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Made in gb
Longtime Dakkanaut






Hi all,

I have recently unearthed my large collection of 40k from the attic, with the intent to get rid of the armies which no longer interest me (they'll be appearing in the swap shot over the next few months) and focus on the projects which still get the gears turning in my head.

The armies I'm keeping are;

Orks (have a metric tonne of them, so I feel somewhat invested!)
Tyranids
imperial guard Astra Militarum

Though the nids are mechanical and the guard are rebel grots. but that's not important right now.

can you good folk give me some pointers one what works and what doesn't with these armies in 8th? The tyranids are a small modelling project, which isn't even a viable force yet. I can field damn near anything for Orks, and used to enjoy trukk rushes, battlewagons and dreadbashes. The AM I started have 4 chimeras with squads to go in them, some sentinels, and a couple of fliers, and like the tyranids they are a modelling project.

So I'd like to know:

What should I make for the 'nids to make them a viable army, which I can then expand as I need things? I have:
1 tervigon
1 trygon
1 walking tyrant
20-odd gaunts
3 ripper swarms

I think that's it at this stage...
I'm thinking tyrant Guard next, as it sounds like they're pretty awesome - tyrant takes a wound, guard takes a mortal wound instead, but if it's D6 damage, that aspect is negated - the wound is cancelled and the guard takes a mortal wound, nothing states it's from the same weapon. Am I right in this?


The Orks seem to have suffered with the trukks points bumping up a lot, so running 10 trukks in an army isn't something too viable any more I have heard good things about deff dreads, though, of which I have many...

never worked out how to play AM in 7th so I have no preferred style. any recommendations for these guys will also be welcomed.

I look forward to getting some advice on this! once I've regained my desk (all boxes right now!) I'll blow the dust off my modelling blogs for these guys, and maybe start painting my orks... My advice, paint them as you go, I've got many thousands of points of partially-painted orks...

Cheers guys!

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in fi
Locked in the Tower of Amareo





Orks are getting new codex in october so hard to say but until then alas pretty much only things that work are: warboss, weirdboy, maybe KFF big mek, boyz, grots, stormboyz, kustom mega kannon. There's reason typical ork army is like 200+ boyz with support characters, maybe some grots. Biggest ? is boyz or stormboyz. And even then not that competive. Even when you win you often get nearly wiped out, do little damage and win by objectives.

But as said codex might help a lot there.

Oh and deff dreads...They SUCK. Who said good things about them?

For IG if you want competive prepare to buy allies for soup. Soup is name of the 8th ed...IG doing CP generation and board control, knights/Blood angels being the damage dealers.

2024 painted/bought: 109/109 
   
Made in us
Dakka Veteran





8th edition is a mess. Be prepared to buy models from 3-4 other armies to complete your “thematic guard list”

P.S. gw hates ork players.
   
Made in gb
Longtime Dakkanaut






Pancakey wrote:

P.S. gw hates ork players.


*looks at 50k points of orks, mostly scratchbuilt, kitbashed or made from cheap household rubbish*

Can't think why...

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in gb
Sword-Wielding Bloodletter of Khorne






Just regarding Tyranids, well, like every army, it depends what your goals are. If you're more into painting, then just get what looks good. If you're just playing casually for pure fun, run whatever you find fun.

But if you're into being more competitive, or just like to have a fighting change against strong lists (even if they're not WAAC lists), then the following units are the best in the Nid codex:
1) Tyrants with Wings
2) Hive Guards
3) Genestealers
4) Rippers (some fantastic objective cappers)
5) Carnifexes

The following units are unambiguously the worst in the codex, given that they just don't seem to fit into the 8th rule set well:
1) Toxicrene
2) Haruspex
3) Maleceptor
4) Tyrant Guard
6) Tervigons
7) Mawlocs (the Chapter Approved deep strike rules nerfed the hell out of them, but that may change).

Everything else is pretty much in the middle, and perfectly playable. As for what you have:
Tervigon: The issue is that it's a big target without an invulnerable save, and so it is very easy to kill with any anti-tank weaponry. And given that you now have to pre-pay for reinforcements it's basically always better just to pay for more Termagants on the table from the start.
Trygon: Although the new deep strike rules have nerfed them, I think that they're still fine. You won't win tournaments with them, but they're good at delivering troops, and taking out tanks (if they get there). And opponents seem to overestimate how strong they are, and so pour too many resources into killing it.
Walking Tyrants: Look, Hive Tyrants are always good. It's just that Flying Tyrants are just better. You could always run it as the Swarmlord, who is fine.
Gaunts: Termagants are great, and Hormagants are solid. Nothing wrong with bulking up those swarms.
Rippers: Just fantastic

And for what you were thinking of buying:
Tyrant Guard: The far worse alternative to Hive Guard, which come in the same kit. They're an expensive kit for relatively unimpressive units. They work only with walking Hive Tyrants, and do indeed do their job at sucking up wounds. But without a FNP save they go down quickly, and their low number of attacks mean that they don't do much damage. I would say that they're easily bottom tier in the Nids codex. But they're neat models!

So if you were going for a strong-ish, fun list, I'd grab some Carnifexes and Genestealers next.

Sisters of Battle: 5500pts
Imperial Agents: 500pts
Tyranids: 5725pts
Khorne Daemons: 3015pts

Gloomspite Gitz: 8030pts
Skaven: 5880pts
Blades of Khorne Daemons: 3980pts
Destruction Mercenaries: 480pts 
   
Made in gb
Longtime Dakkanaut






Thanks for the replies,

Just a curiosity, one of my other armies which is being put on hold is Chaos SM, for which I have a great deal of Khorne Bezerkers. I don't suppose that they're good in this edition, are they?

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in gb
Frenzied Berserker Terminator




Southampton, UK

Bezerkers are GREAT
   
Made in gb
Lord of the Fleet






 some bloke wrote:
Thanks for the replies,

Just a curiosity, one of my other armies which is being put on hold is Chaos SM, for which I have a great deal of Khorne Bezerkers. I don't suppose that they're good in this edition, are they?

They are debatably the best thing in the CSM codex.
   
Made in de
Fresh-Faced New User




They are Like a bullet, what they Hit they usaly kill then they die.
   
Made in ca
Frenzied Berserker Terminator





Canada

You can safely use the old names around here.

However, you can't come in here and say things like "mechanical nids" and "rebel Grot IG" without showing us some pics. That's just rude and I'm pretty sure that's against rule 1 or something.

As for what you need, honestly just a copy of the rules and your faction rules. I'd skip any indexes though as they are all soon to be outdated and most of them are already. A lot of people are going to say you need Chapter Approved but it's really not a must have item.

Now then, about these pics...



Gets along better with animals... Go figure. 
   
Made in fi
Locked in the Tower of Amareo





Pancakey wrote:
8th edition is a mess. Be prepared to buy models from 3-4 other armies to complete your “thematic guard list”

P.S. gw hates ork players.


Aaah yes that's why orks are getting 7-8 new releases to go with codex. Not even knights got that many. Did custodes?

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut






 darkcloak wrote:

Now then, about these pics...


here's the old blog for my rebel grots:
https://www.dakkadakka.com/dakkaforum/posts/list/631813.page

I have them all on my desk at home so can take pics of how they are now, later.

I'll be adding to this blog as I go (mainly going to be grottifying the tanks to start with) and starting one on the mechanids as and when I find what box they're in!

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
 
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