So here we are, the list you asked for and the one I would run. Of course the extra
WT and relics are optional, and you can do whatever you want with them, but this is how I'd run them.
The vanguard are only in a squad of 9 as that's what was affordable.
++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) [93 PL, 1763pts] ++
+ No Force Org Slot +
Exalted Court: Exalted Court: 2 Extra Warlord Traits (-3CP)
Heirlooms of the Household: Heirlooms of the Household: 2 Extra Heirlooms (-3CP)
Household Choice: House Krast, Questor Mechanicus
+ Lord of War +
Armiger Helverins [18 PL, 348pts]
. Armiger Helverin: Heavy stubber
. Armiger Helverin: Heavy stubber
Knight Castellan [30 PL, 604pts]: Heirloom: Cawl's Wrath, Warlord Trait: Ion Bulwark
. Character: Warlord
. Two Siegebreaker Cannons & Two Shieldbreaker Missiles: 2x Shieldbreaker Missile, 2x Twin Siegebreaker Cannon
Knight Crusader [25 PL, 457pts]: Heavy stubber, Heirloom: Endless Fury, Thermal cannon, Warlord Trait (Krast): First Knight
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger gatling cannon, Heavy flamer
. Character: Exalted Court Member
Knight Gallant [20 PL, 354pts]: Heavy stubber, Heirloom: The Paragon Gauntlet, Reaper chainsword, Thunderstrike gauntlet, Warlord Trait: Knight Seneschal
. Character: Exalted Court Member
++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [21 PL, 236pts] ++
+ Uncategorised +
Forge World: Stygies VIII
+ HQ +
Tech-Priest Enginseer [3 PL, 47pts]: Omnissian Axe, Servo-arm
Tech-Priest Enginseer [3 PL, 47pts]: Omnissian Axe, Servo-arm
+ Troops +
Skitarii Rangers [4 PL, 35pts]: 4x Skitarii Ranger
. Ranger Alpha: Galvanic rifle
Skitarii Rangers [4 PL, 35pts]: 4x Skitarii Ranger
. Ranger Alpha: Galvanic rifle
Skitarii Vanguards [7 PL, 72pts]: 8x Skitarii Vanguard
. Vanguard Alpha: Radium Carbine
++ Total: [114 PL, 1999pts] ++
Created with
BattleScribe
Tactics:
Deploy the castellan on the backline and screened by the two armigers. Then deploy one techpriest next to that. Then start setting up skitarii units on objectives, in buildings, etc. Once your opponent has placed anything of note, deploy the crusader/gallant to be in a good position to take them out. Finally deploy the other techpriest behind the crusader.
You'll usually choose to go first or second, take first every time so you can to put the pain onto any dedicated
AT first turn. Move the gallant into a good position to get a charge off next turn. Then go! Smash face!
Well that's my take on the IK! Don't follow my advice if you don't want to, I've never even owned a knight! I'm just taking a look at them, and building an idea of what I'd do with them.
Have fun, and remember that the games you play IK, your opponent may not enjoy. After having played against them a few times, they can be infuriating.