll both with the re-roll strat, but it costs you 2 CP. Its outside of a phase, so you can use the re-roll strat as many times as you want, or you run out of CP. But you get four new dice and for every 5+ you get 1 CP.
If you have kurovs aquila you can play this game once, because the re-roll strat is used inside a phase, thus its only one time use.
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This message was edited 2 times. Last update was at 2018/06/08 18:10:21
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![[Post New]](/s/i/i.gif) 2018/06/08 18:19:45
Subject: Infinite command points method?
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Clousseau
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That's not infinite at all. It gets you 1CP net because rerolling has the cost of 1CP. You could play that game for 1000 years and still only generate 1 CP net max.
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Galas wrote:I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you 
Bharring wrote:He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic. |
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![[Post New]](/s/i/i.gif) 2018/06/08 18:22:02
Subject: Infinite command points method?
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Locked in the Tower of Amareo
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Marmatag wrote:Well it is possible to come out ahead with Imperial Guard pretty easily. Just take a small detachment of Blood Angels and pay 1CP for the Veritas Vitae.
This will give you an extra roll for CP.
So if you spend 3CP on a stratagem, you will roll 4 dice and on a 5+ with each dice get a CP back.
You could also pay a CP and take the relic so that when your opponent uses a stratagem you get CP back.
Essentially you will have so many CP you can't spend them all throughout the course of the game.
And yes, Guard are broken, and this is just one of the ways.
Guard is broken as cp battery. Alone they aren't
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/06/08 18:46:40
Subject: Infinite command points method?
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Enigmatic Chaos Sorcerer
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It's really bizarre that the system is built to give hordes of ineffective models more CP than elite forces. Further baffling the gifting of the WT and Relic giving the worst offender even more.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2018/06/08 19:05:02
Subject: Infinite command points method?
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Perfect Shot Ultramarine Predator Pilot
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Eldarain wrote:It's really bizarre that the system is built to give hordes of ineffective models more CP than elite forces. Further baffling the gifting of the WT and Relic giving the worst offender even more.
While it may be heresy to say, it's a problem because of the consolidated formations. If you give the "Elite" detatchments more CP, Guard for instance, could still abuse them with their dirt cheap Elite choices. The only solution I feel at this point, is to give, and here comes the heresy, different Codexes different FOCs that give more or less CP. A Custodes or Grey Knights "Batallion" gives more CP than a Guard Batallion, for example. Imperial Knights 'dex is doing something *similar* in it's Knight Lance requirements of 3 or more big knights to get the +3 CP (which I think is just stupid)
But that's just my opinion on it.
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Skaven - 4500
OBR - 4250
- 6800
- 4250
- 2750 |
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![[Post New]](/s/i/i.gif) 2018/06/08 19:10:32
Subject: Infinite command points method?
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Nihilistic Necron Lord
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Marmatag wrote:That's not infinite at all. It gets you 1CP net because rerolling has the cost of 1CP. You could play that game for 1000 years and still only generate 1 CP net max.
We dont know if there is an infinite way. We dont know what really happened at that GT. My method is infinite if you roll one 5+ every time. And it involves what the TO described. I also dont think its possible. You would need a third, or even fourth ability to roll for additional CP. I know of two, grand strategist and veritas vitae. I havent found another relic which lets you roll for CP. It can only be a relic, or an ability, because you can only have one warlord trait, but multiple relics, or multiple abilities.
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