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![[Post New]](/s/i/i.gif) 2019/03/07 02:51:12
Subject: Flyers respecting other units that can fly space
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Fresh-Faced New User
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This might be a little confusing. Jets can fly over infantry and units without worrying about going around them. But can they do the same with units that have the fly keyword? Or do they have to give them space because technically they are taking up the same airspace?
I ask this because I’m wondering if I could drop 3 spore mines 5” away from each other to create a screen for a jet. Seeing as how it cannot get its base within 1” of the screening units because they are also flying in the air. It might be forced to pivot itself off the board and suicide itself?
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![[Post New]](/s/i/i.gif) 2019/03/07 03:33:53
Subject: Flyers respecting other units that can fly space
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Humming Great Unclean One of Nurgle
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If you have FLY, you can move over other units and terrain as if they weren't there.
This includes other units with FLY.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2019/03/07 03:39:26
Subject: Flyers respecting other units that can fly space
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Lieutenant General
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JNAProductions wrote:If you have FLY, you can move over other units and terrain as if they weren't there.
This includes other units with FLY.
Agreed. FLY has no exceptions if the other unit also has the FLY keyword.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2019/03/07 11:23:02
Subject: Flyers respecting other units that can fly space
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Norn Queen
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To confirm what Ghaz and JNA stated, models with FLY can ignore any other model when they move, regardless of what keywords the model being ignored has.
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![[Post New]](/s/i/i.gif) 2019/03/07 14:23:51
Subject: Flyers respecting other units that can fly space
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Fresh-Faced New User
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Thanks all for replying. Just seems a little crazy to me now that a fly unit can screen a troop from walking under it. But nothing can stop flyers at all.
Guess I shouldn’t be applying so much logic to the game
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![[Post New]](/s/i/i.gif) 2019/03/07 14:26:19
Subject: Flyers respecting other units that can fly space
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Prescient Cryptek of Eternity
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Sumarr wrote:Thanks all for replying. Just seems a little crazy to me now that a fly unit can screen a troop from walking under it. But nothing can stop flyers at all.
Guess I shouldn’t be applying so much logic to the game
Just because a unit can FLY, doesn't mean it always does. Jets and what not probably do, but things like Crisis Suits frequently land on the ground. They're really hopping from place to place. They're not really just flying around in the air. Same with Jump Pack Marines. They're not really just flying around. They're JUMP packs ...not FLY packs.
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![[Post New]](/s/i/i.gif) 2019/03/07 14:29:25
Subject: Flyers respecting other units that can fly space
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Norn Queen
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Sumarr wrote:Thanks all for replying. Just seems a little crazy to me now that a fly unit can screen a troop from walking under it. But nothing can stop flyers at all. Guess I shouldn’t be applying so much logic to the game
This is a game where Flamethrowers can automatically hit a hypersonic voidcraft flying a mile above the battlefield but can't hit someone who starts running at you from too far away. Logic is the very last thing you should try to apply to 40k.
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This message was edited 1 time. Last update was at 2019/03/07 14:29:36
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![[Post New]](/s/i/i.gif) 2019/03/07 14:38:38
Subject: Flyers respecting other units that can fly space
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Horrific Hive Tyrant
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Kriswall wrote:Sumarr wrote:Thanks all for replying. Just seems a little crazy to me now that a fly unit can screen a troop from walking under it. But nothing can stop flyers at all.
Guess I shouldn’t be applying so much logic to the game
Just because a unit can FLY, doesn't mean it always does. Jets and what not probably do, but things like Crisis Suits frequently land on the ground. They're really hopping from place to place. They're not really just flying around in the air. Same with Jump Pack Marines. They're not really just flying around. They're JUMP packs ...not FLY packs. 
Also Flyers could be anywhere within a huge range of possible heights, so could easy avoid each other.
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![[Post New]](/s/i/i.gif) 2019/03/07 16:11:50
Subject: Flyers respecting other units that can fly space
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Fresh-Faced New User
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Thanks again.
Really my problem with the rule is the jets. And how it can be used as a screen, but there us nothing in the game that can dictate its movements. No wonder Eldar keep winning.
It just seems flyers should be able to say. “This is my air space. You can’t go here.”
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![[Post New]](/s/i/i.gif) 2019/03/07 16:12:58
Subject: Flyers respecting other units that can fly space
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Longtime Dakkanaut
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Sumarr wrote:Guess I shouldn’t be applying so much logic to the game
Logic would say that airspace is ( gasp!) 3D. Meaning, you can fly under or over something. Such revolutionary thought, isn't it?
BaconCatBug wrote:This is a game where Flamethrowers can automatically hit a hypersonic voidcraft flying a mile above the battlefield but can't hit someone who starts running at you from too far away.
Maybe you should actually read your codex then, because last time I checked, flamer range is 8 inches, not a mile. Or stop cheating if you actually were targeting units a mile away
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![[Post New]](/s/i/i.gif) 2019/03/07 16:40:40
Subject: Flyers respecting other units that can fly space
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Humming Great Unclean One of Nurgle
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Irbis wrote:Sumarr wrote:Guess I shouldn’t be applying so much logic to the game
Logic would say that airspace is ( gasp!) 3D. Meaning, you can fly under or over something. Such revolutionary thought, isn't it?
BaconCatBug wrote:This is a game where Flamethrowers can automatically hit a hypersonic voidcraft flying a mile above the battlefield but can't hit someone who starts running at you from too far away.
Maybe you should actually read your codex then, because last time I checked, flamer range is 8 inches, not a mile. Or stop cheating if you actually were targeting units a mile away
Vertical distance is ignored. So even if the model is a mile above, you can still hit it, so long as the horizontal is within 8".
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2019/03/07 17:24:28
Subject: Flyers respecting other units that can fly space
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Horrific Hive Tyrant
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JNAProductions wrote: Irbis wrote:Sumarr wrote:Guess I shouldn’t be applying so much logic to the game
Logic would say that airspace is ( gasp!) 3D. Meaning, you can fly under or over something. Such revolutionary thought, isn't it?
BaconCatBug wrote:This is a game where Flamethrowers can automatically hit a hypersonic voidcraft flying a mile above the battlefield but can't hit someone who starts running at you from too far away.
Maybe you should actually read your codex then, because last time I checked, flamer range is 8 inches, not a mile. Or stop cheating if you actually were targeting units a mile away
Vertical distance is ignored. So even if the model is a mile above, you can still hit it, so long as the horizontal is within 8".
Vertical distance isn't ignored. It's just you can measure base to base, so it's irrelevant.
It's just a disconnect between the abstraction of the game and the reality in the setting it's supposed to represent.
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