Hello! Long-time
listener lurker, first-time
caller poster here. I've been dabbling in the small-scale narrative/skirmish end of the
40k universe for a good long while now. My one or two attempts at building a full army list let me pretty burnt out almost immediately; building one-off miniatures, or small warbands, with a real narrative feel to them is where my passion for the hobby really lies. Sticking closely to the rules isn't a huge priority, so don't expect to find too many tournament-legal models here, haha.
Thing is, I have a tendency to get most of the way through a given project, then run out of (a) inspiration and enthusiasm, (b) free time, or (c) money, so my desk is littered with countless partly- or mostly-finished projects. I've decided that this is the year I start doing something about that, and actually get some of those projects completed. This blog (along with its companion blogs on Ammobunker and YakTribe) is part of that effort, both to try and hold myself accountable when I'm deep in the sprue mines, and to get that heady rush of endorphins when I'm actually able to share a finished project.
As you can see, I'm starting this effort right here at the top of the year; we're not too far out from January 1, right? I refuse to consult a calendar to confirm or disprove that statement.
Enough babbling! You're here to see miniatures, and I'm here to oblige.
The first project from the backlog is a rogue trader and her crew. This one's been in the works for a while; I was getting close to finished toward the end of last year - but then, of course, Kill Team: Rogue Trader happened. That thoroughly derailed me, but I've managed to haul myself back on track for long enough to get some of my crew finished! So here you have them:
Rogue Trader Aurelia St. Lucia and the crew of the Cerulean
The Rogue Trader
I had some fun making the rogue trader herself. Her body, right arm and telescope, and hat are all scratch-built; I'm pretty proud of the
GS work on the body in particular. I backed the Raging Heroes TGG Kickstarter a while back, her legs (and coattails) are from one of those kits. In the bit of fluff I've written for her, she served in the Imperial Navy before inheriting her Warrant of Trade; the bionic arm is a memento from a naval boarding action that got a bit dicey, and along with the sword, I thought it made a nice utilitarian contrast with the otherwise pretty ostentatious outfit.
The Voidsmen
The two regular voidsmen were the first members of the crew that I built. I got hooked on the idea of a ship's crew wearing voidsuits styled after 18th/19th century diving suits. I'd backed Andrew May's "Meridian Miniatures Steampunk Army", and had some of the diving helmets from that to hand; I paired them with
GSC bodies and Skitarii weapons. I liked the outcome so much that I decided to build a whole Necromunda/Inq28/Kill Team gang around them.
The Quartermaster
Next up came the crew's heftiest member. Once I'd settled on a diving-suit look for the crew, the idea of adding a Bioshock Big Daddy was too fun to resist. A Goliath body really didn't need much modification at all to fit the part, and a
GSC seismic drill seemed like a good
40k take on the drill-arm weapon. Most of the work on this chap went into his helmet, which is 100% scratch-built; I sacrificed the end of a pipette I used for paint thinner for the dome, added some thin slices of brass pipe for the lenses, and some carefully bent brass wire for the cage. A green stuff mantle around the helmet and a flamer-canister air tank finished the build off.
I'm not entirely sure what to call this chap. For the moment, I've gone with the title Quartermaster, in the old piratical sense - the biggest and meanest of the crew, responsible for maintenance and discipline aboard ship, and for leading boarding actions in combat. Otherwise, I considered simply going with “Protector”, the original titles of Bioshock’s Big Daddies – or possibly referring to him as a Delta-grade voidsman, in reference to Bioshock 2’s Subject Delta. Thoughts welcome!
The Navigator
I knew I wanted a Navigator for the crew. I was originally going to repurpose the Astropath from the Regimental Advisors kit, but in the end I couldn't bring myself to hacksaw that mini apart as extensively as I was planning, so ended up recreating his robes from scratch in
GS. After that, he came together pretty quickly -
GSC torso, Skitarii arms and pistol, and a staff made from some styrene rod and the ubiquitous but still wonderful Empire Wizard staff topper. The glass dome helmet is just a ball-ended push pin.
The Medic
The crew's medic is almost completely
GSC parts, and as I was building him, I started shaping his character around that bits choice. I imagine him to be more or less what he looks like – a fourth-generation Genestealer hybrid, an affliction concealed from the rest of the crew, perhaps unknown even to himself. The freehanded tattoo on his forehead might conceal surgical scars from the removal of some betraying cranial ridges – and it’s a nod to Dr. Yueh of the Dune books, another treacherous medical man with a forehead tattoo proclaiming his loyalty.
The Tech-Adept
The final complete member of the crew so far is a lay tech-adept – I was thinking a technically-minded member of
Cerulean's crew, inducted into the outermost mysteries of the Martian Cult. I was picturing him carrying out the ship’s more hands-on upkeep and maintenance; tasks too important (or requiring too much dexterity and coordination) to entrust to servitors, but too menial for the true acolytes of the Machine God. So, I’ve scratch-built him a fairly basic and utilitarian servo-arm, and given him a profusion of tools, wire, cable, and an auspex. I’m sure he clatters as he walks.
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And that's the crew so far! I'm currently working on a proper tech-priest to add to the crew, and I'm planning out a couple other crew members. I might also do some more regular voidsmen and/or Big Daddies, mostly just because they were a ton of fun to make.
But wait, there's more! I've thrown together a pretty quick and dirty site where I'll also be posting my work. Mostly to enable me to put together some custom content that forums typically won't permit, with custom markup and scripts and whatnot. In this case, I've put together a slightly longer-winded version of this post, which includes some
extremely fancy 360-degree-rotatable spin-around shots of most of the crew's miniatures! I'm very happy with how those turned out, so do check them out:
http://kitxv.com.au/the-crew-of-the-cerulean/
If you're interested, I've also written up a bit of fluff for Rogue Trader
St. Lucia and her crew. Take a look if that sort of thing strikes your fancy:
http://kitxv.com.au/the-fall-of-house-st-lucia/
That just about wraps it up for the moment. As I mentioned back at the top of the post, I'm not the world's most disciplined and fast-working hobbyist (and work keeps be pretty busy for most of my time), so you can probably expect a pretty glacial pace to this blog. Coming up soon(ish), I'll probably post some
WIPs of future members of the
Cerulean's crew, along with some of the other projects I'll be rescuing from backlog purgatory. Next on the to-complete list will be finishing up either the Elucian Starstriders, my Eschers from Necromunda Underhive, or an Adeptus Arbites team that I've been building from
FW Elysians. In the meantime, I'll look forward to your thoughts on Aurelia and her crew!