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Made in gb
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Was ready to blow £82 on this one, as its sings "Space Crusade meets Heroquest", but the Chaos enemies was a bit of a turn off. I kinda envisioned Necrons or Dark Eldar instead.

Even still, it looks a nice game, and quite surprised GW took WHQ into the 40K universe. I hope the Eldar Ranger becomes a separate release later on. I like the "Mines of Moria in space" and "Krull" feel to it all.

This message was edited 1 time. Last update was at 2018/11/16 22:29:34


 
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 MajorWesJanson wrote:
SamusDrake wrote:
Was ready to blow £82 on this one, as its sings "Space Crusade meets Heroquest", but the Chaos enemies was a bit of a turn off. I kinda envisioned Necrons or Dark Eldar instead.

Even still, it looks a nice game, and quite surprised GW took WHQ into the 40K universe. I hope the Eldar Ranger becomes a separate release later on. I like the "Mines of Moria in space" and "Krull" feel to it all.


The only model that is designed for a separate release is the chaos lord. The rest are all mixed together on sprues, and are snapfit it looks like as well. Still, the digital elements now exist for potential multipart kits or different characters.


It would be the bloody Chaos chap, wouldnt it! What is GW's fetish with sodding chaos marines! Grrrrrhhh!!!

Sigh.

But seriously, that is a shame, because that is a fantastic looking miniature. On a more optimistic note, I didn't know they are snap-fit. Are they different colour sprues too?
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The Rogue Trader set seems good value for money, considering you also get the 40K codexes.
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I have no intention of getting BSF, but I definitely want The Dreaded Ambull. Its got Metroid Prime written all over it and a fantastic update of the original model!

Seriously, why could this not be a game on its own, dammit!
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Coming soon..."The Angry Ambull!"
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About...£30 I reckon.
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Hoping its not too long as I've written rules for this chap to use in Lost Patrol...
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 spiralingcadaver wrote:
SamusDrake wrote:
Hoping its not too long as I've written rules for this chap to use in Lost Patrol...
Okay, I'm genuinely curious, what's the appeal in that game? I found it so horribly skewed that there was absolutely no draw for me. What gives it the longevity that you'd want to play it more than a few times, let alone home brew mechanics for it?



Some games take far too long to set up and resolve, whereas Lost Patrol is quick to get started and easy to modify into a far better game.

The 1st edition of the game was rather good but the recent 2nd edition broke the rules so much it was frustrating for the marine player and down right boring for the Tyranid player. GW tried to sugar coat it with "the marines are supposed to die" and that it saves money if you collect marines and tyranids. In this core form the 2nd edition has very little longevity indeed.

I loved the "evolving jungle" mechanic and found a pdf of the 1st edition rule book which confirmed what I had thought all along - the marines should roll more than one dice to score a 6 and the genestealers were selected for their appearance more than for their benefit of the game itself. Being a designer at heart and a big fan of films like The Most Dangerous Game, King Kong and Predator , I could see potential for events and rogue creatures to pose a threat to both players - not just the marines. In a nutshell, marines with better firepower odds, setting traps, event tables with a D20 and threats to the tyranid player.

I could go into more depth about how to modify Lost Patrol into a much more fulfulling game, but I don't want to derail this thread as that would be unfair for others here to discuss BSF. What I will do though is consider a new LP thread to share some ideas. I'm going to wait until I have play tested the Ambull scenario before doing so, but for a little teaser I'll be going with Tau Stealth suits instead of marines for that one...
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Was hoping for £30, but £35 is about right.

He appears to be roughly the size of an Orc Megaboss(£24) and comes with two other models and the expansion content. Weighing him up against the AT Reaver(also £35), it feels fair.

That being said, I'm hoping that this will be a similar case of the AT warhounds, which were £45 in White Dwarf but then £40 on the website.
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Thankfully I'm in the UK( not too far from Nottingham ) but I do feel for fellow customers in other parts of the world.

As far as I know GW stock is produced in country for the UK, rather than China for the rest of the world.

Considering how small England is and their outrageous fortune, I'm surprised GW hasn't set up a facility in at least the States to produce stock locally.

Australia is definitely getting a raw deal. Nothing worse than a sharp, hard kick in the nuts.
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GoatboyBeta wrote:
Definitely getting this guy. The 40k rules could be good for use as a wandering monster, shame there's nothing for Kill Team though.

But it looks like a quite week for GW. Catching there breath after two AoS battle tomes and before Shadowspear launches?


Does The Dreaded Ambull come with 40K rules for the Ambull? Or would you be using ye olde 40K: Rogue Trader stats?
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Ah, WH-Community. Somehow I missed the update.

Well, that changes things! Although I won't be using him for BSF, but with 40K rules it wouldn't be too hard to mod him for Kill Team.
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 Norchack wrote:
 spiralingcadaver wrote:
The preview says it comes with 40k rules.


I don't quite understand how an Ambull would fit in with any of the armies of the 40K universe. What factions will be able to take it, and in what capacity?


Well, he was originally part of 40K back in its early days when it wasn't limited to just two armies having a battle. There was room to allow for a third player to referee and control alien creatures that happened to be present in an environment. Such a creature presented a danger to both sides; perhaps a nearby rocket explosion wakes him up and will attack the nearest unit.
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 Norchack wrote:
SamusDrake wrote:
Ah, WH-Community. Somehow I missed the update.

Well, that changes things! Although I won't be using him for BSF, but with 40K rules it wouldn't be too hard to mod him for Kill Team.


It really surprises me that GW aren't including rules for use in Kill Team in this expansion. It seems like an obvious choice.


Absolutely. He'd make for a team-vs-monster, like an Imperial Guard team trying to kill a Broodlord. It would make for a cracking White Dwarf article!


Automatically Appended Next Post:
 IGtR= wrote:
Any word on price? At £30 (with discount from your retailer of choice, obviously) it starts to look like an instant buy.

If so, hopefully the first of many. If GW take the Michael with price then less excited...


£35, apparently. But it could still change, like the AT Warhounds( £45 in WD, then £40 on the website ).

This message was edited 1 time. Last update was at 2019/02/10 19:44:55


 
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 Haighus wrote:


Perhaps even an escape mission if the rules are sufficiently beastly.... Escape with as few casualties as possible


Excellent idea!
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We just need a new Boromir meme...

"They have a dreaded Ambull."
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They may sell the models separately at a later date, possibly a candidate for Necromunda? Doesn't that game have rules and guidelines for alien creatures?
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 Mr Morden wrote:
 Alpharius wrote:
Good point - it would have been easier to deal with if it had a few more miniatures in it, especially if one of them was a new hero/playable character.



yeah a "Beastmaster" or a big game hunter would have been cool


The big game hunter is a great idea!
Made in gb
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Bit more on his role in 40K...

https://www.warhammer-community.com/2019/02/14/14th-feb-the-dreaded-ambull-in-warhammer-40000gw-homepage-post-3/
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That is a priceless picture - its evening hiding from him!

Glad to know that the Ambull is hostile to even Tyranids...very interesting indeed!
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 AndrewGPaul wrote:
SamusDrake wrote:
That is a priceless picture - its evening hiding from him!

Glad to know that the Ambull is hostile to even Tyranids...very interesting indeed!


Whyt wouldn't it be?


Well, the Genestealers, in Rogue Trader, started off as a creature that originated from a solitary moon, but eventually they became part of the Tyranid hive fleets. With his additional ripper-swarm style Borewryms, the Ambull might have also been promoted to a Tyranid creature...

Y'know what? We've overlooked something about this release...and it answers one of life's mysteries; why was Princess Aura bricking it in Flash Gordon? Thanks to the Dreaded Ambull, we now know why!


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I was thinking of getting BSF after impulsing purchasing The Dreaded Ambull( Good miniature and interesting manuals ), but not so sure now. With all the possibilties of the ancient Slann, Necrons and even the Eldar( probably old enough to understand something of the Fortress ) - they chose more ex-imperial guard units?

That is soooooo boring, and if charging another £35 for two average characters, which are not much different from the Chaos characters in the core game, nah. Hard pass on BSF.
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 Flinty wrote:
SamusDrake wrote:
I was thinking of getting BSF after impulsing purchasing The Dreaded Ambull( Good miniature and interesting manuals ), but not so sure now. With all the possibilties of the ancient Slann, Necrons and even the Eldar( probably old enough to understand something of the Fortress ) - they chose more ex-imperial guard units?

That is soooooo boring, and if charging another £35 for two average characters, which are not much different from the Chaos characters in the core game, nah. Hard pass on BSF.


Why pass on the core game, which is great fun, just because one of the (many) expansions doesn't quite take your fancy? One 9f the benefits of this release method is that you're not tied into getting stuff you don't actually want because it's attached to some larger expansion. The down side is that the packs do seem a bit steep. Even more important then to only get the stuff that interests you. If loads of ambulls sell, but very few of the chaos command, then hopefully GW will direct their efforts elsewhere.



You are right that I could bite the bullet on the core game and just not purchase this new pack, but it makes me wonder if we are to expect mostly chaos-themed packs down the road.

That said, White Dwarf might balance things off with rules for other, existing models from other races...
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 Flinty wrote:
There have been 2 packs formally released or announced and the imperial agents teased. Of the 3 only 1 is chaos related so far. Also the core box is entirely complete and self contained so worrying about whether or not you want to spend more money at some indeterminate future in upgrade packs seems a little out of sequence


Automatically Appended Next Post:
While I don't like the models that much, if the quest seems worthwhile I might try and pick up the card stock and rule book cheap on eBay Easy enough to proxy models in if needed.


See thats the thing - the core box is full of chaos dudes! At first I was like "Urgh, no thanks - don't fancy painting up those chaps", and then Ambull comes along "ah, it was just the core box and they'll be doing some thing different from now on", then the chaos is back and its "so really, someone at GW is obsessed with Chaos and BSF is what it is afterall". Not sure what to think of the Imperial chaps...inquisitors aren't they from a separate combat game? Just bolstering whats already there?

To be fair, its not something I feel that strongly about to the point of pitch forks'n'blood hounds, and I'm actually happy for the Chaos fans out there. Its just that so far the Quest series has been nothing but Chaos...the only one that seemed different was Silver Tower as the Tzeentch are visually unique compared to the other commonly barbaric factions of Chaos. One thing I will say for BSF - the player hero characters are pretty good and varied. Quite like the Eldar-ranger, the Tau Kroot-tracker and the robot...the rest aren't too bad either.

Thinking on it further, I do like that "Laybrinth of the Necrons" from Barnes & Noble, and it would have been an ideal theme for a Quest game - certainly a change from the angry-ones from the eye of terror...

All said and done, I'm well chuffed with the Ambull. Lovely miniature to paint and adding it to other games has been straight forward.

This message was edited 1 time. Last update was at 2019/03/15 10:37:06


 
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 Mad Doc Grotsnik wrote:


I'm still hoping for more BSF internal defence gribblies. Those drones are so not-40k in style that I want more!



The funny-looking sentinal guys? That would indeed be cool.
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A question for those who have played BSF; given that it has expansions where the previous games did not( Well, none that I can recall ), should the core game have been slightly smaller?

By smaller I mean along the lines of 5 heroes and 25 hostiles.

 Tyranid Horde wrote:
I'm going to be biting the bullet and will buying a copy of the base game this week and I've been debating getting the Ambull expansion with it. Has anyone played with that expansion yet and is it worth the money?


I bought the Ambull set for £28 but not BSF itself. If you also plan to use the Ambull for 40K and can get similar discount then I'd recommend it. Otherwise watch some youtube playthroughs before purchasing.

Considering the Ambull is the size of an Ork Megaboss( £24 ) and the borewyrms, manuals, tokens, cards and packaging are worth about £10...the price seems logical, but feels like a £30 product at best. The models are a joy to work with and the materials actually make one want to buy the full game itself. Its quite interesting that there is an advert for First Strike in the box, as I've been thinking of pitting the Ambull against the primaris from that very box set...

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aloisriegl wrote:
Am I the only one who is a bit worried that the Traitor Command and the Combat Arena game hasn't been released yet and that nothing new has been announced? I've decided that BF is going to be the one thing i play and paint this summer, and I'm almost done painting the core set and the Ambull - and now nothing's happening....


They seem to be covering the game in White Dwarf with new rules and missions( check out the current issue ), and then of course we can expect the additional characters, as was provided for the previous WHQ games. For example, they did the Zangor Shaman as a playable character.

The Ambull set wasn't that long released after being announced so the Traitor Command set should be up for release very soon. I'm betting on a pre-order in the next two weeks...
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"Coming Next Week! Blackstone Fortress: Johnny, the shoe-shiner!"

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Yeah, £35 sounds right.
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Glad and sad in equal measure that BSF is coming to an end.

Sad because it had some cool ideas - being the first 40K Quest, the explorers, overlap with Kill Team, White Dwarf coverage, and for bringing back old favourites while introducing new interesting ones. Even tie-in novels. The game has been incredibly well supported for the better part of two years, and it would be good if it could bow out on a 2020 annual. There's still time to include Necrons in White Dwarf and they have some frigging cool new models incoming to make that happen( Doomstalker. Mic-drop. Nuff'said )...

Glad because the setting never lived up to its potential, its decision to go with bland Chaos baddies, the infamous Deathguard expansion...and yes, the price of expansions. The giant drones feel like characters that should have been introduced far sooner, and the final expansion could have introduced something far more interesting as the ultimate baddie( Doomstalker. CSI-Miami-drop ).

But hey, GW took a different approach to this Quest game and eggs were inevitably going to be broken to make that omelette. I didn't take the plunge but that WD Solitaire mission almost convinced me. I did purchase the Ambull kit for the model alone, but the other contents were at least interesting. The positives probably outweighed the negatives, even if one purchased just the core game and the 2019 annual.

Here's looking forward to the next Quest game, whatever it may be.
 
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