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Made in gb
Boosting Ultramarine Biker





UK

Could someone please list the current matched play rules and where the official source for the latest rule is please?

e.g. BRB, Big FAQ 1, Big FAQ 2, CA 2017, CA 2018 etc.

Thanks.

This message was edited 3 times. Last update was at 2019/02/02 21:43:36


   
Made in au
Longtime Dakkanaut





Everything you need is in the Rulebook, CA18 and Big FAQ 2.

CA17 and Big FAQ 1 are obsolete, AFAIK.

This message was edited 1 time. Last update was at 2019/02/02 20:50:41


 
   
Made in gb
Boosting Ultramarine Biker





UK

That would make sense as GW have removed CA 2017 from the store and Warhammer Community have removed Big FAQ 1 from the FAQs page.

So is GW's strategy that you only need the BRB, latest CA and latest FAQ to have a full set of matched play rules?

This message was edited 3 times. Last update was at 2019/02/02 21:09:09


   
Made in fi
Decrepit Dakkanaut





Plus codex+it's faq+supplements+their faq. And not sure if that's even enough actually. Oh and don't forget to check their FB as well in case something pops up there as well

“Nothing has a definite nature, so people cannot be purely evil. Even so-called evil people will aspire to follow a moral path when they feel a sense of community.” – Kukai

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Made in gb
Boosting Ultramarine Biker





UK

tneva82 wrote:
Plus codex+it's faq+supplements+their faq. And not sure if that's even enough actually. Oh and don't forget to check their FB as well in case something pops up there as well

I'm specifically talking about the latest matched play RAW, not faction-specific rules.

This message was edited 3 times. Last update was at 2019/02/02 21:13:53


   
Made in gb
Waaagh! Ork Warboss






 Brother Castor wrote:
tneva82 wrote:
Plus codex+it's faq+supplements+their faq. And not sure if that's even enough actually. Oh and don't forget to check their FB as well in case something pops up there as well

I'm specifically talking about the latest matched play RAW, not faction-specific rules.
Good news, I made a list. You currently need Eighty Eight documents to play 40k.

Cheexsta has it right for just base rules though, BRB, Latest CA, and the latest FAQs for both, along with the latest "Big FAQ" for beta rules.

This message was edited 1 time. Last update was at 2019/02/02 21:11:25


+++++There are currently EIGHTY EIGHT (88) documents required to play Warhammer 40,000 8th edition+++++
Disclaimer: My YMDC answers are from a "What the rules, as written (or modified by Special Snowflake FAQ) in the rulebooks, actually say" perspective, not a "What I wish the rules said" perspective. Even GW agrees with me, send an email to 40kfaq@gwplc.com for a confirmation reply "4. Apply The Rules As Written. If you still don’t have a satisfactory answer, use the rule just as it is written if you possibly can, even if you are not completely happy with the effect the rule has."
Because some people get their knickers in a twist, I'll list these RaW 'oddities' in my sig. Sadly GW's promise of fixing their broken rules has itself been broken. Zoom in to read them. RaW you cannot advance and then fire assault weapons, you can't shoot pistols if within 1" of an enemy; "minimum" ranges don't work; Seraphim have to re-roll saves that "fail" pre-re-roll; the game simply breaks if you ever have more than one wounded model in a unit; the game also breaks if a single rule ever tries to do multiple things simultaneously; Khârn punches himself in the face if he's not near some meatshields; Librarians on Bikes are locked to the Index power list, Howling Banshees can't declare a charge further than 12"; Spore Mines have an infinite range; Shroudpsalm technically doesn't do anything, only enemy models, not friendly models, have permission to move on top of a Skyshield Landing Pad; T'au have access to stackable Ignore Wounds (albeit against Mortal Wounds only); the T'au Early Warning Override Support System only works if a unit is "teleporting to the battlefield", not just arriving mid-battle; you can only ever use the Deathwatch Teleportarium Stratagem "once", and then never again in any battle after you use it; if a model splits fire, each weapon must target a different unit; a Tyrant Guard with Lashwhip can absorb an infinite amount of damage via Shieldwall between the time they die and the time they fight; Chapter Tactics on Successor Chapters don't actually do anything; Codex Leman Russ's can take an infinite amount of Hunter-Killer Missiles, Storm Bolters and Heavy Stubbers; Imothekh's 'Lord of the Storm' ability hits the "target unit" twice; "Airborne" units can't be charged by non-FLY units, but can be Heroically Intervened into, piled into, or consolidated into just fine by non-FLY units; Wave Serpents cannot be legally charged at by any model with a standard base; Slab Shields, along with the 'Take Cover!' stratagem no longer have any effect; and vehicles that are "slain" by a special effect do not trigger the "Explodes" ability; Taking any Forge World Space Marine Named Characters denies the use of a Chapter Tactic; and Chapter Tactics do not work on Successor Chapters.
--- Mathhammer tables for 2D6 and 3D6 Charging with various re-roll abilities --- Stylus CSS theme for DakkaDakka forums to hide black avatar background and fully hide ignored users. --- 
   
Made in gb
Boosting Ultramarine Biker





UK

 BaconCatBug wrote:
 Brother Castor wrote:
tneva82 wrote:
Plus codex+it's faq+supplements+their faq. And not sure if that's even enough actually. Oh and don't forget to check their FB as well in case something pops up there as well

I'm specifically talking about the latest matched play RAW, not faction-specific rules.

Cheexsta has it right for just base rules though, BRB, Latest CA, and the latest FAQs for both, along with the latest "Big FAQ" for beta rules.

Great thanks

This message was edited 2 times. Last update was at 2019/02/02 21:18:38


   
Made in gb
Boosting Ultramarine Biker





UK

The Echoes from the Warp article in the latest (February) WD finally does do a good job of explaining what goes in the FAQ and what goes in CA (although it still doesn't say that the latest CA and FAQ supersede the previous editions).

This message was edited 3 times. Last update was at 2019/02/04 18:42:07


   
Made in gb
Boosting Ultramarine Biker





UK

From another thread (I'd forgotten I'd emailed GW they took so long to respond):
Brother Castor wrote:So I took the opportunity to email GW to ask how they would advise I find the latest matched play rules and beta rules in the multitude of documents they have now published. This was their response:

From uk.custserv@gwplc.com
Hello,

Thanks for your email.

The latest Matched Play rules can be found in our Core Rulebook, and in Chapter Approved 2018, with all relevant FAQs and Erratas applied, which can be found here. Chapter Approved 2018 supersedes Chapter Approved 2017, the 2017 edition should not be referred to for points updates. All our Beta rules can be found here.

I hope I've been of assistance with this, but if there's anything else I can help with, please let me know.

Kind Regards,

This message was edited 3 times. Last update was at 2019/02/09 14:04:12


   
Made in gb
Dakka Veteran




 BaconCatBug wrote:
 Brother Castor wrote:
tneva82 wrote:
Plus codex+it's faq+supplements+their faq. And not sure if that's even enough actually. Oh and don't forget to check their FB as well in case something pops up there as well

I'm specifically talking about the latest matched play RAW, not faction-specific rules.
Good news, I made a list. You currently need Eighty Eight documents to play 40k.

Cheexsta has it right for just base rules though, BRB, Latest CA, and the latest FAQs for both, along with the latest "Big FAQ" for beta rules.


That's an interesting definition of the word "need". You don't need anywhere near 88 documents and it's ridiculous hyperbole to suggest that's even remotely accurate. In all my games of 8th edition I think I've needed at most half a dozen rules sources for any one game.

This message was edited 1 time. Last update was at 2019/02/09 11:46:09


 
   
Made in us
Cosmic Joe





Slipspace wrote:
 BaconCatBug wrote:
 Brother Castor wrote:
tneva82 wrote:
Plus codex+it's faq+supplements+their faq. And not sure if that's even enough actually. Oh and don't forget to check their FB as well in case something pops up there as well

I'm specifically talking about the latest matched play RAW, not faction-specific rules.
Good news, I made a list. You currently need Eighty Eight documents to play 40k.

Cheexsta has it right for just base rules though, BRB, Latest CA, and the latest FAQs for both, along with the latest "Big FAQ" for beta rules.


That's an interesting definition of the word "need". You don't need anywhere near 88 documents and it's ridiculous hyperbole to suggest that's even remotely accurate. In all my games of 8th edition I think I've needed at most half a dozen rules sources for any one game.


#JustBCBthings.

It's his usual hyperbole, just ignore it.



A GW fan walks into a bar, buys the same drink as yesterday but pays more.

""Unite" is a human word, ... join me or die." 
   
Made in us
Plaguelord Titan Princeps of Nurgle




In My Lab

I'll agree that 88 is an exaggeration. No one needs EVERY SINGLE rules text, at least, not in a single game. (I'm sure there's someone out there who has every single army, with FW and legacy options, but they don't play them all in the same game.)

But I think we can also agree that you need too many books and documents anyway.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Waaagh! Ork Warboss






Yes, it's intentionally hyperbolic but also not inaccurate.

+++++There are currently EIGHTY EIGHT (88) documents required to play Warhammer 40,000 8th edition+++++
Disclaimer: My YMDC answers are from a "What the rules, as written (or modified by Special Snowflake FAQ) in the rulebooks, actually say" perspective, not a "What I wish the rules said" perspective. Even GW agrees with me, send an email to 40kfaq@gwplc.com for a confirmation reply "4. Apply The Rules As Written. If you still don’t have a satisfactory answer, use the rule just as it is written if you possibly can, even if you are not completely happy with the effect the rule has."
Because some people get their knickers in a twist, I'll list these RaW 'oddities' in my sig. Sadly GW's promise of fixing their broken rules has itself been broken. Zoom in to read them. RaW you cannot advance and then fire assault weapons, you can't shoot pistols if within 1" of an enemy; "minimum" ranges don't work; Seraphim have to re-roll saves that "fail" pre-re-roll; the game simply breaks if you ever have more than one wounded model in a unit; the game also breaks if a single rule ever tries to do multiple things simultaneously; Khârn punches himself in the face if he's not near some meatshields; Librarians on Bikes are locked to the Index power list, Howling Banshees can't declare a charge further than 12"; Spore Mines have an infinite range; Shroudpsalm technically doesn't do anything, only enemy models, not friendly models, have permission to move on top of a Skyshield Landing Pad; T'au have access to stackable Ignore Wounds (albeit against Mortal Wounds only); the T'au Early Warning Override Support System only works if a unit is "teleporting to the battlefield", not just arriving mid-battle; you can only ever use the Deathwatch Teleportarium Stratagem "once", and then never again in any battle after you use it; if a model splits fire, each weapon must target a different unit; a Tyrant Guard with Lashwhip can absorb an infinite amount of damage via Shieldwall between the time they die and the time they fight; Chapter Tactics on Successor Chapters don't actually do anything; Codex Leman Russ's can take an infinite amount of Hunter-Killer Missiles, Storm Bolters and Heavy Stubbers; Imothekh's 'Lord of the Storm' ability hits the "target unit" twice; "Airborne" units can't be charged by non-FLY units, but can be Heroically Intervened into, piled into, or consolidated into just fine by non-FLY units; Wave Serpents cannot be legally charged at by any model with a standard base; Slab Shields, along with the 'Take Cover!' stratagem no longer have any effect; and vehicles that are "slain" by a special effect do not trigger the "Explodes" ability; Taking any Forge World Space Marine Named Characters denies the use of a Chapter Tactic; and Chapter Tactics do not work on Successor Chapters.
--- Mathhammer tables for 2D6 and 3D6 Charging with various re-roll abilities --- Stylus CSS theme for DakkaDakka forums to hide black avatar background and fully hide ignored users. --- 
   
 
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