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![[Post New]](/s/i/i.gif) 2019/05/20 18:14:08
Subject: warhammer 40,000 apocalypse.
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Regular Dakkanaut
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With the video showing its soonish release what do people think about having a dedicated system for apocalypse battles with 10,000 pts and things like that. it will certainly clear up a lot of questions as well as come with new unit trays to hold units for easy movement. However I would like to know what people feel about it still being regular 40k scale as although that is the scale everyone will already have, it will be far more expensive the 40k epic to collect large armies and seems to be a bit of a copy of epic.
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I'm dyslexic and thus am bad at spelling and grammar please don't remind me in comments to my posts.
The flesh tearers really like killing so much. In fact they may love it more than inquisitors. |
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![[Post New]](/s/i/i.gif) 2019/05/20 18:33:21
Subject: warhammer 40,000 apocalypse.
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Longtime Dakkanaut
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You should put the specific vid in the op, I thought there was something all new about it.
But really, still to early to tell. Movement trays on there own won’t make the games go much faster. It really depends on the rules itself, I do not really care much at all about massive games. I will be looking at a complete replacement for current 40k if possible, so I may not be the target audience.
Scale and price allways a huge factor, but if people want to play they will have to pay.
It does make me wonder what will happen to epic and the titanicas game in the future.
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![[Post New]](/s/i/i.gif) 2019/05/20 18:34:11
Subject: Re:warhammer 40,000 apocalypse.
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Fixture of Dakka
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(shrugs)
I don't need different rules for 10k pt size battles in 28mm-30mm scale, I need more space. And gaming time.
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![[Post New]](/s/i/i.gif) 2019/05/20 19:21:54
Subject: warhammer 40,000 apocalypse.
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Khorne Veteran Marine with Chain-Axe
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Im absolutely no fan of a different ruleset for apocalypse, so i need a million rule books, FAQ, CA for regular 40k, i need 3 books for Killteam, i need another book for Apocalypse...
Im fed up with juggleing with 100 different rules...
They should fuse it together and add "apocalypse stratagems" or mission parameters or whatever to counteract first turn domination. Not make a entire new ruleset...
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This message was edited 1 time. Last update was at 2019/05/20 19:22:38
6000 World Eaters/Khorne |
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![[Post New]](/s/i/i.gif) 2019/05/20 19:46:26
Subject: warhammer 40,000 apocalypse.
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Ultramarine Terminator with Assault Cannon
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I'm not an Apoc. fan. I've tried it several times and have disliked it each and every time.
That said, I'm still willing to try the new one. Honestly, I like what I hear so far. I get the impression that the new Apoc. is more or less an updated Epic 40,000 from 1998 albeit at a 28mm scale. If that's the case I may actually play this.
Additionally, with the introduction of Contrast paints, I see Apoc. being vastly more approachable.
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![[Post New]](/s/i/i.gif) 2019/05/20 20:50:43
Subject: Re:warhammer 40,000 apocalypse.
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Longtime Dakkanaut
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See this is the thing that I'm actually curious about, is some player's seem to have the idea 40k Apoc is for 5k-10k+ points games.
Yet I'm sure I've heard people who have apparently tested it talk about it working all the way down to 2.5k.
If it's got everything more balanced and doesn't turn fighting against massed infantry spam into a 4 hour grind, I think I'll probably move to being primarily an Apoc player.
You can still bring 300 guardsmen etc but I don't have to endure an 1+ hour turn as you worry about Jeff and his plasma gun times 20.
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![[Post New]](/s/i/i.gif) 2019/05/23 04:48:48
Subject: warhammer 40,000 apocalypse.
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Librarian with Freaky Familiar
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It's still going to be a 4 hour grind, because no matter how streamlined tou make the rules, your going to need to pick up and move 4k+ points of heroic scale models, no rules will speed that up.
Personally I don't like the idea of trying to stream line apoc. That was the whole point of apoc was to be stupid big battles that took a weekend to finish.
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2019/05/23 05:04:45
Subject: warhammer 40,000 apocalypse.
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Commander of the Mysterious 2nd Legion
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Backspacehacker wrote:It's still going to be a 4 hour grind, because no matter how streamlined tou make the rules, your going to need to pick up and move 4k+ points of heroic scale models, no rules will speed that up.
Personally I don't like the idea of trying to stream line apoc. That was the whole point of apoc was to be stupid big battles that took a weekend to finish.
apparently movement trays will be a thing so there's that
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2019/05/23 05:40:55
Subject: warhammer 40,000 apocalypse.
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Monster-Slaying Daemonhunter
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I'm not too enthusiastic about Apocalypse. With the ability to field Baneblades in 40k, there's nothing really to draw me to Apocalypse, and a lot of things [and some past experiences] to drive me away.
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Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2019/05/23 05:49:26
Subject: warhammer 40,000 apocalypse.
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Oozing Plague Marine Terminator
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I never understood why apocalypse had its own rulebooks in prior editions when its rules basically where: Just play with more than 3000 points, here are some titans and templates to remove more minis at a time.
IMO 40K still scales badly. At 2000points you are already playing for 4hours+ and depending on the armies some phases become really tiresome due to the IGOUGO mechanic.
If Apocalypse changes that system and keeps both sides involved and also allows for faster gameplay of large armies then I'm all for it.
Wotr had a similar approach and worked quite qell, unfortunately GW never refined or balanced it. But LOTR worked already for large battles, too, so it wasn't that necessary. But with 40K I can't imagine heaving fun waiting 2 hours to have my own turn again.
Concerning prices: I think we can agree that nobody starts with apocalypse and collects minis just for that. Apocalypse (just like wotr back then) is merely a way for long time collectors to bring all their stuff. And I like that.
Edit:
Don't we have a thread for that already?
https://www.dakkadakka.com/dakkaforum/posts/list/775392.page
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This message was edited 1 time. Last update was at 2019/05/23 05:51:19
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![[Post New]](/s/i/i.gif) 2019/05/23 06:27:45
Subject: Re:warhammer 40,000 apocalypse.
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Jinking Ravenwing Land Speeder Pilot
Hanoi, Vietnam.
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I think it's a great idea. I think that separating the rules into isolated firefights (Kill Team), small skirmishes (40k), and huge battles (Apocalypse) is the only way to make the game enjoyable at these different model counts, as 40k itself doesn't scale up or down particularly well. I only hope the the execution is as good as the notion.
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![[Post New]](/s/i/i.gif) 2019/05/23 09:47:51
Subject: warhammer 40,000 apocalypse.
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Longtime Dakkanaut
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BrianDavion wrote: Backspacehacker wrote:It's still going to be a 4 hour grind, because no matter how streamlined tou make the rules, your going to need to pick up and move 4k+ points of heroic scale models, no rules will speed that up.
Personally I don't like the idea of trying to stream line apoc. That was the whole point of apoc was to be stupid big battles that took a weekend to finish.
apparently movement trays will be a thing so there's that
If the movment trays have something that holds a mini in, We may be able to transport them in tray as well :O which would save a load of time.
Ginjitzu wrote:I think it's a great idea. I think that separating the rules into isolated firefights (Kill Team), small skirmishes ( 40k), and huge battles (Apocalypse) is the only way to make the game enjoyable at these different model counts, as 40k itself doesn't scale up or down particularly well. I only hope the the execution is as good as the notion.
One issue with 40k, is they even have armys that seem to be trying to play games other than 40k. Things like Harlequin, and Knights seems to be designed more around Marketing than making a quality game.
So scaling up and down can feel very wonky.
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This message was edited 2 times. Last update was at 2019/05/23 09:52:33
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