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Made in us
Humming Great Unclean One of Nurgle






As we all know, there are two types of AoS players:
-Those who think Path to Glory is awesome.
-Those who are wrong.

Sarcasm aside, I figured I'd start up a Path to Glory thread for general discussion, sharing stories, house rules, and the like.

I run PtG leagues at my flgs (it's actually the only kind of AoS league we run at this point) and we spend more time playing in those than anything else. I've fiddled around with different house rules and warscroll errata based on feedback, this is what we're using for the current league:

https://www.dropbox.com/sh/msrf7vsvfi54nkx/AACPxWWKHSJFjMSfwFd2jZq1a?dl=0

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




I prefer Path to Glory as well. Our next event will be a PtG league... though set in the fall so there will be some time before I get back into that.
   
Made in us
Stalwart Dark Angels Space Marine




Any specific reason the Slann is banned entirely? Seraphon seem to be balanced around the Slann's power and from what I've read the Seraphon are not very strong in Path to Glory anyways.
   
Made in us
Humming Great Unclean One of Nurgle






Slaan can summon at full-strength regardless of the size of the game. So he could summon in a whole second warband's worth or more. We have two Seraphon players who are both doing fine without one, so it doesn't seem to be an issue. One guy has a nasty Old Blood on Carnosaur who got an extra rend and re-roll ones for his main weapon (on top of a command ability to give two extra attacks).

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




I will back up Ninth and second that I've had path to glory go off the rails with summoning as well.

To be honest... summoning has no place in Path to Glory. At least not the way it is implemented in the core game. It is often the equivalent of saying

"Hey wanna play path to glory? I get two warbands, you just get one. Lets get cracking!"

Sound fun?

Most of my players don't think so either.

I don't ban the Slaan but what we do is just not let summoning exist in path to glory, and that makes things just fine and not a frustrating nightmare. Of course it can be countered that that is basically banning the slaan since you'd only take it for his spam summons to win the game based solely off of the fact that you'll end up with two armies for the price of one, and if your opponent can't keep up - you win.

This message was edited 2 times. Last update was at 2018/12/03 01:49:55


 
   
Made in us
Humming Great Unclean One of Nurgle






One of the fun things about PtG is doing things/using models that don't normally show up in matched play and there is a certain certain appreciation for the chance to something other than Slaan general with great rememberer.

We don't ban summoning because it's all about fun, and some summoning is fun. There is a gentleman's agreement not to exploit it and we haven't had trouble. Buuuut that is very YMMV.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




Yeah. Unfortunately getting gentleman's agreements to not go wild with summoning never works here lol because its so powerful especially at PtG levels. However if you had a group that you could trust with being able to reign in that sweet little realm of busted, I'm sure it could be fun.

This message was edited 1 time. Last update was at 2018/12/03 15:19:38


 
   
Made in us
Longtime Dakkanaut





Do you need the Paths to Glory book to run a campaign, or can you do it just with the 4 pages of rules and tables included in the more recent Battletomes?
   
Made in us
Stalwart Dark Angels Space Marine




 NinthMusketeer wrote:
Slaan can summon at full-strength regardless of the size of the game. So he could summon in a whole second warband's worth or more. We have two Seraphon players who are both doing fine without one, so it doesn't seem to be an issue. One guy has a nasty Old Blood on Carnosaur who got an extra rend and re-roll ones for his main weapon (on top of a command ability to give two extra attacks).


It's good to hear that Seraphon are not too weak w/o summoning in Path to Glory, I just started collecting Age of Sigmar and the Path to Glory campaign system sounds very appealing. I think I would prefer a system that curtailed the Slann's access to summoning rather than removing it completely along with one of their more iconic units, but I agree that unlimited summoning sounds broken at lower point games.
   
Made in us
Humming Great Unclean One of Nurgle






 Sqorgar wrote:
Do you need the Paths to Glory book to run a campaign, or can you do it just with the 4 pages of rules and tables included in the more recent Battletomes?
The rules are the same. What the PtG book includes is scenarios (which are honestly pretty bad, especially compared to the core rulebook's open war generator or the pitched battle scenarios) but more importantly warband tables for a lot of factions that do not have them or have had them updated. For reference, everything 2018 onward uses the warband tables from their respective battletomes while everything previous uses the ones from PtG. An easy way to determine this is the AoS logo: if it's the original bright gold one use the PtG book, if it's the newer tarnished one use the battletome. The Legions of Nagash tables, unfortunately, are overpowered by a massive margin and need to be heavily nerfed or even replaced entirely (feel free to steal mine).

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in de
Battlefield Tourist






Nuremberg

This sounds like an awesome game mode. Damn. I wonder if I can find the time to find a group that are doing this. Currently assembling Lizardmen, and more than happy to have my force lead by a bad ass saurus on a carnosaur.

   
Made in us
Humming Great Unclean One of Nurgle






abyrn wrote:
 NinthMusketeer wrote:
Slaan can summon at full-strength regardless of the size of the game. So he could summon in a whole second warband's worth or more. We have two Seraphon players who are both doing fine without one, so it doesn't seem to be an issue. One guy has a nasty Old Blood on Carnosaur who got an extra rend and re-roll ones for his main weapon (on top of a command ability to give two extra attacks).


It's good to hear that Seraphon are not too weak w/o summoning in Path to Glory, I just started collecting Age of Sigmar and the Path to Glory campaign system sounds very appealing. I think I would prefer a system that curtailed the Slann's access to summoning rather than removing it completely along with one of their more iconic units, but I agree that unlimited summoning sounds broken at lower point games.
It's great for players just getting started as literally all one needs is a Start Collecting box. Banning the Slaan rather than altering the summoning came down to making as few rules changes as possible, and because we do use realm spells which makes the Slaan far more formidable than when the Seraphon tables were made. There is also a hidden balance benefit in that it brings the Engine of the Gods down to a non-OP level: the engine rolls a certain number of dice (based on wounds remaining) and consults a chart to see what it does, starting at 3d6. A 14-17 summons in a new unit of notable size (20 skinks and 3 ripperdactyls are among the options), but is unlikely on just 3d6 and tends to go off once in a game if at all. But having a Slaan nearby lets the engine roll an extra dice then discard one of choice, giving the player a large amount of control over the result and making that 14-17 very easy to achieve.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Damsel of the Lady





drinking tea in the snow

I've been looking at the idea of starting a small kharadron overlord force for a path to glory campaign! I don't know much about the army as it plays, though. Yeah, I'm getting them because i like their style, that's my way.

But it looks like there's only one leader option? That seems kind of limiting. And wouldn't work with the start collecting box. Unless i am missing something

realism is a lie
 
   
Made in us
Humming Great Unclean One of Nurgle






Yeah, you are stuck with the admiral as a leader. Fortunately he makes a really good one. My only advice is avoid using the Ironclad in PtG as it's one of those that is unbalanced to the point of not being fun (we had a guy run one in a league and after that almost everyone (even him) thought it should be banned).

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Damsel of the Lady





drinking tea in the snow

That's reasonable. I was honestly surprised to see it as a follower option. Not a worry for me either, I haven't got an ironclad and probably won't for some time, I'm going to build this up slow.

So the start collecting box could work for a start, along with maybe some arkanauts? I like those little guys any way, and I might just proxy the guy that comes with the sc box as an admiral for the beginning at least.

realism is a lie
 
   
Made in us
Humming Great Unclean One of Nurgle






Yup the SC box is your best bet.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Second Story Man





Astonished of Heck

 NinthMusketeer wrote:
Yup the SC box is your best bet.

Is there an SC box that would not be a good start for Path to Glory collection?

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Humming Great Unclean One of Nurgle






 Charistoph wrote:
 NinthMusketeer wrote:
Yup the SC box is your best bet.

Is there an SC box that would not be a good start for Path to Glory collection?
Nope.

This message was edited 1 time. Last update was at 2018/12/07 20:42:49


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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