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Why do Interessor Bolt Rifle wound so easily in apocalypse?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Slaanesh Veteran Marine with Tentacles






the_scotsman wrote:
 0XFallen wrote:
the_scotsman wrote:
 0XFallen wrote:
They wound as good as plasma, better than gauss, even better against tanks than gauss...


The statline is for five bolt rifles, condensing their firepower into a single (or two, if within half range) shot. The plasma gun statline is for a single plasma gun. The Gauss Flayer statline gets double the number of dice, because it is for 10 gauss flayers - you'd get 2 shots at full range or 4 at half vs 1/2 for bolt rifles.


So what? It doesnt matter how many are in a unit.

Even 1 bolt rifle vs 1 gauss flayer should be equal and gauss being better against tanks.

1 bolt rifle almost wounds as good as the emperors fething sword.


....I mean, if you look at actual in-game stats from 40k, a single gauss flayer is not equivalent to a single bolt rifle. The gauss flayer has 1 less AP than the bolt rifle, and slightly less range. Necron warriors have always been pretty similar in stats to basic space marines, so asking them to be the same stats as primaris marines is a little silly.

But for the points, Gauss Flayers actually ARE better against tanks than bolt rifles. They make tanks and infantry take more saving throws than bolt rifles do for the power level you pay for them.

assuming rapid fire range, bolt rifles cause .777 wounds vs infantry and .44 wounds vs tanks. Gauss flayers cause 1.11 wounds vs infantry and .666 wounds vs tanks. They're about 1/3 better offensively in shooting, and slightly less durable (unless Reanimation Protocols is some kind of universal Necron rule we haven't seen yet, they have made reference to some rules like And They Shall Know No fear which doesn't appear on the marine datasheets we've seen so far).

Gauss Flayers and Bolt Rifles have the exact same profile except for range? They are both AP-1.
Made in us
Slaanesh Veteran Marine with Tentacles






Squeaky wheel gets the grease. There are more marine players so marine problems are much more discussed and known about in general. Still sucks because if GW is going to balance things it is much more likely to be a power cost change than a weapon profile change. Although we should know Imperial Privilege is a thing when you have 4ppm guardsmen looking at 5ppm cultists and cultists needed ANOTHER nerf. Emperor protects.
 
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