Not Online!!! wrote:Needs more heresy.
I'd wait for the regular SM update, since that seems to be turning out rather fancy.
Ahh, Not Online!!!先生! I promise the dark gods still have my ear. Grandfather Nurgle has certainly had my throat for the last few weeks... (guess I'd rather him than slaanesh?)
...I'll get round to the renegades in a while, I've left them in the
UK, and am working on a few other projects for the time being, trying to hit my stride again after moving around so much, and it turns out working in Japan makes one a rather busy boy...
Very valid point about waiting for the dust to settle with regards to the new
SM releases, though I might be tempted to pre-empt this with the old resin
GW Iron Hands upgrade, just because I imagine it'll get retired and replaced with the new releases.
Sterling191 wrote:Larger footprint armies like AdMech or Guard are natural complements to Deathwatch. The latter are exceptional at putting concentrated fire on targets, but dont really have the staying power to control the board.
In the case of a DW/AM combo, id focus on board control with Skitarii and AT from Neutronagers and the new Skorpius. Maybe some chickens for early game pressure if you're feeling spicy. Deathwatch is one of, if not the best, armies at hunting non-vehicle units of every kind, be they bikes, infantry or monsters, so leave them to do their work while your Mars-bois slag the other things.
Ooh, sounds like you know what you're talking about. Are there any auto-take loadouts for
DW, or is it mostly a case of cater to your opponent? I know that storm bolters and shields was V. popular for a while, but it seems like that got nerfed? No?
Cheers for the input, guys!
Automatically Appended Next Post: Also! Most of the
HH iron hands models I'm eyeing up just have plain old bolters - are they any good with
DW? I imagine I can just swap them out.
AND! The Medusan Immortals have great big boarding sheilds. As
DW can take sheilds, are there any particularly tasty way of running this?