Blackie wrote:I disagree with most of Brothererekose suggestions actually.
2) Diss cannons overperform dark lances in pretty much every possible scenario unless you face a list with pure knights.
I think you overlooked a scenario or two ... like any list with many T6+ targets.
like
... Death Guard with Morty and its T7 vehicles, like plagueburst crawlers & foetid bloat drones
... any list with many daemon princes
... Dark Angels mech (Shroud + speeders and talon/fliers)
... elvish flier lists or any list with T6 being prominent.
... Tyranid big bugs
As for pure knights lists, Blackie, I have 3 units of scourges with haywires; they will need a ravager or two to finish off a Castellan.
Okay, I'll stop being disingenuous.
Seriously, nothing else in Drukhari answers to tough, multiwound models (poison!
**). Haywires answer to vehicles, yes, but not bugs or monstrous creatures.
So, sir, here's some math hammer making good claim Dark Lances being superior for the many, many T6 threats
40k offers, in far more than knight lists:
9 DisCans - 27 shots. 18 will hit. 2 more with an archon's Overlord bubble.
A T6+ model means out of the 20 hits, 6 or 7 will wound. Say, 3 more with Writ of the Living Muse. Out of those 9 wounds, vehicles won't make their save, perhaps, a few 6+ saves, so 7 wounds get through, yielding 2 each producing 14 points of damage. Meaning one dead rhino (if it is a Wave Serpent, then the DisCans get shanked, hard and the WaveS is only half dead), flier (nevermind minus to hit), a daemon prince, etc. However, that takes all 3 ravagers to bag a tank.
9 Dark Lances - 6 hit, 7 with Overlord bubble.
T6+ means 4 or 5 of those hits will wound, with Writ of the Living Muse. With the nastier minus
AP, no vehicle without an invulnerable will save.
4D6 averages 20 to 22 wounds.
Oops. That should be 14 wounds.
5D6 and you're shelling out
17.5 wounds. With all 3 ravagers. That's two average tanks. Dark Lances give Wave Serpent Shields the middle finger ... or two fingers "up your bum" as the British would say. I don't know the Italian equivalent.
Odds are, you'll achieve a tank kill with just the first two
DL boats, leaving the 3rd ravager to hit something else. Two ravs ought to get 6 shots, 4 hit, 3 wound, which
3D6 will produce an average of 10 to 11 wounds. The tank/monster is almost dead, needing a a tiny bit more shooting, which can easily come from Drukhari's other guns.
Both DisCan and
DL boats are capable of dealing 18 wounds, but the
STR on
DLs, and the
AP are better for *all* T6+ enemies, not just knights.
Counter argument *for* DisCans versus Dark Lances :
Lotsa poxies to face? Plague Bearers? Ogryn? DisCans are more efficient on footers period. There are too many varied Ts and Feel No Pains, and armor/invuln save variants to Math-Hammer out, but yes, if your opponent is vehicle light, the Dark Lances are less desirable.
But, pretty much everything in any army is anti-footer.
In any case, I feel
DLs are better on Ravagers
FTW.
**
With poison guns everywhere in Drukhari, sure, monstrous creatures aren't safe, but, without loads of scourge and talos haywries (both!) T6 vehicle lists will walk all over Commorragh elves.