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Custodes advantage is near universal 2+ saves, close combat attacks at S6 and Ap 2/3, and excellent supporting tanks, dreads and fast attack units.
Their weakness is the low model count.
Mechanicum has good access to AP 2 and S10, nullifying much of Custodes toughness advantage. Likewise Mechanicum doesn't pay for 2/3+ armor, so our units are slightly cheaper and will end up outnumbering the Custodes, which is rare for our army. Likewise the high toughness of cybernetica makes them slightly more resiliant then a Space Marine equivalent.
Still, you should attempt to keep the Custodes at range, nuke them with S10 AP2 shooting, and only go into CC when you have clear numerical advantages.
This will be hard, as the Custodes have fast units and units with good range and firepower. However they are so expensive that you will be able to focus down elements in turn while they have to move to you.
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